@simon33 No Scramble
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
2 fighters moved from Bryansk to Eastern Poland
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 10 artilleries
retreated to Eastern Poland
Germans win with 2 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 8 artilleries
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Hunan from Japanese to Chinese
EDIT: Removing units owned by Russians from Kweichow: 1 armour
EDIT: Adding units owned by Russians to Yunnan: 1 armour
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Kansu to NovosibirskPlace Units - Russians
1 infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kwangsi to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
1 armour and 1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Kwangtung to French Indo China
1 fighter and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 destroyer and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 fighter moved from 54 Sea Zone to Java
1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kiangsi to 21 Sea Zone
1 destroyer moved from 43 Sea Zone to 21 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 cruisers moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 armour moved from Shantung to Anhwe
1 artillery moved from Suiyuyan to HopeiCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 1 fighter and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
2 tactical_bombers moved from French Indo China to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Shensi to Kiangsu
1 bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 infantry moved from Amur to Buryatia
1 artillery moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to BorneoPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 armour placed in Shantung
1 artillery and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Eastern United States to MoroccoCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Battle in Morocco
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 artillery
Americans win, taking Soviet Far East from Japanese, taking Morocco from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers moved from Morocco to Gibraltar
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 86 Sea Zone
2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 48 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
1 fighter and 1 tactical_bomber moved from Wake Island to Queensland
2 aaGuns moved from Western United States to British Columbia
1 destroyer moved from 8 Sea Zone to 25 Sea ZonePlace Units - Americans
1 battleship and 2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
3 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Hopei to YunnanPlace Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 1 factory_minor; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Alexandria
1 armour moved from Anglo Egyptian Sudan to Alexandria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 4 infantry moved from Persia to Iraq
2 fighters moved from India to Iraq
1 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Iraq
British attack with 1 artillery, 2 fighters and 6 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 4 infantry
British win, taking Iraq from Italians with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Alexandria
British attack with 1 armour and 1 fighter
Germans defend with 1 bomber; Italians defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Casualties for British: 1 armour
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
2 artilleries and 1 infantry moved from Burma to Yunnan
2 armour moved from Burma to India
3 aaGuns moved from Burma to India
1 mech_infantry moved from Burma to Yunnan
1 infantry moved from Scotland to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
3 fighters moved from Scotland to United Kingdom
1 fighter moved from Union of South Africa to Anglo Egyptian SudanPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in PersiaTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,1,5
UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Cyprus
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 armour, 1 fighter, 1 harbour and 2 mech_infantrys
Italians win, taking Cyprus from British, taking Egypt from British with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for Italians: 1 bomber, 1 fighter and 2 infantryNon Combat Move - Italians
2 aaGuns and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Yunnan to KansuCombat - ANZAC
Battle in Kansu
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from Kansu to Novosibirsk
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
1 infantry moved from Eire to ScotlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
2 artilleries and 7 infantry moved from Novgorod to Archangel
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone -
Scramble to SZ110?
Lose AAA first?
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No scramble. Lose AA first.
F**k, I didn’t even notice you bought another transport. Might be a short game.
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It’s not that bad - I was 30 some % to win. But the dice went against me this time.
I also forgot an attack on the Persian Gulf. I’ll roll that here.
Bomber:
Rolling 1d6:
(5)Cruiser:
Rolling 1d6:
(6) -
Rnd 2:
SB
Rolling 1d6:
(4)Cr
Rolling 1d6:
(1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 destroyer, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
2 artilleries and 7 infantry moved from Novgorod to Archangel
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
British win with 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for Germans: 3 artilleries, 2 fighters and 3 infantry
Casualties for British: 5 aaGuns
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreatedNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 artillery moved from Ukraine to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 artillery and 8 infantry moved from Poland to Eastern Poland
4 artilleries and 1 infantry moved from Germany to PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 bomber
EDIT: Changing unit hit damage for these British owned units to: battleship = 1
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
Oh shoot, that’s a BB.
Still I’ll hit it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Novosibirsk to TimguskaPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers and 3 infantry; Remaining resources: 6 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Manchuria to Yakut S.S.R.
1 artillery and 1 infantry moved from Chahar to Hopei
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Hunan
1 bomber moved from Kiangsu to Hunan
2 bombers moved from Kiangsu to Hopei
1 armour moved from Shantung to Kweichow
1 tactical_bomber moved from Kwangtung to KweichowCombat - Japanese
Battle in Malaya
Battle in Shan State
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking 6 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Hunan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 3 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Kwangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 80 Sea Zone
Japanese attack with 2 submarines
British defend with 1 battleship and 1 transport
Japanese win, taking 80 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Japanese
1 bomber moved from Hunan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 bombers moved from Hopei to Kwangtung
1 tactical_bomber moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 armour moved from Anhwe to Kwangtung
2 armour moved from Shantung to Anhwe
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Manchuria to Siberia
1 artillery moved from Manchuria to Amur
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Borneo to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to BuryatiaPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
Japanese collect 46 PUs (4 lost to blockades); end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Gibraltar to 99 Sea Zone
1 bomber moved from Gibraltar to 98 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 bomber moved from Wake Island to 5 Sea Zone
1 bomber moved from Wake Island to Siberia
1 armour, 2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Siberia
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery, 1 fighter and 1 infantry
Americans win, taking Siberia from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in BorneoNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to British Columbia
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Brazil to 86 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 98 Sea Zone to Malta
1 bomber moved from 99 Sea Zone to Malta
1 bomber moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Siberia to Soviet Far East
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 fighters moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hunan
1 infantry placed in Kwangsi
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan StateCombat - British
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 destroyer and 2 submarines
2 submarines owned by the Germans Submerged
retreated to 112 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in Shan State
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 armour moved from India to Yunnan
1 mech_infantry moved from Yunnan to Shensi
2 fighters moved from Persia to India
1 fighter moved from Anglo Egyptian Sudan to Persia
2 fighters moved from Gibraltar to United Kingdom
2 fighters moved from 112 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to Scotland
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
1 armour and 1 mech_infantry placed in Persia
8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,1
British collect 28 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,3,6,5,3,4,3,1,6,1,6,3,1,1
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry