Ack, I took this turn too quickly, and should have taken back Northern Italy. Is it possibly to bring 2 tanks and 2 mechs that didn’t attack in there, and roll it on the forum? No worries if not, it was my blunder.
16L G40 Balanced Mod 2.0 Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Trans-Jordan to Egypt
1 bomber moved from India to Egypt
2 fighters moved from India to Persia
2 fighters moved from Queensland to Caroline Islands
2 artilleries and 2 infantry moved from South Australia to New South Wales
1 armour and 2 mech_infantrys moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Western Ukraine to Ukraine
3 bombers moved from Belarus to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
3 bombers moved from Ukraine to Novgorod
7 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
3 fighters and 2 tactical_bombers moved from Morocco to Southern Italy
4 bombers moved from Morocco to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Smolensk
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 artilleries
Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 3 armour, 13 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Urals to VologdaPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
10 fighters moved from 19 Sea Zone to 25 Sea Zone
4 fighters moved from Japan to 25 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 artillery moved from 21 Sea Zone to Guam
1 armour moved from Manchuria to Korea
Japanese take Korea from Americans
1 armour moved from Korea to Amur
2 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Shantung to Hopei
Japanese take Hopei from Chinese
2 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Kwangsi to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 21 Sea ZoneCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 bomber, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 marine
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Szechwan
Japanese attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 14 fighters
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Units damaged: 1 battleship owned by the Americans
Japanese win with 10 fighters remaining. Battle score for attacker is 71
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
4 fighters moved from 25 Sea Zone to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 16 Sea Zone
4 carriers moved from 19 Sea Zone to 16 Sea Zone
1 carrier moved from 19 Sea Zone to 16 Sea Zone
2 artilleries moved from Manchuria to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 artillery and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to Kwangtung
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
1 bomber moved from 21 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Szechwan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber moved from Suiyuyan to Kiangsi
1 infantry moved from Yunnan to Hunan
1 artillery moved from 36 Sea Zone to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 cruiser moved from 20 Sea Zone to 21 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 destroyer placed in 6 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,4
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in ChaharCombat - Chinese
Chinese creates battle in territory Chahar
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 marine and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Ethiopia to Italian Somaliland
1 bomber moved from Egypt to Italian SomalilandCombat - British
Battle in Italian Somaliland
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
retreated to Italian Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
1 mech_infantry moved from Egypt to Ethiopia
1 mech_infantry moved from Egypt to Kenya
1 bomber moved from Italian Somaliland to Egypt
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Eastern Persia to India
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from India to BurmaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 89 Sea Zone: 1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 transports
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Gibraltar: 2 fighters
EDIT: Turning off Edit Mode
1 marine placed in Egypt
1 submarine placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
sry about all the edits :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Malta
Battle in 98 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
British win, taking Malta from British with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarineNon Combat Move - Italians
1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs -
sry about all the edits :|
No worries! I get edit happy myself all the time. SOmetimes I forget about a hemisphere’s NCM …
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 bomber moved from Egypt to IndiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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realized i forgot to add 4 planes back for the americans.
man im kicking myself for that reverse midway!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers and 2 fighters moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Bryansk
4 bombers moved from Southern Italy to Bryansk
1 artillery and 4 infantry moved from Belarus to BryanskCombat - Germans
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Sorry about the wait. Intercept in Moscow? I’m attacking with 3 bombers and 2 fighters. You have 3 fighters available.
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its np dude.
no scram thx
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
2 armour and 2 mech_infantrys moved from Belarus to Western Ukraine
5 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers and 2 fighters moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Bryansk
4 bombers moved from Southern Italy to Bryansk
1 artillery and 4 infantry moved from Belarus to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Vologda
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 2 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 5 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 artillery, 4 bombers, 4 infantry and 2 tactical_bombers
Russians defend with 7 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 4 bombers remaining. Battle score for attacker is -13
Casualties for Germans: 4 infantry and 2 tactical_bombers
Casualties for Russians: 7 infantry
Cleaning up after air battlesNon Combat Move - Germans
13 armour and 13 mech_infantrys moved from Belarus to Archangel
3 armour moved from Novgorod to Archangel
4 bombers moved from Bryansk to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Russia to Belarus
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern France to Western Germany
3 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in France
3 artilleries placed in Novgorod
10 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 artillery
EDIT: Changing ownership of Bryansk from Germans to Russians
EDIT: Changing PUs for Germans from 64 to 63
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 63 to 64
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 1 artillery
EDIT: Removing units owned by Germans from Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Nenetsia
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to NenetsiaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Nenetsia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Nenetsia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Nenetsia to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
3 armour and 5 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Russians to Rostov: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
2 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 armour moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Hopei to Anhwe
2 mech_infantrys moved from Kweichow to Chahar
1 mech_infantry moved from Szechwan to Hopei
1 infantry moved from Kweichow to Shensi
2 mech_infantrys moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
Japanese take 6 Sea Zone from Americans
1 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 tactical_bomber moved from Kwangsi to Anhwe
2 tactical_bombers moved from Kwangsi to Burma
1 fighter moved from 6 Sea Zone to Chahar
1 bomber moved from Kiangsi to Shensi
1 bomber moved from Kwangsi to Sikang
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
2 carriers and 3 fighters moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter moved from 16 Sea Zone to 33 Sea Zone
5 fighters moved from 16 Sea Zone to 33 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone