Edited the Amur walk-in.
16L G40 Balanced Mod 2.0 Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
2 infantry moved from Manchuria to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to ChaharCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Chahar to Shantung
1 fighter moved from Chahar to Shantung
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 armour moved from Shantung to Manchuria
2 infantry moved from Jehol to Manchuria
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
6 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Jehol
1 infantry moved from Yunnan to HunanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from United Kingdom to French West Africa
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to French Equatorial Africa
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Brazil to Suriname
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 marine moved from Kenya to 72 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West IndiaPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
British undo move 1.
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 carrier placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 3 fighters moved from Southern Italy to Iraq
2 artilleries and 3 infantry moved from Syria to Iraq
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 artilleries and 4 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 3 fighters moved from Southern Italy to Iraq
2 artilleries and 3 infantry moved from Syria to Iraq
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 artilleries and 4 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
5 bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to Finland
2 artilleries and 3 infantry moved from Poland to Baltic States
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
3 aaGuns, 7 armour, 11 artilleries, 21 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
3 aaGuns moved from Germany to Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
5 infantry moved from Ulaanbaatar to AmurCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 fighter and 1 tactical_bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 6 artilleries and 29 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Karelia to Archangel
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Karelia to Russia
2 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Archangel
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Yunnan to Burma
1 bomber moved from Jehol to Amur
1 armour moved from Manchuria to Amur
1 bomber moved from Jehol to Amur
1 armour moved from Manchuria to Amur
2 fighters moved from 41 Sea Zone to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
Russians defend with 4 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Amur to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 armour moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Shantung to Kwangsi
1 fighter moved from Shantung to Kwangsi
2 fighters moved from Burma to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 carriers placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Equatorial Africa to Syria
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 marine moved from Queensland to 54 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
Americans attack with 1 bomber
Italians defend with 1 bomber and 3 fighters
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
3 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters moved from Eastern United States to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Queensland to New South Wales
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 artillery, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 mech_infantry moved from Egypt to Syria
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
British creates battle in territory 98 Sea Zone
Battle in Syria
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 fighters
retreated to Syria
Italians win with 2 fighters remaining. Battle score for attacker is -15
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in Iraq
British attack with 1 artillery, 1 fighter and 5 infantry
Italians defend with 2 artilleries and 1 infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
1 bomber moved from Syria to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
serves me right in syria :-P
Allies in serious trouble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Syria to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to BelarusCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Italians attack with 2 armour
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 92 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 artilleries and 5 infantry moved from Libya to TunisiaPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
serves me right in syria :-P
Allies in serious trouble
I would have done the same thing - it was a good move but the dice weren’t with you. It happens.
-
yeah I mean overall in the med things are lookin grim. syria was a hail mary of sorts.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
11 armour, 11 artilleries, 21 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 armour and 6 mech_infantrys moved from Germany to Baltic States
2 artilleries and 1 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Finland to Western Germany
1 submarine moved from 112 Sea Zone to 105 Sea Zone
5 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 11 artilleries, 21 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 11 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers
French defend with 1 destroyer
Germans win with 5 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
5 bombers moved from 98 Sea Zone to Southern Italy
3 aaGuns moved from Eastern Poland to Belarus
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 1 armour, 7 artilleries, 42 infantry and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 1 artillery moved from Archangel to Vologda
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 aaGuns and 6 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Novgorod to VyborgPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs