@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Balanced Mod 2.0 Pete (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 factory_minor and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
2 infantry moved from Manchuria to Amur
2 bombers moved from Kwangsi to Amur
1 infantry moved from Anhwe to Chahar
1 armour moved from Shantung to ChaharCombat - Japanese
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Amur
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Amur from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Chahar to Shantung
1 fighter moved from Chahar to Shantung
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 armour moved from Shantung to Manchuria
2 infantry moved from Jehol to Manchuria
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
6 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Japan
2 bombers moved from Amur to Jehol
1 infantry moved from Yunnan to HunanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 bomber moved from United Kingdom to French West Africa
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in French West Africa
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking French West Africa from Neutral_Axis with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to French Equatorial Africa
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 marines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Brazil to Suriname
2 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
1 bomber and 1 fighter moved from Egypt to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to 98 Sea Zone
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 marine moved from Kenya to 72 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 80 Sea Zone to Iraq
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Battle in Iraq
British attack with 1 armour, 2 artilleries, 2 infantry, 1 marine and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
4 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from 98 Sea Zone to Alexandria
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from India to West India
1 artillery and 1 infantry moved from India to West IndiaPlace Units - British
1 carrier and 1 destroyer placed in 109 Sea Zone
British undo move 1.
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
1 destroyer placed in 81 Sea Zone
1 carrier placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 33 PUs (1 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 3 fighters moved from Southern Italy to Iraq
2 artilleries and 3 infantry moved from Syria to Iraq
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 artilleries and 4 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber and 3 fighters moved from Southern Italy to Iraq
2 artilleries and 3 infantry moved from Syria to Iraq
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Iraq
Italians attack with 2 artilleries, 1 bomber, 3 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries, 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 marine and 1 mech_infantry
Battle in GibraltarNon Combat Move - Italians
3 fighters moved from Iraq to Syria
1 bomber moved from Iraq to Syria
2 artilleries and 4 infantry moved from Tobruk to Libya
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Algeria to Morocco
1 armour moved from Tunisia to Morocco
1 infantry moved from Tunisia to Libya
1 armour moved from Northern Italy to Slovakia Hungary
2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4,1,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Italians collect 14 PUs (4 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to Gibraltar
5 bombers moved from Algeria to Southern Italy
1 tactical_bomber moved from Algeria to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to Finland
2 artilleries and 3 infantry moved from Poland to Baltic States
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 aaGun and 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 aaGun and 1 infantryNon Combat Move - Germans
3 aaGuns, 7 armour, 11 artilleries, 21 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
3 aaGuns moved from Germany to Poland
3 armour and 7 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 marine moved from Novgorod to 115 Sea Zone
1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from 113 Sea Zone to Western Germany
5 infantry moved from Ulaanbaatar to AmurCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Germans scrambles to create a battle in territory 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 fighter and 1 tactical_bomber
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser
Battle in Amur
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
6 infantry moved from Timguska to Novosibirsk
2 aaGuns, 6 artilleries and 29 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 armour and 2 mech_infantrys moved from Karelia to Archangel
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Archangel
3 fighters and 1 tactical_bomber moved from Karelia to Russia
2 infantry moved from Karelia to Novgorod
1 artillery moved from Novgorod to Archangel
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 3 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
1 infantry moved from Yunnan to Burma
1 bomber moved from Jehol to Amur
1 armour moved from Manchuria to Amur
1 bomber moved from Jehol to Amur
1 armour moved from Manchuria to Amur
2 fighters moved from 41 Sea Zone to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 2 bombers and 3 infantry
Russians defend with 4 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Amur to Kwangtung
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 aaGun and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 armour moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Shantung to Kwangsi
1 fighter moved from Shantung to Kwangsi
2 fighters moved from Burma to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 3 tactical_bombers moved from Japan to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
3 carriers placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from French Equatorial Africa to Syria
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 artillery and 1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 marine moved from Queensland to 54 Sea Zone
2 cruisers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Syria
Americans attack with 1 bomber
Italians defend with 1 bomber and 3 fighters
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 marines remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
3 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
1 infantry moved from French West Africa to 83 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
3 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters moved from Eastern United States to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Queensland to New South Wales
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 artillery, 3 infantry and 2 tactical_bombers placed in Eastern United States
1 carrier and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Syria
1 mech_infantry moved from Egypt to Syria
2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
British creates battle in territory 98 Sea Zone
Battle in Syria
British attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 3 fighters
retreated to Syria
Italians win with 2 fighters remaining. Battle score for attacker is -15
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 fighter
Battle in Iraq
British attack with 1 artillery, 1 fighter and 5 infantry
Italians defend with 2 artilleries and 1 infantry
British win, taking Iraq from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 3 infantry
Casualties for Italians: 2 artilleries and 1 infantryNon Combat Move - British
1 bomber moved from Syria to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Alexandria to Egypt
1 armour, 1 artillery and 2 infantry moved from Eastern United States to QuebecPlace Units - British
2 transports placed in 106 Sea Zone
1 fighter placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
serves me right in syria :-P
Allies in serious trouble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Syria to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Eastern Poland to Belarus
1 armour moved from Slovakia Hungary to BelarusCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Belarus
Italians attack with 2 armour
Russians defend with 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from 92 Sea Zone to Tunisia
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
2 artilleries and 5 infantry moved from Libya to TunisiaPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
Italians collect 15 PUs (1 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
serves me right in syria :-P
Allies in serious trouble
I would have done the same thing - it was a good move but the dice weren’t with you. It happens.
-
yeah I mean overall in the med things are lookin grim. syria was a hail mary of sorts.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
11 armour, 11 artilleries, 21 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
9 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 armour and 6 mech_infantrys moved from Germany to Baltic States
2 artilleries and 1 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 fighters and 1 tactical_bomber moved from Gibraltar to Algeria
1 fighter and 1 tactical_bomber moved from Western Germany to Algeria
2 fighters and 2 tactical_bombers moved from Finland to Western Germany
1 submarine moved from 112 Sea Zone to 105 Sea Zone
5 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 11 armour, 11 artilleries, 21 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 11 armour, 11 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour and 6 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 98 Sea Zone
Germans attack with 5 bombers
French defend with 1 destroyer
Germans win with 5 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
5 bombers moved from 98 Sea Zone to Southern Italy
3 aaGuns moved from Eastern Poland to Belarus
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 infantry moved from Novgorod to Archangel
2 armour and 2 mech_infantrys moved from Archangel to Russia
2 aaGuns, 1 armour, 7 artilleries, 42 infantry and 1 mech_infantry moved from Bryansk to Russia
1 aaGun and 1 artillery moved from Archangel to Vologda
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Central Mongolia to Buyant-Uhaa
2 aaGuns and 6 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Novgorod to VyborgPlace Units - Russians
5 artilleries and 5 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs