@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
            ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 fighters moved from Persia to India
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Trans-Jordan to Egypt
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 mech_infantry moved from New South Wales to Queensland
            1 artillery moved from South Australia to Queensland
Place Units - ANZAC
            3 armour placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
            2 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Germany to Norway
            5 bombers and 7 fighters moved from Western Germany to Norway
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 artillery moved from Western Germany to Greater Southern Germany
            3 armour moved from Romania to Greece
                  Germans take Bulgaria from British
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
            16 armour and 8 mech_infantrys moved from Caucasus to Iraq
            1 mech_infantry moved from Volgograd to Northwest Persia
            1 artillery moved from Belarus to Archangel
            1 infantry moved from Novgorod to Archangel
            1 infantry moved from Novgorod to Archangel
Combat - Germans
            Battle in Norway
                Germans attack with 5 bombers and 8 fighters
                British defend with 3 infantry; Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                Germans win with 5 bombers and 4 fighters remaining. Battle score for attacker is -21
                Casualties for Germans: 4 fighters
                Casualties for British: 3 infantry
                Casualties for Americans: 1 artillery and 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 armour
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Persia
                Germans attack with 4 armour and 4 mech_infantrys
                British defend with 1 artillery and 1 infantry
                Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 armour
                Germans win, taking Greater Southern Germany from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Greece
                Germans attack with 3 armour
                British defend with 1 infantry
                Germans win, taking Greece from British with 3 armour remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Germans
            3 mech_infantrys moved from Bessarabia to Ukraine
            1 mech_infantry moved from Belarus to Karelia
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Belarus to Eastern Poland
            2 mech_infantrys moved from Germany to Eastern Poland
            10 infantry moved from Germany to Poland
            4 fighters moved from Norway to Western Germany
            5 bombers moved from Norway to Western Germany
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            10 mech_infantrys placed in Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,4,6,2
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
            Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Samara to Kazakhstan
            1 mech_infantry moved from Russia to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
            1 artillery and 2 infantry moved from Smolensk to Archangel
            1 armour moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Archangel
            1 artillery and 1 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 armour and 2 mech_infantrys moved from Vologda to Urals
            1 mech_infantry moved from Vologda to Urals
            1 armour and 1 mech_infantry moved from Russia to Urals
            1 fighter moved from Russia to Archangel
Combat - Russians
            Battle in Urals
                Russians attack with 2 armour and 4 mech_infantrys
                Japanese defend with 1 infantry
                Russians win, taking Urals from Japanese with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Archangel
                Russians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Novosibirsk
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 artillery and 2 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
            1 fighter moved from Novosibirsk to Russia
            1 fighter moved from Archangel to Russia
            1 artillery and 2 infantry moved from Tambov to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 aaGun, 21 artilleries and 35 infantry moved from Tambov to Bryansk
            3 infantry moved from Tambov to Volgograd
            2 artilleries and 1 infantry moved from Tambov to Bryansk
            2 infantry moved from Tambov to Samara
            1 artillery and 1 infantry moved from Tambov to Bryansk
Place Units - Russians
            6 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 5 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone
            1 armour and 1 mech_infantry moved from French Indo China to Malaya
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from Kwangsi to Malaya
            1 infantry moved from Siberia to Amur
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 armour moved from Manchuria to Anhwe
            1 armour moved from Shensi to Yunnan
            2 armour moved from Kansu to Kweichow
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hunan
            2 artilleries, 2 infantry and 1 marine moved from French Indo China to Yunnan
            3 armour, 3 artilleries and 4 infantry moved from Kwangsi to Yunnan
Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for British: 1 armour
                Casualties for Japanese: 1 mech_infantry
            Battle in 63 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 2 carriers
                Units damaged: 1 carrier owned by the Americans
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Americans: 2 carriers
                Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            5 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            5 fighters moved from Kwangsi to 54 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 36 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
            5 transports moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 armour placed in French Indo China
            3 armour placed in Shantung
            5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 81 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
            Japanese buy 5 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;
Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 63 Sea Zone
            1 armour and 1 mech_infantry moved from French Indo China to Malaya
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from Kwangsi to Malaya
            1 infantry moved from Siberia to Amur
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hopei to Yunnan
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Anhwe to Yunnan
            1 armour moved from Manchuria to Anhwe
            1 armour moved from Shensi to Yunnan
            2 armour moved from Kansu to Kweichow
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Shantung to Chahar
            1 mech_infantry moved from Shantung to Hunan
            2 artilleries, 2 infantry and 1 marine moved from French Indo China to Yunnan
            3 armour, 3 artilleries and 4 infantry moved from Kwangsi to Yunnan
Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                Casualties for British: 1 armour
                Casualties for Japanese: 1 mech_infantry
            Battle in 63 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                Americans defend with 2 carriers
                Units damaged: 1 carrier owned by the Americans
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Americans: 2 carriers
                Casualties for Japanese: 1 tactical_bomber
Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from 63 Sea Zone to 54 Sea Zone
            5 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
            5 fighters moved from Kwangsi to 54 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 transport moved from 36 Sea Zone to 21 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
            1 armour, 3 artilleries and 3 infantry moved from Java to 42 Sea Zone
            1 armour, 3 artilleries, 3 infantry and 4 transports moved from 42 Sea Zone to 36 Sea Zone
            1 armour, 3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
            5 transports moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Kwangsi to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
            1 destroyer placed in 36 Sea Zone
            2 armour placed in French Indo China
            3 armour placed in Shantung
            5 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 73 PUs; end with 81 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 battleship, 1 carrier and 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship, 1 carrier, 1 submarine and 2 tactical_bombers
            EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 75 PUs;
            Americans buy 1 aaGun, 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            7 fighters moved from United Kingdom to Norway
            2 tactical_bombers moved from United Kingdom to Norway
            2 fighters moved from 91 Sea Zone to Norway
            1 fighter moved from 91 Sea Zone to Norway
            3 fighters moved from 91 Sea Zone to Gibraltar
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 2 destroyers, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            4 fighters moved from Queensland to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 53 Sea Zone
            3 carriers and 2 destroyers moved from 91 Sea Zone to 64 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
Place Units - Americans
            1 aaGun, 1 artillery and 1 infantry placed in Norway
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
            Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
            British buy 1 artillery, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            1 infantry moved from Tunisia to Algeria
                  British take Algeria from Italians
Combat - British
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 bomber moved from Burma to India
            3 fighters moved from Trans-Jordan to Egypt
            3 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            3 armour moved from Union of South Africa to Belgian Congo
            2 fighters moved from Gibraltar to Egypt
            1 mech_infantry moved from Morocco to Tunisia
            3 infantry moved from Morocco to 91 Sea Zone
            3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 marine moved from Malta to 96 Sea Zone
            3 infantry and 1 marine moved from 96 Sea Zone to Tobruk
            1 fighter moved from United Kingdom to Gibraltar
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 fighters placed in Union of South Africa
            1 fighter placed in United Kingdom
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
missed your pm, heading to bed now.
not sure what the edit is or if you did it already - im sure its fine either way, go right ahead
Eh, the edit wasn’t terribly important anyway, so I’ll leave things as they are.
I accidentally sent the bomber to Southern Italy instead of SZ 97, and didn’t notice until after the battle. Rolling the bomber’s attack here
 Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 1@4; Total Hits: 11@4: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - Italians
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Western Germany to Southern Italy
Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 2 transports
                Italians win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in 97 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 3 submarines
                retreated to 97 Sea Zone
                British win with 2 submarines remaining. Battle score for attacker is -2
                Casualties for Italians: 1 destroyer
                Casualties for British: 1 submarine
Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from 97 Sea Zone to Southern Italy
            2 aaGuns and 1 infantry moved from Ukraine to Bessarabia
            1 armour and 1 mech_infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 armour moved from Albania to Romania
            1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northwest Persia: 1 armour and 3 mech_infantrys
            EDIT: Adding units owned by Italians to Iraq: 1 armour and 3 mech_infantrys
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Italians collect 10 PUs (1 lost to blockades); end with 14 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 bomber moved from Queensland to 35 Sea Zone
Combat - ANZAC
            Battle in 35 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
            2 fighters moved from India to Ethiopia
            1 bomber moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5,6,1,5,6,1,6,1,5,3,4,6,5,1,4,2,2,1,4,3,5
            ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
            1 fighter moved from India to Ethiopia
            2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
            Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Iraq to Syria
                  Germans take Syria from ANZAC
            1 armour moved from Syria to Trans-Jordan
            15 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
            4 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
            1 bomber moved from Western Germany to Western Ukraine
            4 fighters moved from Western Germany to Belarus
            4 bombers moved from Western Germany to Archangel
            1 armour moved from Novgorod to Archangel
            1 mech_infantry moved from Karelia to Archangel
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Finland
            1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Eastern Poland to Belarus
Combat - Germans
            Battle in Belarus
                Germans attack with 1 artillery and 4 fighters
                Russians defend with 1 infantry
                Germans win with 4 fighters remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Finland
                Germans attack with 1 armour and 1 infantry
                British defend with 1 infantry
                Germans win, taking Finland from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 armour, 4 bombers and 1 mech_infantry
                Russians defend with 1 armour, 1 artillery and 2 infantry
                Germans win, taking Archangel from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Germans attack with 20 armour and 14 mech_infantrys
                British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
                Germans win, taking Trans-Jordan from British with 20 armour and 11 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Germans: 3 mech_infantrys
                Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
            2 mech_infantrys moved from Eastern Poland to Novgorod
            4 fighters moved from Belarus to Novgorod
            4 bombers moved from Archangel to Novgorod
            10 mech_infantrys moved from Germany to Baltic States
            10 infantry moved from Poland to Eastern Poland
            14 infantry moved from Ukraine to Bessarabia
            10 artilleries moved from Ukraine to Bessarabia
            6 aaGuns moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
            8 mech_infantrys moved from Western Germany to Poland
            1 artillery moved from Holland Belgium to Western Germany
            3 armour moved from Greece to Romania
            1 bomber moved from Western Ukraine to Novgorod
Place Units - Germans
            3 armour placed in Novgorod
            2 armour and 8 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 armour moved from Urals to Yenisey
                  Russians take Evenkiyskiy from Japanese
                  Russians take Yenisey from Japanese
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Rostov to Ukraine
                  Russians take Ukraine from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Vologda to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            2 fighters moved from Russia to Western Ukraine
            1 mech_infantry moved from Urals to Timguska
                  Russians take Timguska from Japanese
            1 infantry moved from Vologda to Archangel
Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Belarus
            2 fighters moved from Western Ukraine to Belarus
            1 aaGun, 24 artilleries and 35 infantry moved from Bryansk to Belarus
            1 artillery moved from Vologda to Novosibirsk
            1 artillery and 6 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Kazakhstan to Rostov
            1 armour and 2 mech_infantrys moved from Urals to Yenisey
            1 mech_infantry moved from Urals to Yenisey
            1 artillery and 4 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Novosibirsk to Yenisey
            6 mech_infantrys moved from Russia to Rostov
Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            4 infantry placed in Russia
Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
            Japanese buy 6 armour and 5 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Amur to Manchuria
            4 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Yunnan to Burma
            1 armour moved from Malaya to Burma
            2 armour moved from French Indo China to Burma
            1 armour moved from Kwangsi to Burma
            2 mech_infantrys moved from Hunan to Burma
            1 mech_infantry moved from Szechwan to Burma
            2 armour and 1 mech_infantry moved from Kweichow to Burma
            1 mech_infantry moved from Suiyuyan to Szechwan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Chahar
            1 armour moved from Anhwe to Yunnan
            1 armour moved from Shantung to Hopei
            1 armour moved from Shantung to Kweichow
            1 armour moved from Shantung to Anhwe
            1 infantry moved from Kwangsi to Hunan
Combat - Japanese
            Battle in Burma
                Japanese attack with 10 armour, 5 artilleries, 6 infantry, 1 marine and 6 mech_infantrys
                British defend with 2 infantry
                Japanese win, taking Burma from UK_Pacific with 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 bomber
                Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 bomber
Non Combat Move - Japanese
            5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
            5 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
            8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
            5 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Japan to Kwangsi
            2 fighters moved from 6 Sea Zone to Kwangsi
            1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Shantung
            5 fighters placed in Japan
Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Norway to Finland
            10 fighters and 2 tactical_bombers moved from Norway to Finland
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 63 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 33 Sea Zone
                Americans attack with 2 carriers, 1 destroyer, 5 fighters, 5 submarines, 3 tactical_bombers and 2 transports
                Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Units damaged: 2 carriers owned by the Japanese
                Units damaged: 3 carriers owned by the Japanese
                Units damaged: 1 carrier owned by the Americans
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                Americans win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
                Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 marine
                Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Finland
                Americans attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 armour and 1 infantry
                Americans win, taking Finland from Germans with 1 artillery, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 tactical_bomber could not land in 33 Sea Zone and was removed
            10 fighters and 2 tactical_bombers moved from Finland to Norway
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 carriers and 2 destroyers moved from 64 Sea Zone to 52 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Queensland
            1 submarine moved from 53 Sea Zone to 54 Sea Zone
            3 fighters moved from Gibraltar to Egypt
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 51 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            1 artillery and 2 infantry placed in Norway
            2 bombers placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
            British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
            8 artilleries, 1 bomber, 24 infantry and 2 mech_infantrys moved from India to Burma
Combat - British
            Battle in Burma
                British attack with 8 artilleries, 1 bomber, 24 infantry and 2 mech_infantrys
                Japanese defend with 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys
                British win, taking Burma from Japanese with 4 artilleries and 1 bomber remaining. Battle score for attacker is 28
                Casualties for Japanese: 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys
                Casualties for British: 4 artilleries, 24 infantry and 2 mech_infantrys
Non Combat Move - British
            3 aaGuns moved from India to Burma
            1 bomber moved from Burma to Ethiopia
            3 fighters moved from Union of South Africa to Egypt
            1 fighter moved from 92 Sea Zone to Egypt
            3 infantry and 1 marine moved from Tobruk to Alexandria
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            3 armour moved from Belgian Congo to Egypt
            1 carrier moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            3 fighters placed in Egypt
Turn Complete - British
            British collect 33 PUs; end with 34 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
            3 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs total
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            2 aaGuns and 1 infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Romania to Eastern Poland
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 11 PUs; end with 11 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Italians
            1 bomber moved from 81 Sea Zone to Trans-Jordan
            1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
            2 aaGuns and 1 infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Romania to Eastern Poland
Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
            Italians collect 11 PUs; end with 11 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 1 bomber and 3 mech_infantrys
            EDIT: Adding units owned by Italians to Iraq: 1 armour, 1 bomber and 3 mech_infantrys
            EDIT: Turning off Edit Mode