@Stucifer said in L25 PTV Stucifer (X+12) vs peirce (L):
COMMENT: skipped scramble, 90% odds + negative TUV expected in 113
I almost always remember to put comments in like this if I skip a scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Iraq to Syria
Germans take Syria from ANZAC
1 armour moved from Syria to Trans-Jordan
15 armour and 9 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
4 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
1 bomber moved from Western Germany to Western Ukraine
4 fighters moved from Western Germany to Belarus
4 bombers moved from Western Germany to Archangel
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery and 4 fighters
Russians defend with 1 infantry
Germans win with 4 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 armour and 1 infantry
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 4 bombers and 1 mech_infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans win, taking Archangel from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Trans-Jordan
Germans attack with 20 armour and 14 mech_infantrys
British defend with 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
Germans win, taking Trans-Jordan from British with 20 armour and 11 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery, 4 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
4 fighters moved from Belarus to Novgorod
4 bombers moved from Archangel to Novgorod
10 mech_infantrys moved from Germany to Baltic States
10 infantry moved from Poland to Eastern Poland
14 infantry moved from Ukraine to Bessarabia
10 artilleries moved from Ukraine to Bessarabia
6 aaGuns moved from Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Eastern Poland
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
8 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
3 armour moved from Greece to Romania
1 bomber moved from Western Ukraine to Novgorod
Place Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Urals to Yenisey
Russians take Evenkiyskiy from Japanese
Russians take Yenisey from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Belarus
2 fighters moved from Western Ukraine to Belarus
1 aaGun, 24 artilleries and 35 infantry moved from Bryansk to Belarus
1 artillery moved from Vologda to Novosibirsk
1 artillery and 6 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Kazakhstan to Rostov
1 armour and 2 mech_infantrys moved from Urals to Yenisey
1 mech_infantry moved from Urals to Yenisey
1 artillery and 4 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Novosibirsk to Yenisey
6 mech_infantrys moved from Russia to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 armour and 5 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Amur to Manchuria
4 armour, 5 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Yunnan to Burma
1 armour moved from Malaya to Burma
2 armour moved from French Indo China to Burma
1 armour moved from Kwangsi to Burma
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Chahar
1 armour moved from Anhwe to Yunnan
1 armour moved from Shantung to Hopei
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in Burma
Japanese attack with 10 armour, 5 artilleries, 6 infantry, 1 marine and 6 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 bomber
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Non Combat Move - Japanese
5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
5 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
5 carriers, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Kwangsi
2 fighters moved from 6 Sea Zone to Kwangsi
1 carrier and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Shantung
5 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 2 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
10 fighters and 2 tactical_bombers moved from Norway to Finland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Queensland to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 5 fighters, 5 submarines, 3 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 2 carriers owned by the Japanese
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Americans win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 29
Casualties for Japanese: 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 marine
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Finland
Americans attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 armour and 1 infantry
Americans win, taking Finland from Germans with 1 artillery, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber could not land in 33 Sea Zone and was removed
10 fighters and 2 tactical_bombers moved from Finland to Norway
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 2 destroyers moved from 64 Sea Zone to 52 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 submarine moved from 53 Sea Zone to 54 Sea Zone
3 fighters moved from Gibraltar to Egypt
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 51 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 artillery and 2 infantry placed in Norway
2 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
8 artilleries, 1 bomber, 24 infantry and 2 mech_infantrys moved from India to Burma
Combat - British
Battle in Burma
British attack with 8 artilleries, 1 bomber, 24 infantry and 2 mech_infantrys
Japanese defend with 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys
British win, taking Burma from Japanese with 4 artilleries and 1 bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 10 armour, 5 artilleries, 5 infantry, 1 marine and 6 mech_infantrys
Casualties for British: 4 artilleries, 24 infantry and 2 mech_infantrys
Non Combat Move - British
3 aaGuns moved from India to Burma
1 bomber moved from Burma to Ethiopia
3 fighters moved from Union of South Africa to Egypt
1 fighter moved from 92 Sea Zone to Egypt
3 infantry and 1 marine moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
3 armour moved from Belgian Congo to Egypt
1 carrier moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 fighters placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns and 1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Trans-Jordan
1 armour and 3 mech_infantrys moved from Iraq to Trans-Jordan
2 aaGuns and 1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Romania to Eastern Poland
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 armour, 1 bomber and 3 mech_infantrys
EDIT: Adding units owned by Italians to Iraq: 1 armour, 1 bomber and 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Ethiopia to Egypt
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
3 armour moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 8 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Baltic States to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 fighters moved from Novgorod to Western Ukraine
1 mech_infantry moved from Baltic States to Archangel
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Ukraine
3 armour moved from Novgorod to Eastern Poland
8 mech_infantrys moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Eastern Poland
10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
20 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq
3 armour and 7 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Combat - Germans
I misclicked and the game thinks I’m attacking rather than SBR in Russia. Rolling the SBR here - ignoring the email dice for that battle.
Rolls: 3@1 3@6; Total Hits: 33@1: (2, 2, 2)3@6: (2, 5, 5)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 8 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
2 mech_infantrys moved from Novgorod to Finland
1 mech_infantry moved from Baltic States to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 fighters moved from Novgorod to Western Ukraine
1 mech_infantry moved from Baltic States to Archangel
3 bombers moved from Novgorod to Russia
1 bomber moved from Novgorod to Finland
1 bomber moved from Novgorod to Ukraine
3 armour moved from Novgorod to Eastern Poland
8 mech_infantrys moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
3 armour moved from Romania to Eastern Poland
10 artilleries and 14 infantry moved from Bessarabia to Eastern Poland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to Germany
20 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq
3 armour and 7 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
Combat - Germans
Battle in Russia
Germans attack with 3 bombers
Russians defend with 1 airfield, 1 factory_major and 4 infantry
retreated to Russia
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
2 fighters moved from Western Ukraine to Eastern Poland
2 fighters moved from Archangel to Eastern Poland
1 bomber moved from Finland to Eastern Poland
6 aaGuns moved from Bessarabia to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 18
EDIT: Turning off Edit Mode
1 factory_minor placed in Iraq
8 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 artilleries and 5 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 mech_infantrys moved from Rostov to Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun, 21 artilleries and 28 infantry moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Russia to Bryansk
1 artillery and 6 infantry moved from Caucasus to Volgograd
4 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 4 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Yenisey to Buryatia
1 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Timguska to Yakut S.S.R.
Place Units - Russians
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun and 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 4 mech_infantrys
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 2 fighters; Remaining resources: 3 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
2 artilleries and 5 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
2 mech_infantrys moved from Rostov to Ukraine
3 fighters and 1 tactical_bomber moved from Belarus to Ukraine
1 mech_infantry moved from Rostov to Ukraine
Combat - Russians
Battle in Archangel
Russians attack with 3 artilleries and 6 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 3 artilleries and 5 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 aaGun, 21 artilleries and 28 infantry moved from Belarus to Bryansk
3 fighters and 1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Russia to Bryansk
1 artillery and 6 infantry moved from Caucasus to Volgograd
4 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 4 infantry moved from Novosibirsk to Timguska
1 mech_infantry moved from Yenisey to Buryatia
1 armour and 3 mech_infantrys moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Timguska to Yakut S.S.R.
Place Units - Russians
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 28 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Bryansk: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Russia: 3 fighters and 1 tactical_bomber
EDIT: Removing units owned by Russians from Bryansk: 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 aaGun
EDIT: Adding units owned by Russians to Belarus: 1 aaGun and 7 infantry
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 4 mech_infantrys
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 3 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Samara: 3 artilleries and 4 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
8 fighters and 2 tactical_bombers moved from Shan State to India
1 armour moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Szechwan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 armour moved from Hopei to Yunnan
1 armour moved from Anhwe to Chahar
1 armour moved from Shantung to Hopei
1 armour moved from Shantung to Hunan
1 armour moved from Shantung to Anhwe
2 fighters moved from Kwangsi to Burma
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
This should incorporate all your edits.
Scramble off Carolines?
Rolling in the forum is like this
Input ErrorThere was an error in your dice throw: “[number” is not correct syntax.
without all the spaces. Go ahead and try it out!
so if you wanted to roll 3 tanks attacking, you’d do this
Rolls: 3@3 ; Total Hits: 33@3: (3, 2, 2)
but just don’t put that space before the final colon.
Heh. It won’t let me show you. I’ll try this
[Rolls: 3@3; Total Hits: 13@3: (3, 4, 5)]
arg!
OK. It’s : then the number of dice you want to roll then @ then the target number then a final :
Because I’m off to bed soon I’ll assume no scramble. Good chance for you to practice rolling on the forums if you’d like to try scrambling.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 carriers, 1 destroyer and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
8 fighters and 2 tactical_bombers moved from Shan State to India
1 armour moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
1 mech_infantry moved from Szechwan to Burma
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Suiyuyan to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Hunan to Kweichow
1 armour moved from Hopei to Yunnan
1 armour moved from Anhwe to Chahar
1 armour moved from Shantung to Hopei
1 armour moved from Shantung to Hunan
1 armour moved from Shantung to Anhwe
2 fighters moved from Kwangsi to Burma
2 bombers moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 2 transports
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 16 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 5 armour, 2 fighters and 1 mech_infantry
British defend with 3 aaGuns and 4 artilleries
Japanese win, taking Burma from UK_Pacific with 3 armour and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns and 4 artilleries
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in India
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 harbour and 3 infantry; Americans defend with 1 armour; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 3 infantry
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from India to Yunnan
7 artilleries and 6 infantry moved from Kwangsi to 36 Sea Zone
7 artilleries, 6 infantry and 7 transports moved from 36 Sea Zone to 6 Sea Zone
7 artilleries and 6 infantry moved from 6 Sea Zone to Japan
2 bombers moved from 33 Sea Zone to Philippines
3 fighters moved from 16 Sea Zone to Japan
2 fighters moved from 16 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 infantry moved from Manchuria to Amur
2 fighters moved from Burma to Kwangsi
Place Units - Japanese
4 carriers and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs