@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
intercept moscow?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Belarus to Russia
4 bombers moved from Sikang to Russia
1 fighter moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Szechwan to Tsinghai
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6,3,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 bombers and 1 submarine
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 3 bombers remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 4 tactical_bombers
British defend with 1 battleship and 1 carrier
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 tactical_bomber
Cleaning up after air battles
Non Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
3 bombers moved from 36 Sea Zone to Szechwan
5 bombers moved from Russia to Caucasus
1 fighter moved from Shensi to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 artillery moved from Kwangtung to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
3 carriers moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 3 submarines and 1 transport moved from 20 Sea Zone to 41 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 34 PUs (5 lost to blockades); end with 34 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 3 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone
2 bombers moved from Japan to 36 Sea Zone
1 bomber moved from Japan to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
1 bomber moved from Belarus to Russia
4 bombers moved from Sikang to Russia
1 fighter moved from Sikang to Shensi
1 fighter moved from Sikang to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Szechwan to Tsinghai
1 tactical_bomber moved from Sikang to Kazakhstan
1 armour moved from Sikang to Kazakhstan
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Hunan to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Air Battle in Russia
Japanese attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6,3,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 bombers and 1 submarine
British defend with 1 transport; ANZAC defend with 1 destroyer
Japanese win with 3 bombers remaining. Battle score for attacker is 9
Casualties for British: 1 transport
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 4 tactical_bombers
British defend with 1 battleship and 1 carrier
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 battleship and 1 carrier
Casualties for Japanese: 1 tactical_bomber
Cleaning up after air battles
Non Combat Move - Japanese
3 carriers moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
3 bombers moved from 36 Sea Zone to Szechwan
5 bombers moved from Russia to Caucasus
1 fighter moved from Shensi to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 tactical_bomber moved from Kazakhstan to Caucasus
1 artillery moved from Kwangtung to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
3 carriers moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 3 submarines and 1 transport moved from 20 Sea Zone to 41 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
Japanese collect 34 PUs (5 lost to blockades); end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 fighter
EDIT: Adding units owned by Japanese to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
ANZAC loiter and taunt; British loiter and taunt; Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese, taking 37 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Siam
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Siam from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 30 Sea Zone to 26 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from Central United States to 101 Sea Zone
4 artilleries, 1 cruiser, 4 infantry, 1 marine, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
4 submarines moved from 91 Sea Zone to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
4 fighters moved from 42 Sea Zone to 37 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Siam : 1 flag, 1 artillery
Shan State : 1 fighter and 1 tactical_bomber
Queensland : 1 bomber
Philippines : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield, 1 artillery, 1 bomber, 1 infantry and 1 marine
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 transport
35 Sea Zone : 1 flag
26 Sea Zone : 2 transports
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 3 aaGuns, 4 artilleries, 6 infantry, 2 marines and 2 mech_infantrys
Anglo Egyptian Sudan : 1 infantry
93 Sea Zone : 4 submarines
97 Sea Zone : 2 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag
98 Sea Zone : 1 destroyer and 7 transports
91 Sea Zone : 1 cruiser, 2 submarines and 4 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 aaGun, 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
2 mech_infantrys moved from 98 Sea Zone to Egypt
2 mech_infantrys moved from Trans-Jordan to Egypt
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
Combat - British
Battle in Egypt
British attack with 7 mech_infantrys
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 aaGun and 2 infantry
Battle in Kwangtung
Non Combat Move - British
2 aaGuns and 4 infantry moved from Burma to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Eastern Persia
3 fighters moved from Syria to Trans-Jordan
1 submarine moved from 37 Sea Zone to 19 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Iraq
1 aaGun and 2 infantry placed in Persia
1 airfield placed in Trans-Jordan
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 aaGun and 2 infantry placed in India
1 airfield placed in Shan State
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2,2,6,6,1,1,6,1,5,6,1,2,2,2,4,4
UK_Pacific collect 22 PUs (4 lost to blockades); end with 22 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry
Territory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Shan State : 1 aaGun, 1 airfield and 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 9 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
20 Sea Zone : 1 transport
19 Sea Zone : 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield and 3 fighters
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 6 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 aaGun, 7 artilleries, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,2,5,5,4,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3
Italians collect 5 PUs (6 lost to blockades); end with 6 PUs total
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Philippines to 45 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for ANZAC :
Shan State : 1 fighter
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 cruiser, 2 destroyers and 2 fighters
39 Sea Zone : 2 destroyers
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
62 Sea Zone : 2 transports
79 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
Scotland : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag
Libya : 1 flag
98 Sea Zone : 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Samara
1 infantry moved from Rostov to Tambov
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
8 artilleries and 5 infantry moved from Belarus to Bryansk
4 armour, 3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Samara
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Smolensk
2 bombers and 2 fighters moved from Rostov to Volgograd
1 fighter moved from Rostov to Northwest Persia
3 armour and 3 artilleries moved from Rostov to Bryansk
Combat - Germans
Battle in Samara
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 2 bombers, 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 7 armour, 14 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 14 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
11 armour moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
2 bombers and 2 fighters moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 aaGun moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Belarus
4 infantry moved from Karelia to Finland
3 infantry moved from Karelia to Finland
3 mech_infantrys moved from Poland to Belarus
2 artilleries moved from Western Germany to France
2 armour and 8 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
3 mech_infantrys placed in Ukraine
2 infantry placed in Western Germany
3 tactical_bombers placed in Novgorod
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,2
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 14 PUs;
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
1 infantry moved from Vologda to Russia
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Territory Summary for Russians :
Kansu : 1 infantry
Tsinghai : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns and 14 infantry
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Japan to Kwangtung
1 armour moved from Szechwan to Kwangsi
1 armour moved from Kazakhstan to Tsinghai
1 armour moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
2 bombers moved from Szechwan to Kansu
1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Szechwan to Kansu
1 tactical_bomber moved from Caucasus to Shensi
1 fighter moved from Caucasus to Tsinghai
5 bombers moved from Caucasus to Trans-Jordan
2 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 3 bombers
Chinese defend with 1 fighter; Russians defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 fighter
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 bomber
Battle in Trans-Jordan
Japanese attack with 5 bombers
British defend with 1 airfield and 3 fighters
Japanese win with 1 bomber remaining. Battle score for attacker is -18
Casualties for British: 3 fighters
Casualties for Japanese: 4 bombers
Battle in Kwangsi
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 39 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 2 tactical_bombers
ANZAC defend with 2 destroyers
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyers
Non Combat Move - Japanese
1 artillery, 2 battleships, 3 carriers, 1 submarine and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
1 cruiser moved from 41 Sea Zone to 79 Sea Zone
2 fighters moved from Caucasus to 79 Sea Zone
1 bomber moved from Trans-Jordan to Caucasus
1 fighter moved from Tsinghai to Caucasus
2 bombers moved from Kansu to Caucasus
1 tactical_bomber moved from Shensi to Sikang
1 aaGun moved from Szechwan to Sikang
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
1 bomber moved from 26 Sea Zone to 32 Sea Zone
1 bomber moved from 32 Sea Zone to Marshall Islands
Place Units - Japanese
7 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,3
Japanese collect 27 PUs (11 lost to blockades); end with 28 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 fighters, 4 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
4 artilleries, 6 infantry, 2 marines and 2 mech_infantrys moved from Gibraltar to Spain
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
1 bomber moved from Queensland to 79 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Midway to Wake Island
no com bom in sz 91. i accidentally pressed ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 1 cruiser, 2 fighters, 4 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
4 artilleries, 6 infantry, 2 marines and 2 mech_infantrys moved from Gibraltar to Spain
1 artillery moved from Siam to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 79 Sea Zone
1 bomber moved from Queensland to 79 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 bomber moved from Midway to Wake Island
Combat - Americans
Battle in Spain
Americans attack with 4 artilleries, 10 infantry, 2 marines and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 4 artilleries, 5 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 5 infantry
Battle in Wake Island
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Okinawa
Battle in 79 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 battleship, 1 bomber, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win, taking Okinawa from Japanese with 1 battleship, 1 bomber, 2 cruisers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Casualties for ANZAC: 2 fighters
Casualties for Americans: 3 carriers, 3 destroyers and 2 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
1 bomber and 2 fighters moved from 79 Sea Zone to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer and 7 transports moved from 98 Sea Zone to 92 Sea Zone
4 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
EDIT: 1 cruiser moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 aaGuns moved from Gibraltar to Spain
1 destroyer and 1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Iwo Jima
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry placed in Eastern United States
1 marine placed in Central United States
2 fighters placed in Western United States
1 cruiser, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 bomber and 2 infantry
Okinawa : 1 flag, 1 artillery
Siam : 1 flag
India : 1 fighter and 1 tactical_bomber
Philippines : 1 airfield and 1 harbour
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 1 infantry and 1 marine
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
31 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
10 Sea Zone : 1 cruiser, 1 submarine and 2 transports
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer and 1 submarine
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 1 marine
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
West India : 1 bomber and 2 fighters
Egypt : 1 infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 6 submarines
92 Sea Zone : 1 destroyer and 7 transports
101 Sea Zone : 1 cruiser and 4 transports
79 Sea Zone : 1 battleship and 2 cruisers
Brazil : 1 flag
Spain : 1 flag, 3 aaGuns, 4 artilleries, 5 infantry, 2 marines and 2 mech_infantrys
91 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
6 mech_infantrys moved from Egypt to Saudi Arabia
1 artillery and 1 infantry moved from Iraq to Saudi Arabia
5 artilleries and 2 infantry moved from Iraq to Northwest Persia
Combat - British
British creates battle in territory 20 Sea Zone
British creates battle in territory 19 Sea Zone
Battle in Northwest Persia
British attack with 6 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking 19 Sea Zone from Japanese, taking Northwest Persia from Germans with 6 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Saudi Arabia
British attack with 1 artillery, 1 infantry and 6 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 aaGun moved from Persia to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Spain
5 aaGuns, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
3 aaGuns, 3 artilleries and 9 infantry moved from India to Burma
1 transport moved from 20 Sea Zone to 37 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 armour placed in Persia
3 artilleries placed in Iraq
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,6,3
UK_Pacific collect 20 PUs (3 lost to blockades); end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
Territory Summary for British and UK_Pacific :
Shan State : 1 aaGun, 1 airfield and 1 infantry
Burma : 3 aaGuns, 3 artilleries and 9 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 harbour
Kazakhstan : 1 mech_infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 transport
19 Sea Zone : 1 flag, 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
Saudi Arabia : 1 flag, 1 artillery and 5 mech_infantrys
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 3 artilleries and 1 factory_minor
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 2 aaGuns, 6 artilleries, 3 infantry and 1 mech_infantry
Persia : 1 flag, 3 armour and 1 factory_minor
Spain : 1 aaGun and 1 infantry
can U please move the mechs from Belgian Congo to Egypt?
thanks