@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from 42 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Borneo to 42 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag, 1 cruiser, 4 destroyers, 3 fighters and 1 submarine
43 Sea Zone : 1 transport
62 Sea Zone : 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 fighter moved from Tunisia to Malta
Turn Complete - French
Territory Summary for French :
Malta : 1 fighter
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Archangel
2 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bessarabia to Archangel
1 bomber moved from Bessarabia to Smolensk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
1 bomber moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bessarabia to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
2 bombers moved from Archangel to Novgorod
1 aaGun moved from Bessarabia to Ukraine
2 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Novgorod to Belarus
7 infantry moved from Karelia to Finland
4 armour and 7 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
2 fighters and 5 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1,1,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Yenisey to Timguska
2 infantry moved from Vologda to Russia
1 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Volgograd
2 mech_infantrys moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
2 infantry and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Territory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 56 infantry, 4 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor, 4 infantry and 1 mech_infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Chahar
1 armour moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Hunan
2 fighters moved from Hunan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
2 bombers moved from French Indo China to Yunnan
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sikang
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser and 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Philippines from Americans with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
2 bombers moved from Yunnan to Szechwan
2 fighters moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 aaGun moved from Hunan to Yunnan
3 carriers and 5 fighters moved from 37 Sea Zone to 79 Sea Zone
1 fighter moved from French Indo China to 79 Sea Zone
2 battleships and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
4 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 54 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 1 destroyer, 1 harbour, 1 infantry, 1 marine, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Malaya
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
4 artilleries, 4 infantry and 1 marine moved from Central United States to 101 Sea Zone
4 artilleries, 1 cruiser, 4 infantry, 1 marine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 destroyer and 7 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - Americans
1 harbour placed in Java
1 artillery, 1 infantry and 1 marine placed in Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Malaya : 1 artillery and 1 infantry
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 marine
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 infantry
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 transport
26 Sea Zone : 1 destroyer
10 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 aaGuns, 1 armour, 4 artilleries, 11 infantry, 1 marine and 2 mech_infantrys
French Equatorial Africa : 1 infantry and 1 mech_infantry
93 Sea Zone : 2 submarines
92 Sea Zone : 1 destroyer and 7 transports
101 Sea Zone : 4 submarines
Brazil : 1 flag
91 Sea Zone : 1 cruiser and 4 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 2 infantry
Kansu : 1 fighter and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 aaGun, 2 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
1 bomber moved from Iraq to 79 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 fighters moved from French Equatorial Africa to Trans-Jordan
Combat - British
Battle in Sumatra
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 79 Sea Zone
British attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 3 carriers and 6 fighters
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 39 Sea Zone
Japanese win with 2 carriers and 6 fighters remaining. Battle score for attacker is -49
Casualties for Japanese: 1 carrier
Casualties for British: 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
6 fighters owned by the Japanese could not land and were killed
Non Combat Move - British
1 carrier and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 aaGun moved from India to Burma
2 infantry and 1 mech_infantry moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South Africa
1 aaGun and 2 artilleries placed in Iraq
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
Territory Summary for British and UK_Pacific :
Burma : 1 aaGun and 1 infantry
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Sumatra : 1 flag, 1 artillery and 2 infantry
41 Sea Zone : 2 transports
39 Sea Zone : 1 battleship, 1 carrier and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
2 artilleries moved from Anglo Egyptian Sudan to Egypt
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 79 Sea Zone
1 destroyer moved from 42 Sea Zone to 79 Sea Zone
Combat - ANZAC
Battle in 79 Sea Zone
ANZAC attack with 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 carriers
ANZAC win, taking 79 Sea Zone from Neutral with 2 destroyers and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 2 carriers
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Territory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
39 Sea Zone : 2 fighters
54 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter
62 Sea Zone : 1 submarine and 1 transport
79 Sea Zone : 1 flag, 2 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Iraq
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
Scotland : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Iraq : 1 fighter
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
intercept?
intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 infantry moved from Bryansk to Rostov
2 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Novgorod to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Germans
5 mech_infantrys moved from Belarus to Rostov
18 armour moved from Belarus to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
3 fighters moved from Western Germany to Egypt
5 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Archangel to Belarus
3 armour moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Belarus to Bryansk
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries, 2 fighters and 3 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in France
2 artilleries and 2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Romania: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5,6,4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 23 PUs;
Russians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Vologda
2 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
1 artillery owned by the Russians retreated to Russia
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
6 artilleries and 7 infantry moved from Russia to Samara
2 armour and 4 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 infantry placed in Volgograd
1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Territory Summary for Russians :
Yenisey : 2 aaGuns and 12 infantry
Kazakhstan : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 aaGun and 2 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 2 armour, 6 artilleries, 7 infantry and 4 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Szechwan to Tambov
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Kweichow
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Sikang
1 mech_infantry moved from Hopei to Szechwan
3 fighters moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Tambov
Japanese attack with 2 bombers
Russians defend with 1 aaGun and 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
1 bomber moved from Tambov to Belarus
3 fighters and 1 tactical_bomber moved from Shensi to Sikang
4 bombers moved from Japan to Sikang
1 aaGun moved from Yunnan to Szechwan
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 4 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
4 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
I forgot about kamikaze in philippines,
i ll withdraw my cruiser.
i clicked ˝no˝ to shore bombardment.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 5 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 4 artilleries and 9 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 4 artilleries, 9 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 4 artilleries and 9 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery, 1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Egypt
Americans attack with 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Germans defend with 3 fighters; Italians defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Italians win with 4 artilleries and 6 fighters remaining. Battle score for attacker is -24
Casualties for Italians: 1 aaGun, 1 bomber and 4 infantry
Casualties for Americans: 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry
Battle in Midway
Americans attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 1 airfield and 1 marine
Americans win, taking Midway from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 cruiser moved from 35 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
EDIT: 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 46 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
4 artilleries, 4 infantry and 1 marine placed in Central United States
1 artillery, 1 bomber and 1 infantry placed in Western United States
2 submarines placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Queensland : 1 bomber and 1 fighter
Philippines : 1 airfield, 1 artillery and 1 harbour
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 1 infantry and 1 marine
Java : 1 flag, 1 harbour
44 Sea Zone : 1 flag
30 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 cruiser and 1 transport
10 Sea Zone : 1 submarine and 1 transport
6 Sea Zone : 1 submarine
54 Sea Zone : 1 destroyer
Central United States : 4 artilleries, 1 factory_major, 4 infantry and 1 marine
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 aaGuns, 2 infantry, 1 marine and 2 mech_infantrys
Anglo Egyptian Sudan : 1 infantry
97 Sea Zone : 2 submarines
101 Sea Zone : 1 cruiser, 2 submarines and 4 transports
Brazil : 1 flag
98 Sea Zone : 1 destroyer and 7 transports
91 Sea Zone : 4 submarines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 fighter and 1 infantry