No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Tunisia to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Syria
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Vologda to Urals
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Samara
1 armour moved from Bryansk to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Scramble sz 91?
max scr.
Max. death you mean 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Vologda to Urals
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Samara
1 armour moved from Bryansk to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
British defend with 3 fighters; Americans defend with 2 cruisers and 2 transports
Germans win with 1 bomber, 3 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 3 fighters
Casualties for Americans: 2 cruisers and 2 transports
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 2 bombers and 1 fighter
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers and 1 fighter moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
4 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Russia to Rostov
1 tactical_bomber moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 bomber and 1 tactical_bomber moved from Urals to Russia
2 bombers and 1 tactical_bomber moved from Samara to Caucasus
1 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
2 artilleries and 1 infantry moved from Southern France to France
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Russia
2 bombers placed in Western Germany
1 armour and 1 fighter placed in Western Germany
3 submarines placed in 93 Sea Zone
Germans undo move 7.
3 submarines placed in 112 Sea Zone
Germans undo move 7.
1 submarine placed in 93 Sea Zone
Germans undo move 7.
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
I edited the transport in ncm, didn’t notice it attacked with the fleet!
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
7 infantry moved from Kansu to Suiyuyan
3 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Olgiy to Kansu
1 submarine moved from 103 Sea Zone to 105 Sea Zone
Combat - Russians
Battle in Kazakhstan
Russians attack with 3 infantry
Germans defend with 1 armour
Russians win, taking Kazakhstan from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Russians attack with 7 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to Dzavhan
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
Japanese take Soviet Far East from Russians
1 infantry moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
1 fighter moved from Japan to Chahar
1 fighter moved from Jehol to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour, 2 artilleries and 2 infantry moved from Yunnan to Burma
2 armour moved from Kweichow to Burma
1 submarine moved from 44 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 35 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from French Indo China to Burma
1 fighter and 3 tactical_bombers moved from Kwangsi to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 bomber moved from Manchuria to Jehol
1 bomber moved from Manchuria to Chahar
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Burma
Japanese attack with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 4 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Amur to Anhwe
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Jehol to Yunnan
1 bomber moved from Jehol to Yunnan
1 bomber moved from Chahar to Yunnan
1 fighter moved from Chahar to Hunan
1 fighter moved from Chahar to Anhwe
3 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter and 3 tactical_bombers moved from 41 Sea Zone to Shan State
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 artillery moved from Tunisia to Libya
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 destroyers
Germans defend with 3 submarines
Germans win with 2 submarines remaining. Battle score for attacker is -10
Casualties for Germans: 1 submarine
Casualties for Americans: 2 destroyers
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
Place Units - Americans
1 armour placed in Western United States
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 armour moved from Iraq to Persia
1 bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Egypt to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
3 armour moved from Egypt to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from British Somaliland to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
Combat - British
Battle in Persia
British attack with 1 armour and 1 bomber
Germans defend with 1 armour
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Non Combat Move - British
1 bomber moved from Persia to Trans-Jordan
Place Units - British
1 destroyer placed in 110 Sea Zone
3 armour placed in Egypt
2 armour placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
4 infantry moved from Bessarabia to Ukraine
1 bomber and 3 fighters moved from Normandy Bordeaux to Southern Italy
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to France
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
1 fighter moved from Syria to Egypt
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour moved from Samara to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
4 armour and 1 mech_infantry moved from Vologda to Urals
1 tactical_bomber moved from Russia to Urals
8 armour moved from Caucasus to Iraq
4 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 bomber moved from Russia to Iraq
1 tactical_bomber moved from Russia to Novosibirsk
2 submarines moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
Combat - Germans
Battle in Urals
Germans attack with 4 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 3 armour and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 8 armour, 5 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry; French defend with 1 infantry; British defend with 3 armour
Germans win, taking Iraq from British with 6 armour, 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for Germans: 2 armour
Casualties for French: 1 infantry
Casualties for British: 3 armour
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 fighter and 5 submarines
British defend with 1 destroyer
Germans win with 3 bombers, 1 fighter and 5 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 110 Sea Zone to 112 Sea Zone
3 bombers moved from 110 Sea Zone to Western Germany
1 infantry moved from Northern Italy to France
1 armour and 9 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
5 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Ukraine to Caucasus
1 tactical_bomber moved from Urals to Caucasus
2 tactical_bombers moved from Novosibirsk to Caucasus
5 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 73 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
Production/PUs Summary :
Germans : 73 / 103
Russians : 5 / 0
Japanese : 61 / 62
Americans : 52 / 72
Chinese : 4 / 4
British : 29 / 31
UK_Pacific : 9 / 9
Italians : 13 / 20
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
6 infantry moved from Suiyuyan to Chahar
Combat - Russians
Battle in Chahar
Russians attack with 6 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Burma to India
1 fighter and 3 tactical_bombers moved from Shan State to India
2 bombers and 1 fighter moved from Yunnan to India
1 fighter moved from Hunan to India
4 mech_infantrys moved from Jehol to Chahar
2 fighters and 1 tactical_bomber moved from Anhwe to Chahar
1 mech_infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
3 destroyers and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 3 destroyers and 4 submarines
Americans defend with 1 destroyer
Japanese win with 3 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 5 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 4 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Buryatia
Japanese attack with 1 mech_infantry
Russians defend with 1 aaGun
Japanese win, taking Buryatia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in India
Japanese attack with 3 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
3 armour moved from French Indo China to Yunnan
2 fighters and 3 tactical_bombers moved from India to Yunnan
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 transports moved from 43 Sea Zone to 20 Sea Zone
1 fighter moved from Chahar to 20 Sea Zone
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 aaGun moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 armour moved from Soviet Far East to Amur
1 destroyer moved from 43 Sea Zone to 34 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
2 infantry placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 cruiser, 6 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 artillery moved from Libya to Tunisia
1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 11 fighters, 1 infantry, 1 mech_infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 3 destroyers and 3 submarines
Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 42
Casualties for Japanese: 3 destroyers and 3 submarines
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 cruiser, 6 destroyers and 2 submarines placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs