Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
2 fighters moved from Tunisia to Gibraltar
1 bomber moved from Gibraltar to Egypt
1 tactical_bomber moved from Tunisia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 artilleries moved from 39 Sea Zone to India
3 infantry moved from Eastern Persia to West India
Combat - British
Battle in India
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking India from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 infantry moved from Eire to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Italians
1 armour, 2 artilleries and 3 infantry moved from Bessarabia to Ukraine
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
4 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Western Australia to 62 Sea Zone
2 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 fighters moved from Western Australia to 62 Sea Zone
Place Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
please use the second post
Ok, no problem.
I see you didn’t move France? You don’t want to move?
You may edit France movement in Russia’s turn if you want, I can’t wait to play Germany :evil:
Cheers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
2 armour moved from Belarus to Russia
4 bombers, 1 fighter and 3 tactical_bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 armour moved from Karelia to Archangel
Germans take Archangel from Russians
2 artilleries and 2 infantry moved from France to Southern France
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
7 armour, 5 artilleries and 2 infantry moved from Bryansk to Russia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter and 3 submarines
British defend with 1 destroyer
Germans win with 1 fighter and 3 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 5 bombers, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 14 infantry and 1 mech_infantry
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 9 armour, 5 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 1 armour, 5 artilleries and 2 infantry
Casualties for Russians: 1 armour, 3 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
Non Combat Move - Germans
5 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Bryansk
4 bombers moved from Bryansk to Novgorod
7 armour moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Rostov
2 infantry moved from Novgorod to Karelia
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Bulgaria to Yugoslavia
Place Units - Germans
1 armour, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 63 PUs (2 lost to blockades); end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 115 PUs
Production/PUs Summary :
Germans : 65 / 115
Russians : 14 / 0
Japanese : 54 / 51
Americans : 54 / 82
Chinese : 5 / 5
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 17
ANZAC : 13 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
3 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Evenkiyskiy
7 infantry moved from Timguska to Kansu
1 submarine moved from 105 Sea Zone to 103 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
Combat - Japanese
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 fighter and 2 tactical_bombers moved from Hopei to Kwangsi
3 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Korea to Manchuria
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from Manchuria: 1 armour
EDIT: Changing ownership of Amur from Russians to Japanese
EDIT: Changing ownership of Sakha from Russians to Japanese
EDIT: Adding units owned by Japanese to Sakha: 1 armour
EDIT: Turning off Edit Mode
3 submarines placed in 19 Sea Zone
3 infantry placed in Manchuria
Japanese undo move 2.
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 44 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Algeria to Tunisia
2 transports moved from 25 Sea Zone to 12 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 8 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 30 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Alaska
1 mech_infantry moved from Central United States to Eastern United States
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 destroyer, 2 fighters, 1 submarine and 1 transport placed in 10 Sea Zone
3 infantry placed in Western United States
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Ethiopia to British Somaliland
1 armour moved from Anglo Egyptian Sudan to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
3 infantry moved from West India to India
Combat - British
Battle in Borneo
Battle in Java
Battle in British Somaliland
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Borneo from Japanese, taking Java from Japanese, taking British Somaliland from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
Place Units - British
1 destroyer placed in 110 Sea Zone
2 armour and 1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 submarine moved from 93 Sea Zone to 91 Sea Zone
3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
3 fighters moved from Southern Italy to 110 Sea Zone
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Cyprus
Battle in 91 Sea Zone
Italians attack with 1 bomber and 4 submarines
British defend with 3 fighters; Americans defend with 2 cruisers, 1 destroyer, 1 submarine and 2 transports
2 submarines owned by the Italians retreated to 92 Sea Zone
Americans win, taking Cyprus from British with 2 cruisers, 3 fighters and 2 transports remaining. Battle score for attacker is 2
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 110 Sea Zone
Germans loiter and taunt; Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
2 artilleries, 3 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Romania to Ukraine
4 infantry moved from Romania to Bessarabia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from New South Wales to Queensland
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Syria
1 fighter moved from Tunisia to 99 Sea Zone
Combat - French
Battle in 99 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 fighter moved from 99 Sea Zone to Syria
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Vologda to Urals
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Samara
1 armour moved from Bryansk to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Scramble sz 91?
max scr.
Max. death you mean 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Russia to Samara
1 armour moved from Russia to Samara
1 armour moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
1 tactical_bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 tactical_bomber moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
1 bomber moved from Vologda to Urals
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Kazakhstan
1 bomber moved from Bryansk to Samara
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Samara
1 armour moved from Bryansk to Vologda
1 submarine moved from 110 Sea Zone to 91 Sea Zone
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
British defend with 3 fighters; Americans defend with 2 cruisers and 2 transports
Germans win with 1 bomber, 3 submarines and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for British: 3 fighters
Casualties for Americans: 2 cruisers and 2 transports
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 4 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 4 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 2 bombers and 1 fighter
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 3 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 3 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers and 1 fighter moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
5 armour moved from Bryansk to Caucasus
4 mech_infantrys moved from Western Ukraine to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Russia to Rostov
1 tactical_bomber moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 bomber and 1 tactical_bomber moved from Urals to Russia
2 bombers and 1 tactical_bomber moved from Samara to Caucasus
1 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
2 artilleries and 1 infantry moved from Southern France to France
1 infantry moved from Yugoslavia to Northern Italy
1 bomber moved from 91 Sea Zone to Southern France
Place Units - Germans
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Russia
2 bombers placed in Western Germany
1 armour and 1 fighter placed in Western Germany
3 submarines placed in 93 Sea Zone
Germans undo move 7.
3 submarines placed in 112 Sea Zone
Germans undo move 7.
1 submarine placed in 93 Sea Zone
Germans undo move 7.
3 submarines placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 70 PUs; end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs