But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
Suprise attack Allies +12 -VS- dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 armour and 1 infantry moved from Norway to Finland
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Siberia to Korea
1 infantry moved from Siberia to Sakha
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Tunisia to Tobruk
1 armour and 1 infantry moved from Norway to Finland
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Siberia to Korea
1 infantry moved from Siberia to Sakha
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea ZoneCombat - Americans
Strategic bombing raid in Korea
AA fire in Korea : 1/2 hits
1 bomber killed by AA
Bombing raid in Korea rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Korea causes 7 damage total.
Battle in Finland
Americans attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Central United States to Eastern United States
1 cruiser, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Korea to Midway
2 fighters moved from Midway to 26 Sea ZonePlace Units - Americans
1 infantry placed in Eastern United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to French Indo China
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to Finland
1 infantry moved from Scotland to United Kingdom
1 armour moved from Libya to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Siam to French Indo China
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to Shan State
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Norway to Finland
1 infantry moved from Scotland to United Kingdom
1 armour moved from Libya to TunisiaCombat - British
Battle in Holland Belgium
Battle in Celebes
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Holland Belgium from Germans, taking Celebes from Japanese, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Eastern Persia to West India
1 artillery and 4 infantry moved from Persia to Eastern Persia
1 armour moved from Persia to West India
2 infantry moved from Iraq to Persia
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 1 armour and 4 infantryDice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.364
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 22Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.500
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Americans Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
Glad to see ya back Bro!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 destroyers and 1 fighter
Americans defend with 1 destroyer and 1 submarine
Italians win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 artillery and 3 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 45 Sea Zone to 20 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan StateCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 artillery placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 6 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from France to Belarus
5 infantry moved from Western Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Southern France to France
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to France
2 armour and 3 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belarus from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 2 armour and 3 infantry
Russians defend with 1 artillery and 3 infantry
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery and 6 infantry
British defend with 4 infantry
Germans win, taking Holland Belgium from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Romania
Germans attack with 1 bomber and 6 infantry
Russians defend with 3 infantry
Germans win, taking Romania from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Belarus to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 bomber moved from Romania to Poland
1 tactical_bomber moved from Belarus to PolandPlace Units - Germans
3 infantry placed in Novgorod
7 infantry placed in Western Germany
1 infantry placed in France
1 infantry placed in Normandy Bordeaux
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 armour moved from Bryansk to Eastern Poland
1 fighter moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 armour moved from Smolensk to Archangel
1 infantry moved from Norway to Finland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 armour moved from Bryansk to Eastern Poland
1 fighter moved from Smolensk to Archangel
1 armour moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
1 infantry moved from Bessarabia to Eastern Poland -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 armour moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus -
still have to battle
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 armour moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to Belarus -
Marti is having problems with me in all my games :x
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Smolensk to Archangel
1 artillery and 3 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
1 armour moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 fighter moved from Smolensk to BelarusCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 2 armour in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/8 hits
Germans roll dice for 3 infantry in Belarus, round 2 : 2/3 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 1 artillery and 4 infantry
Germans defend with 3 infantry and 1 mech_infantry; Italians defend with 1 aaGun
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/4 hits
1 aaGun owned by the Italians lost in Eastern Poland
Russians roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 : 4/7 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Eastern Poland, round 3 : 1/4 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 3 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry and 1 mech_infantry
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
3 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 fighter moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Russia to Western Ukraine
2 infantry moved from Volgograd to Rostov
1 aaGun moved from Novosibirsk to SamaraPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.415
Median : 3.000
Variance : 0.525
Standard Deviation : 0.725
Total rolls : 41Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.692
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.286
Median : 3.000
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 28 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 7x factory_major; Remaining resources: 6 SuicideAttackTokens; 39 PUs;
Japanese buy 1 artillery, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour and 2 infantry moved from Amur to Sakha
1 infantry moved from Anhwe to Jehol
1 armour moved from Amur to Jehol
4 infantry moved from Korea to Amur
6 infantry moved from Korea to Manchuria
3 infantry moved from Kiangsu to AnhweCombat - Japanese