Entek Good -vs- dawgoneit Evil

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 4 archerss and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Wold to W. Mirkwood
                      Freefolk take Anduin East Bank from Saruman
                      Elves take W. Mirkwood from Saruman
                1 lightCavalry moved from S. Dunland to Adorn
                      Freefolk take Adorn from Saruman
                1 lightCavalry moved from Adorn to S. Dunland

    Combat - Freefolk

    Non Combat Move - Freefolk
                1 archers, 4 hobbitss, 5 lightCavalrys and 6 spearInfantrys moved from Eregion to N. Dunland
                1 spearInfantry moved from Tharbad to Eregion
                1 hobbits moved from Tharbad to Eregion
                3 archerss, 1 hobbits and 1 spearInfantry moved from Cardolan to Eregion
                2 catapults moved from N. Caves to Eregion
                3 hobbitss moved from Bree to S. Downs
                2 hobbitss moved from Hobbiton to Shire

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in N. Caves
                1 archers and 1 spearInfantry placed in Tharbad
                2 archerss and 1 spearInfantry placed in Bree
                1 spearInfantry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 26 PUs; end with 26 PUs total

    Territory Summary for Freefolk :

    W. Mirkwood : 1 lightCavalry
        N. Caves : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Anduin East Bank : 1 flag
        Adorn : 1 flag
        S. Dunland : 1 flag, 1 archers, 2 hobbitss and 2 lightCavalrys
        N. Dunland : 1 flag, 1 archers, 4 hobbitss, 6 lightCavalrys and 7 spearInfantrys
        N. Enedwaith : 1 flag
        Eregion : 3 archerss, 2 catapults, 2 hobbitss and 2 spearInfantrys
        Tharbad : 1 flag, 1 archers, 1 castle and 1 spearInfantry
        Minhiriath : 1 flag
        Cardolan : 1 flag
        E. Arnor : 1 flag
        Fornost : 1 castle
        Bree : 2 archerss, 1 castle, 2 fortificationss and 1 spearInfantry
        S. Downs : 3 hobbitss
        Shire : 2 hobbitss
        Hobbiton : 1 castle and 1 spearInfantry

    Production/PUs Summary :

    Saruman : 15 / 18
        Freefolk : 26 / 26
        Mordor : 28 / 29
        Rohan : 14 / 20
        Goblins : 10 / 11
        Elves : 26 / 27
        Haradrim : 29 / 57
        Gondor : 18 / 0
        Rhun : 12 / 18
        Dale : 15 / 15
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38075_Fre6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 5 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 siegeTower moved from Udun to Dagorlad
                1 orcs moved from Rhovanion to S. E. Rhovanion
                1 orcs moved from N. Brown Lands to Rhovanion
                1 orcs moved from S. Mirkwood to Gladden
                      Mordor take Gladden from Elves
                2 siegeTowers moved from S. Mirkwood to W. Mirkwood
                1 siegeTower moved from S. Mirkwood to Anduin East Bank
                      Mordor take Anduin East Bank from Freefolk
                4 orcss moved from Dol Goldur to S. Mirkwood
                1 orcs moved from E. Osg. to W. Osg.
                1 siegeTower moved from E. Osg. to W. Osg.
                2 nazguls and 2 trollss moved from W. Osg. to Minas Tirith

    Combat - Mordor
                Battle in W. Mirkwood
                    Mordor attack with 2 siegeTowers
                    Freefolk defend with 1 lightCavalry
                    Mordor win, taking W. Mirkwood from Elves with 2 siegeTowers remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 1 lightCavalry

    Non Combat Move - Mordor

    Place Units - Mordor
                1 orcs and 1 trolls placed in W. Osg.
                1 orcs and 1 siegeTower placed in E. Osg.
                1 orcs and 1 siegeTower placed in Dol Goldur
                1 orcs placed in Udun
                1 orcs placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 31 PUs; end with 31 PUs total

    triplea_38075_Mor6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rohan
                Rohan buy 2 lightCavalrys and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                2 heavyCavalrys and 1 spearInfantry moved from E. Emnet to Westfold
                1 heavyCavalry, 1 lightCavalry and 1 spearInfantry moved from Eastfold to Anorien
                1 spearInfantry moved from Eastfold to Anorien

    Combat - Rohan
                Battle in Anorien
                    Rohan attack with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                    Haradrim defend with 1 spearInfantry
                        Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in Anorien, round 2 :  3/4 hits
                        Mordor roll dice for 1 spearInfantry in Anorien, round 2 :  0/1 hits
                        1 spearInfantry owned by the Haradrim lost in Anorien
                    Rohan win, taking Anorien from Mordor with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Haradrim: 1 spearInfantry
                Battle in Westfold
                    Rohan attack with 2 heavyCavalrys and 1 spearInfantry
                    Saruman defend with 2 urukhais
                        Rohan roll dice for 2 heavyCavalrys and 1 spearInfantry in Westfold, round 2 :  1/3 hits
                        Saruman roll dice for 2 urukhais in Westfold, round 2 :  0/2 hits
                        1 urukhai owned by the Saruman lost in Westfold
                        Rohan roll dice for 2 heavyCavalrys and 1 spearInfantry in Westfold, round 3 :  2/3 hits
                        Saruman roll dice for 1 urukhai in Westfold, round 3 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Westfold
                    Rohan win, taking Westfold from Saruman with 2 heavyCavalrys and 1 spearInfantry remaining. Battle score for attacker is 10
                    Casualties for Saruman: 2 urukhais

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 lightCavalrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    Territory Summary for Rohan :

    Anorien : 1 flag, 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
        Helms Deep : 1 castle, 6 fortificationss, 2 lightCavalrys and 1 tower
        Westfold : 2 heavyCavalrys and 1 spearInfantry
        Eastfold : 1 castle, 4 fortificationss, 1 heavyCavalry and 11 spearInfantrys

    Production/PUs Summary :

    Saruman : 11 / 18
        Freefolk : 25 / 26
        Mordor : 30 / 31
        Rohan : 19 / 19
        Goblins : 10 / 11
        Elves : 24 / 27
        Haradrim : 29 / 57
        Gondor : 18 / 0
        Rhun : 12 / 18
        Dale : 15 / 15
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38075_Roh6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Goblins
                Goblins buy 5 shooterss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                1 shooters moved from S. Caves to Celebran
                      Goblins take Celebran from Elves
                4 stabberss moved from S. Caves to Celebran

    Combat - Goblins

    Non Combat Move - Goblins

    Place Units - Goblins
                5 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 11 PUs; end with 12 PUs total

    triplea_38075_Gob6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Elves
                Elves buy 3 hobbitss, 1 hunters and 2 wizards; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hunters and 1 wizard moved from N. Mirkwood to W. Mirkwood
                1 eagles moved from High Mirkwood to W. Mirkwood
                1 wizard moved from High Mirkwood to Carrock
                1 hobbits and 1 wizard moved from Drimrill Dale to Celebran
                1 hobbits moved from N. Dunland to S. Caves
                      Elves take S. Caves from Goblins
                1 eagles, 1 griffin, 1 hobbits and 1 hunters moved from Lorien to Anduin East Bank
                2 hobbitss moved from Fangorn to Celebran
                1 hobbits moved from Lorien to Celebran
                1 ents, 1 hunters and 2 wizards moved from Iron Hills to N. Rhun

    Combat - Elves
                Battle in Celebran
                    Elves attack with 4 hobbitss and 1 wizard
                    Goblins defend with 1 shooters and 4 stabberss
                        Elves roll dice for 4 hobbitss and 1 wizard in Celebran, round 2 :  1/1 hits
                        Goblins roll dice for 1 shooters and 4 stabberss in Celebran, round 2 :  1/5 hits
                        1 stabbers owned by the Goblins and 1 hobbits owned by the Elves lost in Celebran
                        Elves roll dice for 3 hobbitss and 1 wizard in Celebran, round 3 :  1/1 hits
                        Goblins roll dice for 1 shooters and 3 stabberss in Celebran, round 3 :  0/4 hits
                        1 stabbers owned by the Goblins lost in Celebran
                        Elves roll dice for 3 hobbitss and 1 wizard in Celebran, round 4 :  1/1 hits
                        Goblins roll dice for 1 shooters and 2 stabberss in Celebran, round 4 :  0/3 hits
                        1 stabbers owned by the Goblins lost in Celebran
                        Elves roll dice for 3 hobbitss and 1 wizard in Celebran, round 5 :  1/1 hits
                        Goblins roll dice for 1 shooters and 1 stabbers in Celebran, round 5 :  0/2 hits
                        1 stabbers owned by the Goblins lost in Celebran
                        Elves roll dice for 3 hobbitss and 1 wizard in Celebran, round 6 :  1/1 hits
                        Goblins roll dice for 1 shooters in Celebran, round 6 :  0/1 hits
                        1 shooters owned by the Goblins lost in Celebran
                    Elves win, taking Celebran from Goblins with 3 hobbitss and 1 wizard remaining. Battle score for attacker is 8
                    Casualties for Goblins: 1 shooters and 4 stabberss
                    Casualties for Elves: 1 hobbits
                Battle in Anduin East Bank
                    Elves attack with 1 eagles, 1 griffin, 1 hobbits and 1 hunters
                    Mordor defend with 1 siegeTower
                        Elves roll dice for 1 eagles, 1 griffin, 1 hobbits and 1 hunters in Anduin East Bank, round 2 :  1/4 hits
                        Mordor roll dice for 1 siegeTower in Anduin East Bank, round 2 :  0/1 hits
                        1 siegeTower owned by the Mordor lost in Anduin East Bank
                    Elves win, taking Anduin East Bank from Mordor with 1 eagles, 1 griffin, 1 hobbits and 1 hunters remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in Carrock
                    Elves attack with 1 wizard
                    Saruman defend with 1 urukhai
                        Elves roll dice for 1 wizard in Carrock, round 2 :  1/1 hits
                        Saruman roll dice for 1 urukhai in Carrock, round 2 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Carrock
                    Elves win, taking Carrock from Saruman with 1 wizard remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai
                Battle in W. Mirkwood
                    Elves attack with 1 eagles, 1 hunters and 1 wizard
                    Mordor defend with 2 siegeTowers
                        Elves roll dice for 1 eagles, 1 hunters and 1 wizard in W. Mirkwood, round 2 :  3/3 hits
                        Mordor roll dice for 2 siegeTowers in W. Mirkwood, round 2 :  0/2 hits
                        2 siegeTowers owned by the Mordor lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Mordor with 1 eagles, 1 hunters and 1 wizard remaining. Battle score for attacker is 8
                    Casualties for Mordor: 2 siegeTowers

    Non Combat Move - Elves
                1 eagles moved from W. Mirkwood to E. Rhovanion
                1 eagles moved from Anduin East Bank to Lorien
                1 griffin moved from Anduin East Bank to Lorien
                1 hobbits moved from Lorien to Drimrill Dale
                5 hobbitss and 2 wizards moved from N. Dunland to Eregion

    Place Units - Elves
                3 hobbitss and 1 hunters placed in Lorien
                2 wizards placed in Rivendell

    Turn Complete - Elves
                Elves collect 29 PUs; end with 30 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 2 towers and 2 wizards
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        W. Mirkwood : 1 hunters and 1 wizard
        Lorien : 1 castle, 1 eagles, 1 griffin, 3 hobbitss, 1 hunters and 2 towers
        Fangorn : 1 hunters and 2 wizards
        N. Rhun : 1 ents, 1 hunters and 2 wizards
        S. Caves : 1 flag, 1 castle and 1 hobbits
        E. Rhovanion : 1 eagles
        Anduin East Bank : 1 flag, 1 hobbits and 1 hunters
        Carrock : 1 flag, 1 wizard
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag, 1 hobbits
        Celebran : 1 flag, 3 hobbitss and 1 wizard
        Eregion : 1 flag, 5 hobbitss and 2 wizards

    Production/PUs Summary :

    Saruman : 10 / 18
        Freefolk : 25 / 26
        Mordor : 28 / 31
        Rohan : 19 / 19
        Goblins : 8 / 12
        Elves : 29 / 30
        Haradrim : 29 / 57
        Gondor : 18 / 0
        Rhun : 12 / 18
        Dale : 15 / 15
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38075_Elv6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Haradrim
                Haradrim buy 2 caravels, 1 galleon, 1 oliphant and 9 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                3 corsairss, 1 oliphant and 3 spearInfantrys moved from W. Osg. to Lossarnach
                1 corsairs moved from Minas Tirith to Anorien
                1 oliphant moved from Minas Tirith to Lossarnach
                1 oliphant moved from Minas Tirith to Lossarnach
                1 spearInfantry moved from Minas Tirith to Anorien
                1 oliphant moved from Minas Tirith to Anorien
                1 oliphant moved from Minas Tirith to Lossarnach
                2 spearInfantrys moved from W. Osg. to Anorien
                1 caravel and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
                1 raft moved from Harad Sea Coast to Umbar Peninsula Coast
                2 spearInfantrys moved from City of Corsairs to Umbar
                1 corsairs and 3 spearInfantrys moved from Umbar to Debatable Land

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 1 corsairs, 1 oliphant and 3 spearInfantrys
                    Rohan defend with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Anorien from Rohan with 1 corsairs, 1 oliphant and 3 spearInfantrys remaining. Battle score for attacker is 15
                    Casualties for Rohan: 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
                Battle in Lossarnach
                    Haradrim attack with 3 corsairss, 4 oliphants and 3 spearInfantrys
                    Gondor defend with 1 heavyCavalry, 4 spearInfantrys and 5 undeads
                    Units damaged: 3 oliphants owned by the Haradrim
                    Units damaged: 1 oliphant owned by the Haradrim
                    Haradrim win, taking Lossarnach from Gondor with 2 corsairss and 4 oliphants remaining. Battle score for attacker is 14
                    Casualties for Haradrim: 1 corsairs and 3 spearInfantrys
                    Casualties for Gondor: 1 heavyCavalry, 4 spearInfantrys and 5 undeads

    Non Combat Move - Haradrim
                1 corsairs moved from E. Osg. to W. Osg.
                5 spearInfantrys moved from E. Osg. to W. Osg.
                2 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien

    Place Units - Haradrim
                2 caravels and 1 galleon placed in Bay of Harad
                1 oliphant and 9 spearInfantrys placed in Minas Tirith

    Turn Complete - Haradrim
                Haradrim collect 32 PUs; end with 32 PUs total
                5 units repaired.

    triplea_38075_Har6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Combat Move - Gondor

    Non Combat Move - Gondor
                1 spearInfantry moved from Pinnath Gelin to Anfalas
                2 spearInfantrys moved from Angren Bank to Pinnath Gelin
                1 raft moved from Lefnui to N. W. Central Sea Zone
                3 rafts moved from Anfalas Coast to N. E. Central Sea Zone
                1 raft moved from S. E. Central Sea Zone to S. Gondor Coast

    Turn Complete - Gondor

    Territory Summary for Gondor :

    Lebennin : 2 spearInfantrys
        Tolfolas : 1 spearInfantry
        Anfalas : 1 castle, 3 fortificationss and 1 spearInfantry
        Andrast : 1 castle and 4 fortificationss
        Pinnath Gelin : 2 spearInfantrys
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        S. Dunland : 1 towerGuard
        Enedwaith : 1 flag
        Gilrain : 2 caravels and 8 galleons
        S. Gondor Coast : 1 raft
        S. W. Central Sea Zone : 1 raft
        N. E. Central Sea Zone : 3 rafts
        N. W. Central Sea Zone : 1 raft

    Production/PUs Summary :

    Saruman : 10 / 18
        Freefolk : 25 / 26
        Mordor : 28 / 31
        Rohan : 18 / 19
        Goblins : 8 / 12
        Elves : 29 / 30
        Haradrim : 32 / 32
        Gondor : 16 / 0
        Rhun : 12 / 18
        Dale : 15 / 15
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38075_Gon6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rhun
                Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                6 chariotArcherss moved from Rhun to E. Rhovanion
                5 warChariots moved from Rhun to E. Rhovanion
                1 spearInfantry moved from Rhun to E. Rhovanion

    Combat - Rhun
                Battle in E. Rhovanion
                    Rhun attack with 6 chariotArcherss, 1 spearInfantry and 5 warChariots
                    Elves defend with 1 eagles; Dale defend with 1 archers, 1 heavyCavalry and 1 spearInfantry
                    Rhun win, taking E. Rhovanion from Dale with 4 chariotArcherss and 5 warChariots remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 eagles
                    Casualties for Dale: 1 archers, 1 heavyCavalry and 1 spearInfantry
                    Casualties for Rhun: 2 chariotArcherss and 1 spearInfantry

    Non Combat Move - Rhun

    Place Units - Rhun
                6 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 13 PUs; end with 13 PUs total

    triplea_38075_Rhu6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dale
                Dale buy 1 archers, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss, 3 spearInfantrys and 1 trebuche moved from S. Dale to Rhun
                1 archers, 1 heavyCavalry and 1 spearInfantry moved from Celduin to Rhun
                1 spearInfantry moved from N. Rhun to Rhun
                2 lightCavalrys moved from Lake Town to Rhun

    Combat - Dale
                Battle in Rhun
                    Dale attack with 4 archerss, 1 heavyCavalry, 2 lightCavalrys, 5 spearInfantrys and 1 trebuche
                    Rhun defend with 1 castle, 2 fortificationss and 22 spearInfantrys
                        Dale roll dice for 4 archerss, 1 heavyCavalry, 2 lightCavalrys, 5 spearInfantrys and 1 trebuche in Rhun, round 2 :  2/13 hits
                        Rhun roll dice for 2 fortificationss and 22 spearInfantrys in Rhun, round 2 :  5/24 hits
                        2 fortificationss owned by the Rhun, 1 spearInfantry owned by the Dale and 4 archerss owned by the Dale lost in Rhun
                        Dale roll dice for 1 heavyCavalry, 2 lightCavalrys, 4 spearInfantrys and 1 trebuche in Rhun, round 3 :  1/8 hits
                        Rhun roll dice for 22 spearInfantrys in Rhun, round 3 :  7/22 hits
                        1 trebuche owned by the Dale, 2 lightCavalrys owned by the Dale, 1 spearInfantry owned by the Rhun and 4 spearInfantrys owned by the Dale lost in Rhun
                    1 heavyCavalry retreated to Celduin
                    Rhun win with 21 spearInfantrys remaining. Battle score for attacker is -32
                    Casualties for Dale: 4 archerss, 2 lightCavalrys, 5 spearInfantrys and 1 trebuche
                    Casualties for Rhun: 2 fortificationss and 1 spearInfantry

    Non Combat Move - Dale
                3 spearInfantrys moved from N. Dale to Celduin
                2 spearInfantrys moved from Lake Town to N. Dale
                1 spearInfantry moved from E. Mirkwood to Celduin

    Place Units - Dale
                1 archers, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 14 PUs; end with 14 PUs total

    Territory Summary for Dale :

    N. Rhun : 1 flag
        Celduin : 1 flag, 1 heavyCavalry and 4 spearInfantrys
        N. Dale : 2 spearInfantrys
        Lake Town : 1 archers, 1 castle, 4 fortificationss, 1 heavyCavalry, 1 lightCavalry and 1 spearInfantry

    Production/PUs Summary :

    Saruman : 10 / 18
        Freefolk : 25 / 26
        Mordor : 28 / 31
        Rohan : 18 / 19
        Goblins : 8 / 12
        Elves : 29 / 30
        Haradrim : 32 / 32
        Gondor : 16 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 10 / 10
        Dwarves : 16 / 16

    triplea_38075_Dal6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 warWolvess moved from W. Osg. to Lebennin
                1 raiderCavalry moved from E. Osg. to Lebennin

    Combat - Khand
                Battle in Lebennin
                    Khand attack with 1 raiderCavalry and 2 warWolvess
                    Gondor defend with 2 spearInfantrys
                    Khand win, taking Lebennin from Gondor with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is 3
                    Casualties for Gondor: 2 spearInfantrys
                    Casualties for Khand: 1 warWolves

    Non Combat Move - Khand
                3 raiderss and 2 xbowInfantrys moved from W. Osg. to Anorien
                1 warWolves moved from S. Ithilien to N. Ithilien
                1 warWolves moved from N. Ithilien to Anorien
                1 xbowInfantry moved from E. Osg. to W. Osg.
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                1 xbowInfantry moved from Harad Road to S. Ithilien
                2 raiderCavalrys moved from Khand to N. Ithilien

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    triplea_38075_Kha6.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 zepplin; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 berzerkerss moved from S. Dale to Rhun
                6 axeInfantrys, 1 berzerkers, 3 cannons and 4 phalanxs moved from N. Rhun to Rhun
                1 zepplin moved from Iron Hills to Rhun

    Combat - Dwarves
                Battle in Rhun
                    Dwarves attack with 6 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin
                    Rhun defend with 1 castle and 21 spearInfantrys
                        Dwarves roll dice for 6 axeInfantrys, 3 berzerkerss, 3 cannons, 4 phalanxs and 1 zepplin in Rhun, round 2 :  4/17 hits
                        Rhun roll dice for 21 spearInfantrys in Rhun, round 2 :  7/21 hits
                        1 phalanx owned by the Dwarves, 4 spearInfantrys owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in Rhun
                        Dwarves roll dice for 3 berzerkerss, 3 cannons, 3 phalanxs and 1 zepplin in Rhun, round 3 :  8/10 hits
                        Rhun roll dice for 17 spearInfantrys in Rhun, round 3 :  7/17 hits
                        1 cannon owned by the Dwarves, 3 phalanxs owned by the Dwarves, 8 spearInfantrys owned by the Rhun and 3 berzerkerss owned by the Dwarves lost in Rhun
                    2 cannons retreated to N. Rhun
                    Rhun win with 9 spearInfantrys remaining. Battle score for attacker is -32
                    Casualties for Dwarves: 6 axeInfantrys, 3 berzerkerss, 1 cannon and 4 phalanxs
                    Casualties for Rhun: 12 spearInfantrys

    Non Combat Move - Dwarves
                1 zepplin moved from Rhun to N. Rhun
                2 axeInfantrys moved from Iron Hills to N. Rhun

    Place Units - Dwarves
                2 axeInfantrys and 1 zepplin placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Territory Summary for Dwarves :

    N. Rhun : 2 axeInfantrys, 2 cannons and 1 zepplin
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 2 axeInfantrys, 1 castle and 1 zepplin

    Production/PUs Summary :

    Saruman : 10 / 18
        Freefolk : 25 / 26
        Mordor : 28 / 31
        Rohan : 18 / 19
        Goblins : 8 / 12
        Elves : 29 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Dwa6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Saruman
                Saruman buy 6 orcss; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs moved from Isengard to Westfold
                1 orcs moved from Isengard to Fangorn
                1 orcs moved from Isengard to S. Dunland
                1 orcs moved from Isengard to Westfold
                1 orcs moved from Isengard to Fangorn
                1 orcs moved from Isengard to S. Dunland
                1 orcs moved from Isengard to Westfold
                1 orcs moved from Isengard to Fangorn
                1 raiders moved from Isengard to S. Dunland
                1 raiders moved from Isengard to Westfold
                1 raiders moved from Isengard to Fangorn
                1 raiders moved from Isengard to S. Dunland
                1 raiders moved from Isengard to Westfold
                1 raiders moved from Isengard to Fangorn
                1 urukhai moved from Isengard to S. Dunland
                1 urukhai moved from Isengard to Westfold
                1 urukhai moved from Isengard to Fangorn
                1 trolls moved from Isengard to S. Dunland

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 3 orcss, 2 raiderss and 1 urukhai
                    Elves defend with 1 hunters and 2 wizards
                    Saruman win, taking Fangorn from Elves with 2 raiderss and 1 urukhai remaining. Battle score for attacker is 11
                    Casualties for Saruman: 3 orcss
                    Casualties for Elves: 1 hunters and 2 wizards
                Battle in Westfold
                    Saruman attack with 3 orcss, 2 raiderss and 1 urukhai
                    Rohan defend with 2 heavyCavalrys and 1 spearInfantry
                    Saruman win, taking Westfold from Rohan with 3 orcss, 2 raiderss and 1 urukhai remaining. Battle score for attacker is 13
                    Casualties for Rohan: 2 heavyCavalrys and 1 spearInfantry
                Battle in S. Dunland
                    Saruman attack with 2 orcss, 2 raiderss, 1 trolls and 1 urukhai
                    Freefolk defend with 1 archers, 2 hobbitss and 2 lightCavalrys; Gondor defend with 1 towerGuard
                    1 trolls and 1 urukhai retreated to Isengard
                    Freefolk win with 1 archers, 1 lightCavalry and 1 towerGuard remaining. Battle score for attacker is -6
                    Casualties for Saruman: 2 orcss and 2 raiderss
                    Casualties for Freefolk: 2 hobbitss and 1 lightCavalry

    Non Combat Move - Saruman

    Place Units - Saruman
                6 orcss placed in Isengard

    Turn Complete - Saruman
                Saruman collect 16 PUs; end with 16 PUs total

    triplea_38075_Sar7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Freefolk
                Freefolk buy 9 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers and 1 lightCavalry moved from S. Dunland to Westfold
                3 lightCavalrys moved from N. Dunland to Westfold
                3 lightCavalrys moved from N. Dunland to Fangorn

    Combat - Freefolk
                Battle in Westfold
                    Freefolk attack with 1 archers and 4 lightCavalrys
                    Saruman defend with 3 orcss, 2 raiderss and 1 urukhai
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 2 :  1/5 hits
                        Saruman roll dice for 3 orcss, 2 raiderss and 1 urukhai in Westfold, round 2 :  0/6 hits
                        1 orcs owned by the Saruman lost in Westfold
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 3 :  0/5 hits
                        Saruman roll dice for 2 orcss, 2 raiderss and 1 urukhai in Westfold, round 3 :  0/5 hits
                        Freefolk roll dice for 1 archers and 4 lightCavalrys in Westfold, round 4 :  1/5 hits
                        Saruman roll dice for 2 orcss, 2 raiderss and 1 urukhai in Westfold, round 4 :  1/5 hits
                        1 orcs owned by the Saruman and 1 archers owned by the Freefolk lost in Westfold
                        Freefolk roll dice for 4 lightCavalrys in Westfold, round 5 :  0/4 hits
                        Saruman roll dice for 1 orcs, 2 raiderss and 1 urukhai in Westfold, round 5 :  0/4 hits
                        Freefolk roll dice for 4 lightCavalrys in Westfold, round 6 :  2/4 hits
                        Saruman roll dice for 1 orcs, 2 raiderss and 1 urukhai in Westfold, round 6 :  2/4 hits
                        2 lightCavalrys owned by the Freefolk, 1 orcs owned by the Saruman and 1 raiders owned by the Saruman lost in Westfold
                    2 lightCavalrys retreated to S. Dunland
                    Saruman win with 1 raiders and 1 urukhai remaining. Battle score for attacker is 2
                    Casualties for Saruman: 3 orcss and 1 raiders
                    Casualties for Freefolk: 1 archers and 2 lightCavalrys
                Battle in Fangorn
                    Freefolk attack with 3 lightCavalrys
                    Saruman defend with 2 raiderss and 1 urukhai
                        Freefolk roll dice for 3 lightCavalrys in Fangorn, round 2 :  2/3 hits
                        Saruman roll dice for 2 raiderss and 1 urukhai in Fangorn, round 2 :  1/3 hits
                        1 lightCavalry owned by the Freefolk and 2 raiderss owned by the Saruman lost in Fangorn
                        Freefolk roll dice for 2 lightCavalrys in Fangorn, round 3 :  0/2 hits
                        Saruman roll dice for 1 urukhai in Fangorn, round 3 :  1/1 hits
                        1 lightCavalry owned by the Freefolk lost in Fangorn
                    1 lightCavalry retreated to Celebran
                    Saruman win with 1 urukhai remaining. Battle score for attacker is 0
                    Casualties for Saruman: 2 raiderss
                    Casualties for Freefolk: 2 lightCavalrys

    Non Combat Move - Freefolk
                1 archers, 4 hobbitss and 7 spearInfantrys moved from N. Dunland to S. Dunland
                1 archers and 1 spearInfantry moved from Tharbad to Eregion
                1 archers moved from N. Caves to Eregion
                3 hobbitss moved from S. Downs to Cardolan
                1 spearInfantry moved from Bree to S. Downs
                2 archerss moved from Bree to S. Downs
                2 hobbitss moved from Shire to S. Downs
                1 spearInfantry moved from Hobbiton to Shire
                1 spearInfantry moved from N. Caves to Eregion

    Place Units - Freefolk
                2 hobbitss placed in N. Caves
                2 hobbitss placed in Tharbad
                3 hobbitss placed in Bree
                2 hobbitss placed in Hobbiton
                2 lightCavalrys placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 25 PUs; end with 25 PUs total

    Territory Summary for Freefolk :

    N. Caves : 1 flag, 1 castle and 2 hobbitss
        Celebran : 1 lightCavalry
        Adorn : 1 flag
        S. Dunland : 1 flag, 1 archers, 4 hobbitss, 2 lightCavalrys and 7 spearInfantrys
        N. Dunland : 1 flag
        N. Enedwaith : 1 flag
        Eregion : 5 archerss, 2 catapults, 2 hobbitss and 4 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag
        Cardolan : 1 flag, 3 hobbitss
        E. Arnor : 1 flag
        Fornost : 1 castle and 2 lightCavalrys
        Bree : 1 castle, 2 fortificationss and 3 hobbitss
        S. Downs : 2 archerss, 2 hobbitss and 1 spearInfantry
        Shire : 1 spearInfantry
        Hobbiton : 1 castle and 2 hobbitss

    Production/PUs Summary :

    Saruman : 16 / 16
        Freefolk : 25 / 25
        Mordor : 28 / 31
        Rohan : 14 / 19
        Goblins : 8 / 12
        Elves : 27 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Fre7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Mordor
                Mordor buy 5 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 nazguls and 2 trollss moved from Minas Tirith to Anorien
                2 orcss, 1 siegeTower and 1 trolls moved from W. Osg. to Anorien
                1 orcs moved from E. Osg. to N. Ithilien
                1 orcs moved from Minas Morgul to N. Ithilien
                1 orcs moved from S. E. Rhovanion to S. Rhovanion
                1 orcs moved from S. Mirkwood to Gladden
                1 orcs and 1 siegeTower moved from S. Mirkwood to Anduin East Bank
                2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                1 orcs moved from Gladden to Anduin East Bank
                1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                1 siegeTower moved from Dagorlad to S. Brown Lands
                1 siegeTower moved from E. Osg. to N. Ithilien

    Combat - Mordor
                Battle in W. Mirkwood
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hunters and 1 wizard
                    Mordor win, taking W. Mirkwood from Elves with 1 siegeTower remaining. Battle score for attacker is 6
                    Casualties for Mordor: 2 orcss
                    Casualties for Elves: 1 hunters and 1 wizard
                Battle in Anduin East Bank
                    Mordor attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 hobbits and 1 hunters
                    1 siegeTower retreated to S. Mirkwood
                    Elves win with 1 hobbits and 1 hunters remaining. Battle score for attacker is -6
                    Casualties for Mordor: 2 orcss

    Non Combat Move - Mordor

    Place Units - Mordor
                1 orcs, 1 siegeTower and 2 trollss placed in Dol Goldur
                1 orcs placed in Udun
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 29 PUs; end with 29 PUs total

    triplea_38075_Mor7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rohan
                2 spearInfantrys moved from Eastfold to Westfold
                1 lightCavalry moved from Helms Deep to Westfold
                1 lightCavalry moved from Helms Deep to Eastfold

    Combat - Rohan
                Battle in Westfold
                    Rohan attack with 1 lightCavalry and 2 spearInfantrys
                    Saruman defend with 1 raiders and 1 urukhai
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in Westfold, round 2 :  0/3 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 2 :  0/2 hits
                        Rohan roll dice for 1 lightCavalry and 2 spearInfantrys in Westfold, round 3 :  0/3 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 3 :  1/2 hits
                        1 spearInfantry owned by the Rohan lost in Westfold
                        Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 4 :  0/2 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 4 :  0/2 hits
                        Rohan roll dice for 1 lightCavalry and 1 spearInfantry in Westfold, round 5 :  1/2 hits
                        Saruman roll dice for 1 raiders and 1 urukhai in Westfold, round 5 :  1/2 hits
                        1 spearInfantry owned by the Rohan and 1 raiders owned by the Saruman lost in Westfold
                        Rohan roll dice for 1 lightCavalry in Westfold, round 6 :  1/1 hits
                        Saruman roll dice for 1 urukhai in Westfold, round 6 :  1/1 hits
                        1 urukhai owned by the Saruman and 1 lightCavalry owned by the Rohan lost in Westfold
                    Saruman win with no units remaining. Battle score for attacker is -1
                    Casualties for Saruman: 1 raiders and 1 urukhai
                    Casualties for Rohan: 1 lightCavalry and 2 spearInfantrys

    Non Combat Move - Rohan

    Place Units - Rohan
                6 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 15 PUs total

    Territory Summary for Rohan :

    Helms Deep : 1 castle, 6 fortificationss, 6 spearInfantrys and 1 tower
        Eastfold : 1 castle, 4 fortificationss, 1 heavyCavalry, 1 lightCavalry and 9 spearInfantrys

    Production/PUs Summary :

    Saruman : 16 / 16
        Freefolk : 25 / 25
        Mordor : 29 / 29
        Rohan : 14 / 15
        Goblins : 8 / 12
        Elves : 26 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Roh7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Goblins
                Goblins buy 6 shooterss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss moved from Moria to Drimrill Dale
                1 bats moved from Moria to Drimrill Dale
                1 shooters moved from Moria to Drimrill Dale

    Combat - Goblins
                Battle in Drimrill Dale
                    Goblins attack with 1 bats and 3 shooterss
                    Elves defend with 1 hobbits
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 2 shooterss remaining. Battle score for attacker is 0
                    Casualties for Goblins: 1 shooters
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                6 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 9 PUs; end with 9 PUs total

    triplea_38075_Gob7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Elves
                Elves buy 3 hobbitss, 2 hunterss and 2 wizards; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits and 1 hunters moved from Anduin East Bank to Gladden
                2 hobbitss and 1 hunters moved from Lorien to Drimrill Dale
                1 eagles and 1 griffin moved from Lorien to Fangorn
                3 hobbitss moved from Celebran to Fangorn
                1 wizard moved from Celebran to Westfold
                      Rohan take Westfold from Saruman
                1 wizard moved from Carrock to W. Mirkwood
                1 ents, 1 hunters and 2 wizards moved from N. Rhun to Rhun
                1 hobbits moved from Lorien to Anduin East Bank

    Combat - Elves
                Battle in Rhun
                    Elves attack with 1 ents, 1 hunters and 2 wizards
                    Rhun defend with 1 castle and 9 spearInfantrys
                        Elves roll dice for 1 ents, 1 hunters and 2 wizards in Rhun, round 2 :  2/4 hits
                        Rhun roll dice for 9 spearInfantrys in Rhun, round 2 :  1/9 hits
                        1 hunters owned by the Elves and 2 spearInfantrys owned by the Rhun lost in Rhun
                        Elves roll dice for 1 ents and 2 wizards in Rhun, round 3 :  3/3 hits
                        Rhun roll dice for 7 spearInfantrys in Rhun, round 3 :  1/7 hits
                        1 ents owned by the Elves and 3 spearInfantrys owned by the Rhun lost in Rhun
                        Elves roll dice for 2 wizards in Rhun, round 4 :  2/2 hits
                        Rhun roll dice for 4 spearInfantrys in Rhun, round 4 :  1/4 hits
                        2 spearInfantrys owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                        Elves roll dice for 1 wizard in Rhun, round 5 :  1/1 hits
                        Rhun roll dice for 2 spearInfantrys in Rhun, round 5 :  2/2 hits
                        1 spearInfantry owned by the Rhun and 1 wizard owned by the Elves lost in Rhun
                    Rhun win with 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Elves: 1 ents, 1 hunters and 2 wizards
                    Casualties for Rhun: 8 spearInfantrys
                Battle in Drimrill Dale
                    Elves attack with 2 hobbitss and 1 hunters
                    Goblins defend with 2 shooterss
                        Elves roll dice for 2 hobbitss and 1 hunters in Drimrill Dale, round 2 :  1/2 hits
                        Goblins roll dice for 2 shooterss in Drimrill Dale, round 2 :  0/2 hits
                        1 shooters owned by the Goblins lost in Drimrill Dale
                        Elves roll dice for 2 hobbitss and 1 hunters in Drimrill Dale, round 3 :  1/2 hits
                        Goblins roll dice for 1 shooters in Drimrill Dale, round 3 :  0/1 hits
                        1 shooters owned by the Goblins lost in Drimrill Dale
                    Elves win, taking Drimrill Dale from Goblins with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 4
                    Casualties for Goblins: 2 shooterss
                Battle in Gladden
                    Elves attack with 1 hobbits and 1 hunters
                    Mordor defend with 1 orcs
                        Elves roll dice for 1 hobbits and 1 hunters in Gladden, round 2 :  0/2 hits
                        Mordor roll dice for 1 orcs in Gladden, round 2 :  1/1 hits
                        1 hobbits owned by the Elves lost in Gladden
                        Elves roll dice for 1 hunters in Gladden, round 3 :  1/1 hits
                        Mordor roll dice for 1 orcs in Gladden, round 3 :  0/1 hits
                        1 orcs owned by the Mordor lost in Gladden
                    Elves win, taking Gladden from Mordor with 1 hunters remaining. Battle score for attacker is 1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hobbits
                Battle in W. Mirkwood
                    Elves attack with 1 wizard
                    Mordor defend with 1 siegeTower
                        Elves roll dice for 1 wizard in W. Mirkwood, round 2 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 2 :  0/1 hits
                        Elves roll dice for 1 wizard in W. Mirkwood, round 3 :  0/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 3 :  0/1 hits
                        Elves roll dice for 1 wizard in W. Mirkwood, round 4 :  1/1 hits
                        Mordor roll dice for 1 siegeTower in W. Mirkwood, round 4 :  0/1 hits
                        1 siegeTower owned by the Mordor lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Mordor with 1 wizard remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                Battle in Fangorn
                    Elves attack with 1 eagles, 1 griffin and 3 hobbitss
                    Saruman defend with 1 urukhai
                        Elves roll dice for 1 eagles, 1 griffin and 3 hobbitss in Fangorn, round 2 :  1/2 hits
                        Saruman roll dice for 1 urukhai in Fangorn, round 2 :  0/1 hits
                        1 urukhai owned by the Saruman lost in Fangorn
                    Elves win, taking Fangorn from Saruman with 1 eagles, 1 griffin and 3 hobbitss remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Elves
                1 eagles and 1 griffin moved from Fangorn to Celebran
                1 hobbits moved from S. Caves to Celebran
                2 wizards moved from Rivendell to Eregion

    Place Units - Elves
                2 hobbitss placed in S. Caves
                1 hobbits, 2 hunterss and 1 wizard placed in Lorien
                1 wizard placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 30 PUs; end with 30 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss, 1 tower and 1 wizard
        W. Mirkwood : 1 wizard
        Lorien : 1 castle, 1 hobbits, 2 hunterss, 2 towers and 1 wizard
        Fangorn : 3 hobbitss
        Westfold : 1 wizard
        S. Caves : 1 flag, 1 castle and 2 hobbitss
        Anduin East Bank : 1 flag, 1 hobbits
        Gladden : 1 flag, 1 hunters
        Carrock : 1 flag
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag, 2 hobbitss and 1 hunters
        Celebran : 1 flag, 1 eagles, 1 griffin and 1 hobbits
        Eregion : 1 flag, 5 hobbitss and 4 wizards

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Elv7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Haradrim
                Haradrim buy 5 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 oliphant and 9 spearInfantrys moved from Minas Tirith to Anorien
                2 corsairss and 4 oliphants moved from Lossarnach to Anorien
                2 spearInfantrys moved from S. Ithilien to E. Osg.
                1 corsairs moved from W. Osg. to Anorien
                4 spearInfantrys moved from W. Osg. to Anorien
                2 corsairss and 1 spearInfantry moved from S. Ithilien to N. Ithilien
                4 caravels, 7 galleons and 3 rafts moved from Umbar Peninsula Coast to Umbar Coast
                2 caravels and 1 galleon moved from Bay of Harad to Umbar Peninsula Coast
                2 spearInfantrys moved from Umbar to Debatable Land

    Non Combat Move - Haradrim

    Place Units - Haradrim
                5 corsairss and 4 spearInfantrys placed in Minas Tirith

    Turn Complete - Haradrim
                Haradrim collect 32 PUs; end with 32 PUs total

    triplea_38075_Har7.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Combat Move - Gondor
                1 spearInfantry moved from Tolfolas to Gilrain
                3 galleons moved from Gilrain to Morthond
                1 spearInfantry moved from Anfalas to Morthond
                2 caravels, 5 galleons and 1 spearInfantry moved from Gilrain to Morthond
                2 spearInfantrys moved from Morthond to Lebennin
                2 spearInfantrys moved from Pinnath Gelin to Anfalas
                1 towerGuard moved from S. Dunland to Westfold

    Combat - Gondor
                Battle in Lebennin
                    Gondor attack with 2 spearInfantrys
                    Khand defend with 1 raiderCavalry and 1 warWolves
                        Gondor roll dice for 2 spearInfantrys in Lebennin, round 2 :  0/2 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 2 :  1/2 hits
                        1 spearInfantry owned by the Gondor lost in Lebennin
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 3 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 3 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 4 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 4 :  0/2 hits
                        Gondor roll dice for 1 spearInfantry in Lebennin, round 5 :  0/1 hits
                        Khand roll dice for 1 raiderCavalry and 1 warWolves in Lebennin, round 5 :  1/2 hits
                        1 spearInfantry owned by the Gondor lost in Lebennin
                    Khand win with 1 raiderCavalry and 1 warWolves remaining. Battle score for attacker is -6
                    Casualties for Gondor: 2 spearInfantrys

    Non Combat Move - Gondor

    Turn Complete - Gondor

    Territory Summary for Gondor :

    Anfalas : 1 castle, 3 fortificationss and 2 spearInfantrys
        Andrast : 1 castle and 4 fortificationss
        Westfold : 1 towerGuard
        Druwaith Laur : 1 flag
        Angren Bank : 1 flag
        Enedwaith : 1 flag
        Morthond : 2 caravels and 8 galleons
        S. Gondor Coast : 1 raft
        S. W. Central Sea Zone : 1 raft
        N. E. Central Sea Zone : 3 rafts
        N. W. Central Sea Zone : 1 raft

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 29
        Rohan : 18 / 15
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 32 / 32
        Gondor : 14 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 12 / 12
        Dwarves : 16 / 16

    triplea_38075_Gon7.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 1 PUs;

    Combat Move - Rhun
                4 chariotArcherss moved from E. Rhovanion to Rhun
                5 warChariots moved from E. Rhovanion to Rhun
                1 chariotArchers moved from Rhun to S. Dale
                      Rhun take S. Dale from Dale
                1 chariotArchers moved from Rhun to E. Rhovanion

    Combat - Rhun

    Non Combat Move - Rhun

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 15 PUs; end with 16 PUs total

    triplea_38075_Rhu7.tsvg

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