Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 oliphant and 1 raft; Remaining resources: 0 PUs;
Combat Move - Haradrim
2 spearInfantrys moved from Debatable Land to S. Gondor
1 oliphant moved from Debatable Land to S. Gondor
1 raft moved from Bay of Harad to Harad Sea Coast
Combat - Haradrim
Battle in S. Gondor
Haradrim attack with 1 oliphant and 2 spearInfantrys
Gondor defend with 1 spearInfantry
Haradrim win, taking S. Gondor from Gondor with 1 oliphant and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Haradrim
1 oliphant and 3 spearInfantrys moved from Debatable Land to S. Ithilien
2 oliphants and 3 spearInfantrys moved from S. Ithilien to E. Osg.
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
1 corsairs and 4 spearInfantrys moved from City of Corsairs to Umbar
4 corsairss and 1 oliphant moved from N. Ithilien to E. Osg.
Place Units - Haradrim
1 raft placed in Bay of Harad
1 corsairs and 1 oliphant placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
There’s an error when I try to open the file. Does it work for you?
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 1 oliphant and 1 raft; Remaining resources: 0 PUs;
Combat Move - Haradrim
Combat - Haradrim
Non Combat Move - Haradrim
Turning on Edit Mode
EDIT: Removing units owned by Gondor from S. Gondor: 1 spearInfantry
EDIT: Removing units owned by Haradrim from Debatable Land: 1 oliphant and 2 spearInfantrys
EDIT: Adding units owned by Haradrim to S. Gondor: 1 oliphant and 2 spearInfantrys
EDIT: Changing ownership of S. Gondor from Gondor to Haradrim
EDIT: Turning off Edit Mode
1 oliphant and 3 spearInfantrys moved from S. Ithilien to E. Osg.
4 corsairss and 1 oliphant moved from N. Ithilien to E. Osg.
3 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from Debatable Land to E. Osg.
3 corsairss and 3 spearInfantrys moved from Umbar to Debatable Land
1 corsairs and 4 spearInfantrys moved from City of Corsairs to Umbar
1 raft moved from Bay of Harad to Harad Sea Coast
Place Units - Haradrim
1 raft placed in Bay of Harad
1 corsairs and 1 oliphant placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
There’s an error when I try to open the file. Does it work for you?
yup, it wouldn’t let me either
I re did it and it works now
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 4 heavyCavalrys and 3 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
3 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Angren Bank
Combat - Gondor
Battle in Angren Bank
Gondor attack with 3 spearInfantrys and 1 towerGuard
Neutral defend with 1 spearInfantry
Gondor roll dice for 3 spearInfantrys and 1 towerGuard in Angren Bank, round 2 : 2/4 hits
Neutral roll dice for 1 spearInfantry in Angren Bank, round 2 : 1/1 hits
1 spearInfantry owned by the Gondor and 1 spearInfantry owned by the Neutral lost in Angren Bank
Gondor loses 0 PUs for violating Angren Banks neutrality.
Gondor win, taking Angren Bank from Neutral with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 0
Casualties for Neutral: 1 spearInfantry
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Gondor
4 spearInfantrys moved from Anfalas to Lamedon
1 heavyCavalry moved from Lebennin to Minas Tirith
5 spearInfantrys, 4 towerGuards and 3 trebuches moved from Minas Tirith to Anorien
1 spearInfantry moved from Belfalas to Lebennin
2 spearInfantrys moved from Pinnath Gelin to Anfalas
1 heavyCavalry moved from Pinnath Gelin to Lamedon
Place Units - Gondor
2 towerGuards placed in W. Osg.
4 heavyCavalrys and 1 towerGuard placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 30 PUs; end with 30 PUs total
Territory Summary for Gondor :
W. Osg. : 1 castle, 3 heavyCavalrys, 4 spearInfantrys, 2 towerGuards and 2 trebuches
Minas Tirith : 1 castle, 7 fortificationss, 5 heavyCavalrys, 4 towers and 1 towerGuard
Anorien : 5 spearInfantrys, 4 towerGuards and 3 trebuches
Lebennin : 1 spearInfantry
Tolfolas : 1 spearInfantry
Lamedon : 1 heavyCavalry and 4 spearInfantrys
Paths of the Dead : 10 undeads
Anfalas : 1 castle, 3 fortificationss and 2 spearInfantrys
Andrast : 1 castle, 4 fortificationss and 2 spearInfantrys
Druwaith Laur : 1 flag
Angren Bank : 1 flag, 2 spearInfantrys and 1 towerGuard
Gilrain : 2 caravels and 8 galleons
Production/PUs Summary :
Saruman : 11 / 12
Freefolk : 17 / 17
Mordor : 24 / 25
Rohan : 14 / 18
Goblins : 20 / 24
Elves : 31 / 31
Haradrim : 19 / 19
Gondor : 30 / 30
Rhun : 15 / 18
Dale : 12 / 12
Khand : 10 / 10
Dwarves : 12 / 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
1 spearInfantry moved from Rhun to N. Rhun
Rhun take N. Rhun from Dale
1 spearInfantry moved from S. E. Rhovanion to Rhovanion
2 chariotArcherss moved from S. E. Rhovanion to Rhovanion
1 chariotArchers moved from S. E. Rhovanion to Rhovanion
1 spearInfantry moved from Rhun to E. Rhovanion
Rhun take E. Rhovanion from Neutral
2 warChariots moved from Iron Hills to Rhun
1 spearInfantry moved from Rhun to S. Dale
Rhun take S. Dale from Dale
1 spearInfantry moved from Rhun to Celduin
Rhun take Celduin from Elves
1 spearInfantry moved from S. Rhovanion to Rhovanion
2 warChariots moved from S. Rhovanion to E. Rhovanion
Combat - Rhun
Battle in Rhovanion
Rhun attack with 3 chariotArcherss and 2 spearInfantrys
Elves defend with 1 ents
Rhun win, taking Rhovanion from Elves with 3 chariotArcherss and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Elves: 1 ents
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
4 spearInfantrys placed in Iron Hills
2 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 archers, 1 heavyCavalry and 1 trebuche; Remaining resources: 0 PUs;
Combat Move - Dale
Combat - Dale
Non Combat Move - Dale
1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
Place Units - Dale
1 archers, 1 heavyCavalry and 1 trebuche placed in Lake Town
Turn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total
Territory Summary for Dale :
N. Dale : 5 archerss, 1 heavyCavalry and 7 spearInfantrys
Lake Town : 1 archers, 1 castle, 4 fortificationss, 1 heavyCavalry and 1 trebuche
Production/PUs Summary :
Saruman : 11 / 12
Freefolk : 17 / 17
Mordor : 24 / 25
Rohan : 14 / 18
Goblins : 20 / 24
Elves : 28 / 31
Haradrim : 19 / 19
Gondor : 30 / 30
Rhun : 24 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 12 / 12
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
2 raiderCavalrys moved from N. Ithilien to E. Osg.
1 warWolves moved from S. Ithilien to E. Osg.
4 raiderss moved from Harad Road to S. Ithilien
1 raiderCavalry moved from Khand to S. Ithilien
1 raiderCavalry moved from Khand to S. Ithilien
2 raiderCavalrys moved from S. Ithilien to E. Osg.
3 raiderss moved from Khand to Harad Road
2 xbowInfantrys moved from N. Haradwaith to Harad Road
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 berzerkerss; Remaining resources: 2 PUs;
Combat Move - Dwarves
5 axeInfantrys, 2 cannons and 2 phalanxs moved from N. Dale to Iron Hills
1 axeInfantry moved from Withered Heath to Iron Hills
Combat - Dwarves
Battle in Iron Hills
Dwarves attack with 6 axeInfantrys, 2 cannons and 2 phalanxs
Rhun defend with 1 castle, 7 chariotArcherss, 4 spearInfantrys and 1 warWagon
Dwarves roll dice for 6 axeInfantrys, 2 cannons and 2 phalanxs in Iron Hills, round 2 : 3/10 hits
Rhun roll dice for 7 chariotArcherss, 4 spearInfantrys and 1 warWagon in Iron Hills, round 2 : 6/12 hits
3 spearInfantrys owned by the Rhun and 6 axeInfantrys owned by the Dwarves lost in Iron Hills
2 cannons and 2 phalanxs retreated to Withered Heath
Rhun win with 7 chariotArcherss, 1 spearInfantry and 1 warWagon remaining. Battle score for attacker is -15
Casualties for Dwarves: 6 axeInfantrys
Casualties for Rhun: 3 spearInfantrys
Non Combat Move - Dwarves
4 axeInfantrys moved from Lonely Mtn. to Withered Heath
Place Units - Dwarves
2 berzerkerss placed in Lonely Mtn.
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 14 PUs total
Territory Summary for Dwarves :
Lonely Mtn. : 2 berzerkerss, 1 castle and 6 fortificationss
Withered Heath : 1 flag, 4 axeInfantrys, 2 cannons and 2 phalanxs
Production/PUs Summary :
Saruman : 11 / 12
Freefolk : 17 / 17
Mordor : 24 / 25
Rohan : 14 / 18
Goblins : 20 / 24
Elves : 28 / 31
Haradrim : 19 / 19
Gondor : 30 / 30
Rhun : 24 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 12 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 4 orcss; Remaining resources: 0 PUs;
Combat Move - Saruman
5 orcss, 4 raiderss and 4 urukhais moved from Isengard to Fangorn
1 wizard moved from S. Dunland to Fangorn
1 urukhai moved from S. Dunland to Fangorn
3 urukhais moved from S. Dunland to Fangorn
Combat - Saruman
Battle in Fangorn
Saruman attack with 5 orcss, 4 raiderss, 8 urukhais and 1 wizard
Elves defend with 8 entss
Saruman win, taking Fangorn from Elves with 3 raiderss, 8 urukhais and 1 wizard remaining. Battle score for attacker is 21
Casualties for Saruman: 5 orcss and 1 raiders
Casualties for Elves: 8 entss
Non Combat Move - Saruman
Place Units - Saruman
4 orcss placed in Isengard
Turn Complete - Saruman
Saruman collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 2 archerss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 archers, 2 hobbitss and 1 spearInfantry moved from Minhiriath to N. Enedwaith
3 archerss, 1 hobbits, 1 lightCavalry and 3 spearInfantrys moved from Cardolan to Tharbad
Combat - Freefolk
Battle in N. Enedwaith
Freefolk attack with 1 archers, 2 hobbitss and 1 spearInfantry
Goblins defend with 1 shooters
Freefolk roll dice for 1 archers, 2 hobbitss and 1 spearInfantry in N. Enedwaith, round 2 : 2/3 hits
Goblins roll dice for 1 shooters in N. Enedwaith, round 2 : 0/1 hits
1 shooters owned by the Goblins lost in N. Enedwaith
Freefolk win, taking N. Enedwaith from Goblins with 1 archers, 2 hobbitss and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Tharbad
Freefolk attack with 3 archerss, 1 hobbits, 1 lightCavalry and 3 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk roll dice for 3 archerss, 1 hobbits, 1 lightCavalry and 3 spearInfantrys in Tharbad, round 2 : 0/8 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 2 : 1/6 hits
1 hobbits owned by the Freefolk lost in Tharbad
Freefolk roll dice for 3 archerss, 1 lightCavalry and 3 spearInfantrys in Tharbad, round 3 : 2/7 hits
Neutral roll dice for 3 fortificationss and 3 spearInfantrys in Tharbad, round 3 : 2/6 hits
2 archerss owned by the Freefolk and 2 fortificationss owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 1 lightCavalry and 3 spearInfantrys in Tharbad, round 4 : 1/5 hits
Neutral roll dice for 1 fortifications and 3 spearInfantrys in Tharbad, round 4 : 1/4 hits
1 spearInfantry owned by the Freefolk and 1 fortifications owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 archers, 1 lightCavalry and 2 spearInfantrys in Tharbad, round 5 : 0/4 hits
Neutral roll dice for 3 spearInfantrys in Tharbad, round 5 : 1/3 hits
1 spearInfantry owned by the Freefolk lost in Tharbad
Freefolk roll dice for 1 archers, 1 lightCavalry and 1 spearInfantry in Tharbad, round 6 : 2/3 hits
Neutral roll dice for 3 spearInfantrys in Tharbad, round 6 : 1/3 hits
1 archers owned by the Freefolk and 2 spearInfantrys owned by the Neutral lost in Tharbad
Freefolk roll dice for 1 lightCavalry and 1 spearInfantry in Tharbad, round 7 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 7 : 0/1 hits
Freefolk roll dice for 1 lightCavalry and 1 spearInfantry in Tharbad, round 8 : 2/2 hits
Neutral roll dice for 1 spearInfantry in Tharbad, round 8 : 1/1 hits
1 spearInfantry owned by the Freefolk and 1 spearInfantry owned by the Neutral lost in Tharbad
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 1 lightCavalry remaining. Battle score for attacker is -5
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 3 archerss, 1 hobbits and 3 spearInfantrys
Non Combat Move - Freefolk
1 archers, 1 hobbits and 4 spearInfantrys moved from S. Downs to Cardolan
3 hobbitss moved from Bree to S. Downs
1 archers moved from Hobbiton to Shire
1 hobbits moved from Hobbiton to Shire
2 spearInfantrys moved from Shire to S. Downs
1 lightCavalry moved from Fornost to Cardolan
Place Units - Freefolk
2 archerss and 1 spearInfantry placed in Bree
2 lightCavalrys placed in Hobbiton
Turn Complete - Freefolk
Freefolk collect 20 PUs; end with 20 PUs total
Territory Summary for Freefolk :
N. Enedwaith : 1 flag, 1 archers, 2 hobbitss and 1 spearInfantry
Tharbad : 1 flag, 1 castle and 1 lightCavalry
Minhiriath : 1 flag
Cardolan : 1 flag, 1 archers, 1 hobbits, 1 lightCavalry and 4 spearInfantrys
E. Arnor : 1 flag
Fornost : 1 castle
Bree : 2 archerss, 1 castle, 2 fortificationss and 1 spearInfantry
S. Downs : 3 hobbitss and 2 spearInfantrys
Shire : 1 archers and 1 hobbits
Hobbiton : 1 castle and 2 lightCavalrys
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 20 / 20
Mordor : 24 / 25
Rohan : 14 / 18
Goblins : 19 / 24
Elves : 26 / 31
Haradrim : 19 / 19
Gondor : 30 / 30
Rhun : 24 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 12 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 3 orcss, 1 siegeTower and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
1 orcs moved from S. Brown Lands to E. Emnet
Mordor take E. Emnet from Rohan
1 orcs moved from S. Brown Lands to Wold
Mordor take Wold from Rohan
1 orcs and 1 trolls moved from Dol Goldur to S. Mirkwood
2 orcss, 1 siegeTower and 1 trolls moved from Dol Goldur to S. Mirkwood
5 siegeTowers moved from E. Osg. to W. Osg.
4 trollss moved from E. Osg. to W. Osg.
6 orcss moved from E. Osg. to W. Osg.
3 nazguls moved from N. Ithilien to W. Osg.
1 orcs moved from E. Osg. to W. Osg.
1 trolls moved from Udun to S. Brown Lands
Combat - Mordor
Battle in S. Mirkwood
Mordor attack with 3 orcss, 1 siegeTower and 2 trollss
Elves defend with 2 entss and 1 hunters
Mordor win, taking S. Mirkwood from Elves with 1 orcs, 1 siegeTower and 2 trollss remaining. Battle score for attacker is 8
Casualties for Mordor: 2 orcss
Casualties for Elves: 2 entss and 1 hunters
Battle in W. Osg.
Mordor attack with 3 nazguls, 7 orcss, 5 siegeTowers and 4 trollss
Gondor defend with 1 castle, 3 heavyCavalrys, 4 spearInfantrys, 2 towerGuards and 2 trebuches
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking W. Osg. from Gondor with 3 nazguls, 2 orcss, 5 siegeTowers and 4 trollss remaining. Battle score for attacker is 28
Casualties for Mordor: 5 orcss
Casualties for Gondor: 3 heavyCavalrys, 4 spearInfantrys, 2 towerGuards and 2 trebuches
Non Combat Move - Mordor
2 nazguls moved from W. Osg. to N. Ithilien
1 nazgul moved from W. Osg. to N. Ithilien
1 trolls moved from Minas Morgul to N. Ithilien
2 orcss moved from Minas Morgul to N. Ithilien
1 siegeTower moved from Minas Morgul to N. Ithilien
Place Units - Mordor
2 trollss placed in E. Osg.
3 orcss and 1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 31 PUs; end with 31 PUs total
3 units repaired.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 3 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry and 1 lightCavalry moved from Eastfold to E. Emnet
2 spearInfantrys moved from Eastfold to E. Emnet
1 heavyCavalry and 2 spearInfantrys moved from Eastfold to Westfold
1 heavyCavalry moved from Eastfold to Westfold
2 heavyCavalrys and 6 lightCavalrys moved from Anorien to Westfold
Combat - Rohan
Battle in E. Emnet
Rohan attack with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
Mordor defend with 1 orcs
Rohan roll dice for 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys in E. Emnet, round 2 : 1/4 hits
Mordor roll dice for 1 orcs in E. Emnet, round 2 : 0/1 hits
1 orcs owned by the Mordor lost in E. Emnet
Rohan win, taking E. Emnet from Mordor with 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Mordor: 1 orcs
Battle in Westfold
Rohan attack with 4 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys
Goblins defend with 2 trollss and 6 wargss
Rohan roll dice for 4 heavyCavalrys, 6 lightCavalrys and 2 spearInfantrys in Westfold, round 2 : 2/12 hits
Goblins roll dice for 2 trollss and 6 wargss in Westfold, round 2 : 2/8 hits
2 spearInfantrys owned by the Rohan and 2 wargss owned by the Goblins lost in Westfold
Rohan roll dice for 4 heavyCavalrys and 6 lightCavalrys in Westfold, round 3 : 5/10 hits
Goblins roll dice for 2 trollss and 4 wargss in Westfold, round 3 : 3/6 hits
3 lightCavalrys owned by the Rohan, 4 wargss owned by the Goblins and 1 trolls owned by the Goblins lost in Westfold
Rohan roll dice for 4 heavyCavalrys and 3 lightCavalrys in Westfold, round 4 : 4/7 hits
Goblins roll dice for 1 trolls in Westfold, round 4 : 0/1 hits
1 trolls owned by the Goblins lost in Westfold
Rohan win, taking Westfold from Goblins with 4 heavyCavalrys and 3 lightCavalrys remaining. Battle score for attacker is 24
Casualties for Goblins: 2 trollss and 6 wargss
Casualties for Rohan: 3 lightCavalrys and 2 spearInfantrys
Non Combat Move - Rohan
Place Units - Rohan
3 heavyCavalrys and 1 spearInfantry placed in Eastfold
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
Territory Summary for Rohan :
E. Emnet : 1 heavyCavalry, 1 lightCavalry and 2 spearInfantrys
Helms Deep : 1 castle, 6 fortificationss and 1 tower
Westfold : 4 heavyCavalrys and 3 lightCavalrys
Eastfold : 1 castle, 4 fortificationss, 3 heavyCavalrys and 1 spearInfantry
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 20 / 20
Mordor : 27 / 31
Rohan : 18 / 18
Goblins : 15 / 24
Elves : 25 / 31
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 24 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 12 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 8 shooterss, 1 stabbers and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Goblins
1 stabbers moved from N. Caves to Anduin West Bank
1 shooters moved from N. Caves to Drimrill Dale
1 trolls moved from Gladden to Drimrill Dale
1 shooters moved from Gladden to Anduin West Bank
3 wargss moved from Dol Goldur to Anduin East Bank
1 wargs moved from Dol Goldur to Drimrill Dale
1 bats moved from Isengard to Drimrill Dale
1 bats moved from Isengard to Anduin East Bank
1 bats moved from S. Caves to Drimrill Dale
1 shooters moved from Enedwaith to N. Dunland
Combat - Goblins
Battle in Anduin West Bank
Goblins attack with 1 shooters and 1 stabbers
Elves defend with 1 ents
Goblins win, taking Anduin West Bank from Elves with 1 stabbers remaining. Battle score for attacker is 3
Casualties for Goblins: 1 shooters
Casualties for Elves: 1 ents
Battle in Drimrill Dale
Goblins attack with 2 batss, 1 shooters, 1 trolls and 1 wargs
Elves defend with 2 hunterss and 1 wizard
retreated to Drimrill Dale
Elves win with 1 hunters and 1 wizard remaining. Battle score for attacker is -9
Casualties for Goblins: 1 shooters, 1 trolls and 1 wargs
Casualties for Elves: 1 hunters
Battle in Anduin East Bank
Goblins attack with 1 bats and 3 wargss
Elves defend with 2 hunterss
retreated to Anduin East Bank
Elves win with 1 hunters remaining. Battle score for attacker is -11
Casualties for Goblins: 3 wargss
Casualties for Elves: 1 hunters
Non Combat Move - Goblins
1 bats moved from Anduin East Bank to S. Mirkwood
2 batss moved from Drimrill Dale to Moria
Place Units - Goblins
7 shooterss and 1 trolls placed in Moria
1 shooters and 1 stabbers placed in S. Caves
Turn Complete - Goblins
Goblins collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 1 griffin, 4 hobbitss and 2 wizards; Remaining resources: 0 PUs;
Combat Move - Elves
7 hunterss and 3 wizards moved from Eregion to Moria
1 hunters and 1 wizard moved from Drimrill Dale to Moria
2 eagless moved from Carrock to Moria
1 hunters moved from W. Mirkwood to Gladden
Elves take Gladden from Goblins
1 hunters moved from Anduin East Bank to Gladden
1 ents, 6 hunterss and 2 wizards moved from N. Dale to Iron Hills
1 eagles moved from Carrock to Moria
Combat - Elves
Battle in Iron Hills
Elves attack with 1 ents, 6 hunterss and 2 wizards
Rhun defend with 1 castle, 7 chariotArcherss, 1 spearInfantry and 1 warWagon
Elves roll dice for 1 ents, 6 hunterss and 2 wizards in Iron Hills, round 2 : 5/9 hits
Rhun roll dice for 7 chariotArcherss, 1 spearInfantry and 1 warWagon in Iron Hills, round 2 : 3/9 hits
3 hunterss owned by the Elves, 1 spearInfantry owned by the Rhun and 4 chariotArcherss owned by the Rhun lost in Iron Hills
Elves roll dice for 1 ents, 3 hunterss and 2 wizards in Iron Hills, round 3 : 4/6 hits
Rhun roll dice for 3 chariotArcherss and 1 warWagon in Iron Hills, round 3 : 2/4 hits
2 hunterss owned by the Elves, 1 warWagon owned by the Rhun and 3 chariotArcherss owned by the Rhun lost in Iron Hills
Elves win, taking Iron Hills from Rhun with 1 ents, 1 hunters and 2 wizards remaining. Battle score for attacker is 26
Casualties for Elves: 5 hunterss
Casualties for Rhun: 7 chariotArcherss, 1 spearInfantry and 1 warWagon
Battle in Moria
Elves attack with 3 eagless, 8 hunterss and 4 wizards
Goblins defend with 2 batss, 1 castle, 8 fortificationss, 8 shooterss, 2 stabberss and 1 trolls
Elves roll dice for 3 eagless, 8 hunterss and 4 wizards in Moria, round 2 : 6/15 hits
Goblins roll dice for 2 batss, 8 fortificationss, 8 shooterss, 2 stabberss and 1 trolls in Moria, round 2 : 4/21 hits
4 hunterss owned by the Elves and 6 fortificationss owned by the Goblins lost in Moria
Elves roll dice for 3 eagless, 4 hunterss and 4 wizards in Moria, round 3 : 5/11 hits
Goblins roll dice for 2 batss, 2 fortificationss, 8 shooterss, 2 stabberss and 1 trolls in Moria, round 3 : 6/15 hits
1 bats owned by the Goblins, 4 hunterss owned by the Elves, 2 stabberss owned by the Goblins, 2 fortificationss owned by the Goblins and 2 eagless owned by the Elves lost in Moria
Elves roll dice for 1 eagles and 4 wizards in Moria, round 4 : 4/5 hits
Goblins roll dice for 1 bats, 8 shooterss and 1 trolls in Moria, round 4 : 3/10 hits
1 bats owned by the Goblins, 2 wizards owned by the Elves, 3 shooterss owned by the Goblins and 1 eagles owned by the Elves lost in Moria
2 wizards retreated to Eregion
Goblins win with 5 shooterss and 1 trolls remaining. Battle score for attacker is -30
Casualties for Goblins: 2 batss, 8 fortificationss, 3 shooterss and 2 stabberss
Casualties for Elves: 3 eagless, 8 hunterss and 2 wizards
Non Combat Move - Elves
1 hobbits moved from Lorien to Drimrill Dale
2 hobbitss and 1 wizard moved from Lorien to Celebran
Place Units - Elves
4 hobbitss placed in Lorien
1 griffin and 2 wizards placed in Rivendell
Turning on Edit Mode
EDIT: Adding units owned by Elves to Eregion: 6 hobbitss
EDIT: Removing units owned by Elves from Rivendell: 6 hobbitss
EDIT: Turning off Edit Mode
Turn Complete - Elves
Elves collect 25 PUs; end with 25 PUs total
Territory Summary for Elves :
Rivendell : 1 castle, 12 fortificationss, 1 griffin, 2 towers and 2 wizards
High Mirkwood : 1 castle, 2 fortificationss and 1 tower
Lorien : 1 castle, 4 hobbitss and 3 towers
Anduin East Bank : 1 flag
Gladden : 1 flag, 2 hunterss
Carrock : 1 flag
Drimrill Dale : 1 flag, 1 hobbits
Celebran : 1 flag, 2 hobbitss, 2 hunterss and 2 wizards
Eregion : 1 flag, 6 hobbitss and 2 wizards
Iron Hills : 1 ents, 1 hunters and 2 wizards
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 20 / 20
Mordor : 27 / 31
Rohan : 18 / 18
Goblins : 15 / 16
Elves : 25 / 25
Haradrim : 19 / 19
Gondor : 28 / 30
Rhun : 20 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 16 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 2 corsairss, 1 raft and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
3 oliphants moved from E. Osg. to W. Osg.
1 corsairs moved from E. Osg. to W. Osg.
1 spearInfantry moved from E. Osg. to W. Osg.
1 spearInfantry moved from E. Osg. to W. Osg.
1 spearInfantry moved from E. Osg. to W. Osg.
3 corsairss moved from E. Osg. to W. Osg.
3 spearInfantrys moved from S. Ithilien to E. Osg.
3 corsairss and 3 spearInfantrys moved from Debatable Land to S. Ithilien
1 oliphant moved from S. Gondor to S. Ithilien
1 corsairs and 1 oliphant moved from City of Corsairs to Umbar
1 oliphant moved from Umbar to Debatable Land
2 spearInfantrys moved from Umbar to Debatable Land
1 corsairs moved from Umbar to Debatable Land
1 spearInfantry moved from Umbar to Debatable Land
1 raft moved from Harad Sea Coast to Umbar Peninsula Coast
1 raft moved from Bay of Harad to Harad Sea Coast
Non Combat Move - Haradrim
Place Units - Haradrim
1 raft placed in Bay of Harad
2 corsairss and 3 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 2 rafts, 6 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
10 undeads moved from Paths of the Dead to Lamedon
1 heavyCavalry and 4 spearInfantrys moved from Lamedon to Lebennin
1 spearInfantry moved from Lebennin to Lossarnach
5 spearInfantrys, 4 towerGuards and 3 trebuches moved from Anorien to W. Osg.
5 heavyCavalrys moved from Minas Tirith to W. Osg.
1 towerGuard moved from Angren Bank to Enedwaith
Gondor take Enedwaith from Goblins
2 spearInfantrys moved from Angren Bank to Adorn
Combat - Gondor
Battle in W. Osg.
Gondor attack with 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 3 trebuches
Mordor defend with 1 castle, 2 orcss, 5 siegeTowers and 4 trollss; Haradrim defend with 4 corsairss, 3 oliphants and 3 spearInfantrys
Gondor roll dice for 5 heavyCavalrys, 5 spearInfantrys, 4 towerGuards and 3 trebuches in W. Osg., round 2 : 7/17 hits
Units damaged: 3 oliphants owned by the Haradrim
Mordor roll dice for 4 corsairss, 3 oliphants, 2 orcss, 5 siegeTowers, 3 spearInfantrys and 4 trollss in W. Osg., round 2 : 6/21 hits
1 towerGuard owned by the Gondor, 2 orcss owned by the Mordor, 5 spearInfantrys owned by the Gondor and 2 siegeTowers owned by the Mordor lost in W. Osg.
Gondor roll dice for 5 heavyCavalrys, 3 towerGuards and 3 trebuches in W. Osg., round 3 : 6/11 hits
Mordor roll dice for 4 corsairss, 3 oliphants, 3 siegeTowers, 3 spearInfantrys and 4 trollss in W. Osg., round 3 : 7/17 hits
3 corsairss owned by the Haradrim, 1 heavyCavalry owned by the Gondor, 3 trebuches owned by the Gondor, 3 towerGuards owned by the Gondor and 3 siegeTowers owned by the Mordor lost in W. Osg.
4 heavyCavalrys retreated to Anorien
Mordor win with 1 corsairs, 3 oliphants, 3 spearInfantrys and 4 trollss remaining. Battle score for attacker is -10
Casualties for Mordor: 2 orcss and 5 siegeTowers
Casualties for Haradrim: 3 corsairss
Casualties for Gondor: 1 heavyCavalry, 5 spearInfantrys, 4 towerGuards and 3 trebuches
Battle in Adorn
Gondor attack with 2 spearInfantrys
Neutral defend with 1 spearInfantry
Gondor roll dice for 2 spearInfantrys in Adorn, round 2 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in Adorn, round 3 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Adorn, round 3 : 0/1 hits
Gondor roll dice for 2 spearInfantrys in Adorn, round 4 : 0/2 hits
Neutral roll dice for 1 spearInfantry in Adorn, round 4 : 1/1 hits
1 spearInfantry owned by the Gondor lost in Adorn
1 spearInfantry retreated to Angren Bank
Neutral win with 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Gondor
1 towerGuard moved from Minas Tirith to Anorien
Place Units - Gondor
2 rafts placed in Anfalas Coast
6 spearInfantrys and 2 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 29 PUs; end with 29 PUs total
3 units repaired.
Territory Summary for Gondor :
Minas Tirith : 1 castle, 7 fortificationss, 6 spearInfantrys, 4 towers and 2 towerGuards
Anorien : 4 heavyCavalrys and 1 towerGuard
Lossarnach : 1 spearInfantry
Lebennin : 1 heavyCavalry and 4 spearInfantrys
Tolfolas : 1 spearInfantry
Lamedon : 10 undeads
Anfalas : 1 castle, 3 fortificationss and 2 spearInfantrys
Andrast : 1 castle, 4 fortificationss and 2 spearInfantrys
Druwaith Laur : 1 flag
Angren Bank : 1 flag, 1 spearInfantry
Enedwaith : 1 flag, 1 towerGuard
Gilrain : 2 caravels and 8 galleons
Anfalas Coast : 2 rafts
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 20 / 20
Mordor : 27 / 31
Rohan : 18 / 18
Goblins : 14 / 16
Elves : 25 / 25
Haradrim : 19 / 19
Gondor : 29 / 29
Rhun : 20 / 24
Dale : 7 / 7
Khand : 10 / 10
Dwarves : 16 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 3 chariotArcherss and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
Rhun loses 0 PUs for violating N. Brown Landss neutrality.
1 spearInfantry moved from Celduin to E. Mirkwood
Rhun take E. Mirkwood from Elves
1 spearInfantry moved from Rhovanion to Celduin
3 chariotArcherss moved from Rhovanion to Rhun
2 warChariots moved from E. Rhovanion to Rhun
1 spearInfantry moved from E. Rhovanion to Rhun
Combat - Rhun
Non Combat Move - Rhun
Place Units - Rhun
3 chariotArcherss and 3 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 21 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 1 archers and 1 lightCavalry; Remaining resources: 0 PUs;
Combat Move - Dale
5 archerss, 1 heavyCavalry and 7 spearInfantrys moved from N. Dale to S. Dale
1 heavyCavalry moved from Lake Town to S. Dale
1 archers and 1 trebuche moved from Lake Town to N. Dale
Combat - Dale
Battle in S. Dale
Dale attack with 5 archerss, 2 heavyCavalrys and 7 spearInfantrys
Rhun defend with 1 spearInfantry
Dale roll dice for 5 archerss, 2 heavyCavalrys and 7 spearInfantrys in S. Dale, round 2 : 3/14 hits
Rhun roll dice for 1 spearInfantry in S. Dale, round 2 : 0/1 hits
1 spearInfantry owned by the Rhun lost in S. Dale
Dale win, taking S. Dale from Rhun with 5 archerss, 2 heavyCavalrys and 7 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Dale
Place Units - Dale
1 archers and 1 lightCavalry placed in Lake Town
Turn Complete - Dale
Dale collect 9 PUs; end with 9 PUs total
Territory Summary for Dale :
S. Dale : 5 archerss, 2 heavyCavalrys and 7 spearInfantrys
N. Dale : 1 archers and 1 trebuche
Lake Town : 1 archers, 1 castle, 4 fortificationss and 1 lightCavalry
Production/PUs Summary :
Saruman : 13 / 13
Freefolk : 20 / 20
Mordor : 27 / 31
Rohan : 18 / 18
Goblins : 14 / 16
Elves : 24 / 25
Haradrim : 19 / 19
Gondor : 29 / 29
Rhun : 19 / 21
Dale : 9 / 9
Khand : 10 / 10
Dwarves : 16 / 14
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
4 raiderss moved from S. Ithilien to E. Osg.
3 raiderss moved from Harad Road to S. Ithilien
2 xbowInfantrys moved from Harad Road to S. Ithilien
2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road
2 warWolvess moved from Harad Road to S. Ithilien
1 warWolves moved from E. Osg. to Lossarnach
1 raiderCavalry moved from E. Osg. to Lossarnach
1 raiderCavalry moved from E. Osg. to Lossarnach
Combat - Khand
Battle in Lossarnach
Khand attack with 2 raiderCavalrys and 1 warWolves
Gondor defend with 1 spearInfantry
Khand win, taking Lossarnach from Gondor with 2 raiderCavalrys and 1 warWolves remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantry
Non Combat Move - Khand
Place Units - Khand
2 warWolvess and 1 xbowInfantry placed in Khand
Turn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total