Entek Good -vs- dawgoneit Evil


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Khand
                Khand buy 3 raiderCavalrys; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 xbowInfantry moved from S. Brown Lands to N. Brown Lands
                2 raiderss and 2 xbowInfantrys moved from Dagorlad to S. Brown Lands
                1 raiders and 1 xbowInfantry moved from Dagorlad to S. Brown Lands
                1 xbowInfantry moved from N. Ithilien to Dagorlad
                1 xbowInfantry moved from S. Ithilien to N. Ithilien
                2 warWolvess moved from W. Osg. to Lebennin
                4 warWolvess moved from S. Ithilien to W. Osg.
                3 raiderCavalrys moved from Khand to E. Osg.

    Combat - Khand
                Battle in N. Brown Lands
                    Khand attack with 1 xbowInfantry
                    Elves defend with 1 hunters
                    Khand win, taking N. Brown Lands from Elves with 1 xbowInfantry remaining. Battle score for attacker is 4
                    Casualties for Elves: 1 hunters

    Non Combat Move - Khand

    Place Units - Khand
                3 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 15 PUs; end with 15 PUs total

    triplea_38075_Kha9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9

    Purchase Units - Dwarves
                Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves

    Combat - Dwarves

    Non Combat Move - Dwarves
                2 berzerkerss moved from Iron Hills to N. Rhun
                1 phalanx moved from Iron Hills to N. Rhun

    Place Units - Dwarves
                4 axeInfantrys placed in Iron Hills

    Turn Complete - Dwarves
                Dwarves collect 16 PUs; end with 16 PUs total

    Territory Summary for Dwarves :

    N. Rhun : 8 axeInfantrys, 2 berzerkerss, 2 cannons, 1 phalanx and 2 zepplins
        Lonely Mtn. : 1 castle and 6 fortificationss
        Withered Heath : 1 flag
        Iron Hills : 4 axeInfantrys and 1 castle

    Production/PUs Summary :

    Saruman : 10 / 16
        Freefolk : 25 / 25
        Mordor : 27 / 31
        Rohan : 14 / 18
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 37 / 37
        Gondor : 10 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Dwa9.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Saruman
                Saruman buy 4 orcss and 1 raiders; Remaining resources: 0 PUs;

    Place Units - Saruman
                4 orcss and 1 raiders placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total

    triplea_38075_Sar10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Freefolk
                Freefolk buy 1 catapult, 8 hobbitss and 1 lightCavalry; Remaining resources: 1 PUs;

    Combat Move - Freefolk

    Combat - Freefolk

    Non Combat Move - Freefolk
                3 hobbitss and 1 spearInfantry moved from Cardolan to Eregion
                2 archerss, 2 hobbitss and 1 spearInfantry moved from S. Downs to Cardolan
                2 hobbitss moved from Tharbad to Eregion
                3 hobbitss moved from Bree to S. Downs
                1 spearInfantry moved from Shire to S. Downs
                2 hobbitss moved from Hobbiton to Shire
                2 lightCavalrys moved from Fornost to S. Downs
                2 hobbitss moved from N. Caves to Drimrill Dale
                2 lightCavalrys moved from Westfold to Helms Deep
                1 spearInfantry moved from Westfold to Helms Deep

    Place Units - Freefolk
                1 catapult and 1 lightCavalry placed in N. Caves
                2 hobbitss placed in Tharbad
                3 hobbitss placed in Bree
                2 hobbitss placed in Hobbiton
                1 hobbits placed in Fornost

    Turn Complete - Freefolk
                Freefolk collect 25 PUs; end with 26 PUs total

    Territory Summary for Freefolk :

    Helms Deep : 2 lightCavalrys and 1 spearInfantry
        Westfold : 1 hobbits
        N. Caves : 1 flag, 1 castle, 1 catapult and 1 lightCavalry
        Drimrill Dale : 1 archers, 2 hobbitss and 1 spearInfantry
        Adorn : 1 flag
        S. Dunland : 1 flag, 1 archers, 3 hobbitss and 6 spearInfantrys
        N. Dunland : 1 flag
        N. Enedwaith : 1 flag
        Eregion : 8 archerss, 2 catapults, 16 hobbitss, 2 lightCavalrys and 7 spearInfantrys
        Tharbad : 1 flag, 1 castle and 2 hobbitss
        Minhiriath : 1 flag
        Cardolan : 1 flag, 2 archerss, 2 hobbitss and 1 spearInfantry
        E. Arnor : 1 flag
        Fornost : 1 castle and 1 hobbits
        Bree : 1 castle, 2 fortificationss and 3 hobbitss
        S. Downs : 3 hobbitss, 2 lightCavalrys and 1 spearInfantry
        Shire : 2 hobbitss
        Hobbiton : 1 castle and 2 hobbitss

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 27 / 31
        Rohan : 14 / 18
        Goblins : 8 / 9
        Elves : 30 / 30
        Haradrim : 37 / 37
        Gondor : 10 / 0
        Rhun : 13 / 13
        Dale : 14 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Fre10.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Mordor
                Mordor buy 7 orcss, 1 siegeTower and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 trolls moved from S. Mirkwood to Gladden
                      Mordor take Gladden from Elves
                1 orcs, 3 siegeTowers and 2 trollss moved from Rhovanion to Celduin
                1 trolls moved from Gladden to W. Mirkwood
                1 siegeTower moved from S. Mirkwood to W. Mirkwood
                2 nazguls moved from S. Brown Lands to Celduin
                1 orcs moved from E. Rhovanion to Rhun
                4 orcss moved from S. Rhovanion to Rhovanion
                1 trolls moved from Dol Goldur to W. Mirkwood
                1 siegeTower moved from Dol Goldur to S. Mirkwood
                2 orcss moved from Dol Goldur to S. Mirkwood
                2 siegeTowers moved from Dagorlad to S. Rhovanion
                5 orcss moved from Dagorlad to S. Rhovanion
                3 orcss moved from N. Ithilien to Dagorlad
                1 orcs moved from Udun to Dagorlad
                4 orcss moved from Minas Morgul to N. Ithilien

    Combat - Mordor
                Battle in W. Mirkwood
                    Mordor attack with 1 siegeTower and 2 trollss
                    Elves defend with 1 wizard
                    Mordor win, taking W. Mirkwood from Elves with 2 trollss remaining. Battle score for attacker is 4
                    Casualties for Mordor: 1 siegeTower
                    Casualties for Elves: 1 wizard
                Battle in Celduin
                    Mordor attack with 2 nazguls, 1 orcs, 3 siegeTowers and 2 trollss
                    Dale defend with 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win, taking Celduin from Dale with 2 nazguls, 1 orcs, 3 siegeTowers and 2 trollss remaining. Battle score for attacker is 21
                    Casualties for Dale: 2 heavyCavalrys, 2 lightCavalrys and 1 spearInfantry

    Non Combat Move - Mordor
                2 nazguls moved from Celduin to Rhun

    Place Units - Mordor
                2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
                1 orcs placed in Udun
                4 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 31 PUs; end with 31 PUs total
                1 unit repaired.

    triplea_38075_Mor10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Place Units - Rohan
                6 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 14 PUs; end with 14 PUs total

    Territory Summary for Rohan :

    E. Emnet : 1 heavyCavalry
        Helms Deep : 1 castle, 6 fortificationss, 8 spearInfantrys and 1 tower

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 31 / 31
        Rohan : 14 / 14
        Goblins : 8 / 9
        Elves : 28 / 30
        Haradrim : 37 / 37
        Gondor : 10 / 0
        Rhun : 13 / 13
        Dale : 12 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Roh10.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Goblins
                Goblins buy 4 shooterss; Remaining resources: 1 PUs;

    Combat Move - Goblins

    Combat - Goblins

    Place Units - Goblins
                4 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 8 PUs; end with 9 PUs total

    triplea_38075_Gob10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Elves
                Elves buy 11 hobbitss and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from High Mirkwood to Carrock
                2 hobbitss moved from High Mirkwood to N. Mirkwood
                3 hunterss moved from High Mirkwood to W. Mirkwood

    Combat - Elves
                Battle in W. Mirkwood
                    Elves attack with 3 hunterss
                    Mordor defend with 2 trollss
                        Elves roll dice for 3 hunterss in W. Mirkwood, round 2 :  2/3 hits
                        Mordor roll dice for 2 trollss in W. Mirkwood, round 2 :  1/2 hits
                        1 hunters owned by the Elves and 2 trollss owned by the Mordor lost in W. Mirkwood
                    Elves win, taking W. Mirkwood from Mordor with 2 hunterss remaining. Battle score for attacker is 8
                    Casualties for Mordor: 2 trollss
                    Casualties for Elves: 1 hunters

    Non Combat Move - Elves
                6 hobbitss moved from Rivendell to Eregion
                4 hobbitss moved from Lorien to Celebran
                1 wizard moved from Wold to Helms Deep
                2 hunterss moved from Fangorn to Helms Deep
                1 hobbits moved from Celebran to Wold
                2 hobbitss moved from S. Caves to Celebran

    Place Units - Elves
                2 hobbitss placed in S. Caves
                4 hobbitss placed in Lorien
                5 hobbitss and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 29 PUs; end with 29 PUs total

    Territory Summary for Elves :

    Rivendell : 1 castle, 12 fortificationss, 5 hobbitss, 2 hunterss and 2 towers
        High Mirkwood : 1 castle, 2 fortificationss and 1 tower
        N. Mirkwood : 2 hobbitss
        W. Mirkwood : 2 hunterss
        Lorien : 1 castle, 4 hobbitss and 2 towers
        Fangorn : 1 hobbits
        Helms Deep : 2 hunterss and 1 wizard
        S. Caves : 1 flag, 1 castle and 2 hobbitss
        Anduin East Bank : 1 flag
        Carrock : 1 flag, 1 hobbits
        Anduin West Bank : 1 flag
        Drimrill Dale : 1 flag
        Celebran : 1 flag, 6 hobbitss
        Wold : 1 hobbits
        Eregion : 1 flag, 6 hobbitss

    Production/PUs Summary :

    Saruman : 10 / 10
        Freefolk : 25 / 26
        Mordor : 30 / 31
        Rohan : 14 / 14
        Goblins : 8 / 9
        Elves : 29 / 29
        Haradrim : 37 / 37
        Gondor : 10 / 0
        Rhun : 13 / 13
        Dale : 12 / 14
        Khand : 15 / 15
        Dwarves : 16 / 16

    triplea_38075_Elv10.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs, 1 oliphant and 7 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                11 corsairss, 6 oliphants and 11 spearInfantrys moved from Eastfold to Helms Deep
                2 corsairss and 2 spearInfantrys moved from Anorien to E. Emnet
                1 caravel moved from N. E. Central Sea Zone to N. W. Central Sea Zone
                1 caravel moved from N. E. Central Sea Zone to N. W. Central Sea Zone
                1 caravel and 1 spearInfantry moved from N. E. Central Sea Zone to Lefnui
                1 caravel and 1 spearInfantry moved from N. E. Central Sea Zone to Lefnui
                1 caravel and 1 corsairs moved from N. E. Central Sea Zone to Lefnui
                8 galleons moved from N. E. Central Sea Zone to N. W. Central Sea Zone
                1 corsairs and 2 spearInfantrys moved from Lefnui to Pinnath Gelin
                      Haradrim take Pinnath Gelin from Gondor

    Combat - Haradrim
                Battle in Helms Deep
                    Haradrim attack with 11 corsairss, 6 oliphants and 11 spearInfantrys
                    Elves defend with 2 hunterss and 1 wizard; Freefolk defend with 2 lightCavalrys and 1 spearInfantry; Rohan defend with 1 castle, 6 fortificationss, 8 spearInfantrys and 1 tower
                    Units damaged: 6 oliphants owned by the Haradrim
                    Haradrim captures 14PUs while taking Rohan capital
                    Haradrim win, taking Helms Deep from Rohan with 11 corsairss, 6 oliphants and 7 spearInfantrys remaining. Battle score for attacker is 56
                    Casualties for Elves: 2 hunterss and 1 wizard
                    Casualties for Freefolk: 2 lightCavalrys and 1 spearInfantry
                    Casualties for Haradrim: 4 spearInfantrys
                    Casualties for Rohan: 6 fortificationss, 8 spearInfantrys and 1 tower
                Battle in E. Emnet
                    Haradrim attack with 2 corsairss and 2 spearInfantrys
                    Rohan defend with 1 heavyCavalry
                    Haradrim win, taking E. Emnet from Rohan with 2 corsairss and 2 spearInfantrys remaining. Battle score for attacker is 5
                    Casualties for Rohan: 1 heavyCavalry
                Battle in N. W. Central Sea Zone
                    Haradrim attack with 2 caravels and 8 galleons
                    Gondor defend with 3 galleons
                    Haradrim win with 2 caravels and 8 galleons remaining. Battle score for attacker is 24
                    Casualties for Gondor: 3 galleons

    Non Combat Move - Haradrim
                8 spearInfantrys moved from Anorien to Eastfold
                3 corsairss and 7 spearInfantrys moved from Minas Tirith to Anorien

    Place Units - Haradrim
                1 corsairs, 1 oliphant and 2 spearInfantrys placed in Eastfold
                5 spearInfantrys placed in Minas Tirith

    Turn Complete - Haradrim
                Haradrim collect 49 PUs; end with 63 PUs total
                6 units repaired.

    triplea_38075_Har10.tsvg

  • '20 '19 '18 '17 '16

    I think I’m ready to call this one.  GG

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