Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
16L G40b majikforce vs variance (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 99 Sea Zone
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantry
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 2 fighters and 1 submarine
British defend with 2 cruisers and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 2 cruisers and 1 transport
Casualties for Italians: 1 cruiser, 1 fighter and 1 submarineNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Libya to Tobruk
1 artillery moved from Libya to Tobruk
1 bomber moved from 99 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Romania
1 artillery moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
Italians collect 13 PUs (1 lost to blockades); end with 15 PUs total -
gotta get used to the new NO’s :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom -
Intercept?
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Bump
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no intercept.
(sorry, busy times lately)
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No worries man. I would never claim a victory due to bumping. Just a friendly reminder (for myself as well). I totally understand the busy sickness. Between the wife, kids, work, I marvel that I have time to play at all!
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work work work work work work work
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1st 3 dice strat bombers
4th die tac at harbor
5th 6th dice on the tacs at the air base -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 bomber moved from Western Germany to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
3 tactical_bombers moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,1 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in United Kingdom rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: airfield = 4, harbour = 1, factory_major = 17
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
1 artillery and 3 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour and 3 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
5 infantry moved from Bulgaria to Romania
2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
3 submarines placed in 113 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
5 infantry moved from Novgorod to Belarus
2 artilleries and 5 infantry moved from Bryansk to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
9 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 7 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 3 fighters and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 11 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 mech_infantry moved from Chahar to Manchuria
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 2x airfield, 8x factory_major; Remaining resources: 21 PUs;
British buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Removing units owned by Italians from 92 Sea Zone: 1 transport
EDIT: Adding units owned by British to British Guiana: 1 bomber
EDIT: Turning off Edit Mode
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 artilleries and 1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian SudanCombat - Italians
Battle in Crete
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Crete from Neutral_Allies, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 fighter
British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 31
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Italians: 2 destroyers and 1 fighterNon Combat Move - Italians
1 armour moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from British Somaliland to Ethiopia
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 armour moved from Romania to Slovakia Hungary
3 infantry moved from Northern Italy to FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 113 Sea Zone to 126 Sea Zone
1 submarine moved from 106 Sea Zone to 121 Sea Zone
2 fighters moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
3 aaGuns, 5 armour and 13 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
3 aaGuns, 2 fighters, 1 infantry and 3 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
10 mech_infantrys placed in Germany
1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 armour moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
1 aaGun, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Novgorod to Belarus
9 infantry moved from Bryansk to Belarus
1 aaGun and 2 infantry moved from Ukraine to BryanskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 artilleries moved from Yunnan to Shan State
1 infantry moved from Siam to Shan State
3 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Chahar
3 infantry moved from Manchuria to Korea
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to 42 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 carrier moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total