16L G40b majikforce vs variance (allies)

  • '22 '16

    Scramble?  And OOL if i hit.

  • '17 '16 '15 '14 '12

    Got an error when opening that file for some reason.  But scramble the fighters and save the destroyer for last

  • '22 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bulgaria to Greece
                      Italians take Greece from Americans
                1 armour moved from Greece to Bulgaria
                2 fighters moved from Southern Italy to 110 Sea Zone

    Combat - Italians
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer and 3 fighters
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -10
                    Casualties for British: 1 fighter
                    Casualties for Italians: 2 fighters
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,5,1,4,1,3,5,3,1,1
                Italians collect 4 PUs (12 lost to blockades); end with 5 PUs total

    triplea_38068_Ita14.tsvg

  • '22 '16

    I got the error as well when I tried to open it.  I think other people are having issues as well. I still posted the turn so see if you can open it.  Otherwise I saved the file and emailed it to you: vancedice@gmail.com  Just email me back ANZAC and FRANCE to: majikforce@yahoo.com

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_38068_Fre14.tsvg

  • '22 '16

    Sending you Germany 15.  Need scramble orders.

  • '17 '16 '15 '14 '12

    no scramble

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
                1 artillery moved from Shantung to Jehol
                1 fighter moved from Kiangsu to Jehol
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Kiangsi
                4 fighters moved from Kiangsu to Japan
                1 fighter moved from Kiangsu to Korea

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 marine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Korea
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 marine
                    Japanese win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 marine
                Battle in Kiangsi
                    Japanese attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Amur
                1 fighter moved from Jehol to Kiangsu
                1 fighter moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,5,2,1,2,3,5,4,5,1,1,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,5,1,1,1,3,2,6,1,4,3,2,6,1,4,3,6,2,4,6,3,5,4,3,1,2,3,6,1,3
                Japanese collect 9 PUs (15 lost to blockades); end with 10 PUs total

    triplea_38068_Jap15.tsvg

  • '22 '16

    Downloads from the forum are working again.  I believe that is game, I dont see how you can take back any VC’s on the europe board.  Good game!  Totally pulled that one out of my butt.  You dominated me in the pacific, and I was real worried for Egypt after I took out Russia and lost so many air force units.  I like the BM except for those pesky Chinese spawning all over the place.  Japan should get a bonus for owning all of China or dont have a unit spawn but the territory still converts.  Fun Game!

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