Sub submerge.
No scramble.
16L G40b majikforce vs variance (allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
3 armour moved from Bulgaria to Greece
2 mech_infantrys moved from Bulgaria to Greece
2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
1 mech_infantry moved from Bulgaria to Greece
2 infantry moved from France to Northern Italy
1 artillery moved from France to Northern Italy
1 infantry moved from France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Greece
Italians attack with 3 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery, 5 infantry and 2 marines
Italians win, taking Greece from British with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 5 infantry and 2 marines
Casualties for Italians: 2 armour, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery, 5 infantry and 1 marine moved from France to Northern ItalyPlace Units - Italians
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,2,6,3,4,3,3,2,4,3,2
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to 93 Sea Zone
1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 armour moved from Yenisey to Buryatia
Germans take Yakut S.S.R. from Russians
2 armour moved from Kazakhstan to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
1 bomber moved from Caucasus to Albania
4 fighters moved from Southern Italy to Sicily
1 bomber moved from Western Germany to Sicily
1 armour moved from Sikang to Hopei
Germans take Hopei from Chinese
1 armour moved from Kansu to ShensiCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 submarine and 1 transport
1 submarine owned by the British Submerged
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Sicily
Germans attack with 1 bomber and 4 fighters
British defend with 2 artilleries and 2 infantry; Americans defend with 1 infantry
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Germans attack with 1 bomber
British defend with 1 marine
Germans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Battle in Yugoslavia
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry and 1 marine
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry and 1 marine
Battle in Eastern Persia
Germans attack with 2 armour and 1 tactical_bomber
British defend with 3 mech_infantrys
British win with no units remaining. Battle score for attacker is -11
Casualties for Germans: 2 armour and 1 tactical_bomber
Casualties for British: 3 mech_infantrysNon Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
1 tactical_bomber moved from 99 Sea Zone to Caucasus
1 bomber moved from Albania to Caucasus
1 bomber moved from Yugoslavia to Caucasus
3 fighters moved from Sicily to Southern Italy
1 bomber moved from Sicily to Western Germany
1 fighter moved from 93 Sea Zone to Northern Italy
1 aaGun moved from France to Northern Italy
13 infantry moved from Western Germany to Northern Italy
1 marine moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 113 Sea Zone to Western Germany
1 submarine moved from 111 Sea Zone to 123 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
3 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Ukraine
10 infantry placed in Western Germany
Germans undo move 4.
1 fighter and 9 infantry placed in Western Germany
1 bomber and 1 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 71 PUs (3 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 21 Sea Zone
4 fighters moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 armour moved from Kiangsu to Anhwe
1 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Suiyuyan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 bomber
Americans defend with 1 armour
Chinese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomberNon Combat Move - Japanese
1 fighter moved from Kiangsi to Kiangsu
1 tactical_bomber moved from 43 Sea Zone to Philippines
2 battleships and 4 carriers moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
4 fighters moved from 22 Sea Zone to 6 Sea Zone
3 fighters moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Suiyuyan to ChaharPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 1 fighter placed in Japan
1 armour, 1 artillery and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total -
Japan is winding down :| Can Germany hold on against the economic might of the allies? The race to Egypt is on!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 3 mech_infantrys and 6 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Marianas to 22 Sea Zone
1 destroyer and 1 fighter moved from 17 Sea Zone to 22 Sea Zone
1 fighter moved from 17 Sea Zone to 21 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 fighter moved from Yunnan to Anhwe
1 fighter moved from French Indo China to Kiangsi
1 armour moved from Kweichow to Anhwe
1 armour moved from Hunan to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Sardinia to 95 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
4 bombers moved from Tunisia to Greece
1 destroyer and 4 fighters moved from 95 Sea Zone to 97 Sea Zone -
Japan is winding down :| Can Germany hold on against the economic might of the allies? The race to Egypt is on!
Yep, but don’t forget you need London too if I get Tokyo….
scramble z97?
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No scramble. Thanks for the heads up on that rule! Don’t think its gonna last that long though.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 52 PUs;
British buy 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 infantry moved from Kweichow to HopeiCombat - British
Battle in Hopei
British attack with 1 fighter and 1 infantry
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hopei to 19 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 artillery and 2 infantry moved from Yunnan to Kweichow
4 infantry moved from French Indo China to Yunnan
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from Egypt to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 mech_infantrys moved from India to Eastern Persia
1 bomber moved from Iraq to Egypt
7 mech_infantrys moved from Northwest Persia to Syria
2 armour moved from Iraq to Syria
1 bomber moved from Egypt to Syria
1 armour moved from Egypt to Syria
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 carrier and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to MoroccoPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to TurkmenistanCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Italians win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
2 armour moved from Southern Italy to Greater Southern Germany
6 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 marine moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,4,5,3,4,1,1,1,3,4,3,3,3,2
Italians collect 4 PUs (9 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 fighter moved from 91 Sea Zone to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter, 5 infantry, 9 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
3 mech_infantrys moved from Kazakhstan to Eastern Persia
2 bombers moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 bomber moved from Russia to Eastern Persia
3 fighters moved from Southern Italy to Greece
1 bomber moved from Western Germany to GreeceCombat - Germans
Battle in Greece
Germans attack with 1 bomber and 3 fighters
Americans defend with 1 infantry
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 3 bombers, 3 mech_infantrys and 1 tactical_bomber
British defend with 6 mech_infantrys
retreated to Eastern Persia
British win with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 mech_infantrysNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Eastern Persia to Caucasus
3 mech_infantrys moved from Caucasus to Turkmenistan
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
2 aaGuns moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Russia to Samara
1 armour moved from Buryatia to Manchuria
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Western Germany
1 aaGun moved from Northern Italy to Yugoslavia
10 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Western Germany
2 artilleries and 2 infantry moved from Southern France to France
2 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern GermanyPlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
Germans undo move 3.
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 armour, 2 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
2 armour and 5 mech_infantrys placed in Western Germany
2 infantry placed in France
Germans undo move 6.
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 71 PUs (4 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
Dice suck sometimes!! :| I give Japan a go tomorrow sometime. Too late and I’m exhausted. Have a good weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Anhwe
1 tactical_bomber moved from Philippines to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
1 infantry moved from Suiyuyan to Chahar
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
4 fighters moved from 6 Sea Zone to Anhwe
1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsi
2 fighters moved from 6 Sea Zone to KiangsiCombat - Japanese
Battle in Kwangtung
Battle in Anhwe
Japanese attack with 1 artillery and 4 fighters
Americans defend with 1 armour
Japanese win, taking Kwangtung from UK_Pacific with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 armour
Battle in Kiangsi
Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 armour
Japanese win, taking Kiangsi from Chinese with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 armour
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to Japan
4 fighters moved from Anhwe to Kiangsu
5 fighters moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
2 battleships, 4 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,5,3,4,3,3,4,4,1,5,1,5,6,4,2,2,5,1,3,6,6,3,5,5,2,6,5,1,6,2,4,2,4,3
Japanese collect 26 PUs (10 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Germans
3 armour, 1 bomber and 7 mech_infantrys moved from Syria to Iraq
2 artilleries, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 97 Sea Zone to Iraq
1 destroyer moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to 123 Sea ZoneCombat - British
Battle in 123 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 11 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 3 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 20 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 artillery and 3 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Hunan
1 fighter moved from 20 Sea Zone to Hunan
2 mech_infantrys moved from Eastern Persia to Iraq
5 mech_infantrys moved from India to Eastern Persia
1 bomber and 2 fighters moved from Iraq to Trans-Jordan
3 transports moved from 97 Sea Zone to 98 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Morocco to 98 Sea Zone
1 armour and 3 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 carrier, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from 123 Sea Zone to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 fighters placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from BritishCombat - Italians
Non Combat Move - Italians
1 armour moved from Turkmenistan to Caucasus
2 armour moved from Greater Southern Germany to Bulgaria
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 armour placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,6,3,3,6,5,2,4,2,3,1,2
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
9 fighters moved from Kiangsu to 6 Sea Zone
1 tactical_bomber moved from Kiangsu to 6 Sea Zone
3 fighters moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 12 fighters and 1 tactical_bomber
British defend with 1 battleship; Americans defend with 3 carriers, 3 submarines and 6 tactical_bombers
3 submarines owned by the Americans Submerged -
6 hits in sz 6 where do you want them?
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sink battleship and 4 planes