Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L G40 Balanced Mod 2.0 Cyanight (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Kweichow
1 infantry moved from Kweichow to Hopei
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
2 fighters moved from Kwangsi to India
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
3 carriers moved from 36 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Java to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to 55 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 airfield, 1 harbour and 2 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 fighters moved from India to Shan State
1 armour moved from Burma to Shan State
2 bombers moved from 55 Sea Zone to Java
6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
3 armour placed in Shantung
1 fighter placed in Japan
1 harbour placed in JavaTurn Complete - Japanese
Japanese collect 69 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 carriers moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Sicily
Battle in Sardinia
Battle in Marshall Islands
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking Sicily from Italians, taking Sardinia from Italians, taking Marshall Islands from Japanese with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to New South Wales
1 tactical_bomber moved from 55 Sea Zone to New South Wales
2 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
1 carrier and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Gibraltar to Egypt
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 8 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 artillery, 4 fighters and 2 infantry placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 carriers moved from 92 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
4 fighters moved from 92 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from West India to India
1 fighter moved from West India to India
1 infantry moved from West India to IndiaCombat - British
Battle in 98 Sea Zone
British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in India
British attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 fighter and 3 infantry
Battle in CyprusNon Combat Move - British
4 fighters moved from 98 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
3 aaGuns, 14 infantry and 4 mech_infantrys moved from West India to Eastern Persia
4 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
2 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Kazakhstan
1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 armour moved from Yugoslavia to Southern Italy
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 infantry
British defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Belarus to BryanskPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery, 3 fighters, 2 infantry and 3 mech_infantrys moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to 95 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
4 fighters moved from Belarus to Russia
2 fighters moved from Novgorod to Russia
2 bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Archangel to Bryansk
9 armour, 7 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Bryansk
3 artilleries moved from Novgorod to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians -
Intercept in Moscow? I’m attacking with 6 ftrs and 3 bombers, you’ve got 4 ftrs to send up.
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No intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
4 fighters moved from Belarus to Russia
2 fighters moved from Novgorod to Russia
2 bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Archangel to Bryansk
9 armour, 7 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Bryansk
3 artilleries moved from Novgorod to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 2 bombers, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Ukraine to Eastern Poland
2 bombers moved from Ukraine to Southern Italy
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
1 artillery moved from France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to France: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6,6,1,3,6,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
4 fighters moved from Belarus to Russia
2 fighters moved from Novgorod to Russia
2 bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Novgorod to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Archangel to Bryansk
9 armour, 7 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Eastern Poland to Western Ukraine
8 armour moved from Eastern Poland to Bryansk
3 artilleries moved from Novgorod to Belarus
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Ukraine
Germans attack with 2 bombers, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Ukraine to Eastern Poland
2 bombers moved from Ukraine to Southern Italy
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Russia to Bryansk
5 fighters moved from Russia to Bryansk
1 artillery moved from France to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
2 armour and 8 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to France: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6,6,1,3,6,5,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 32 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from 47 Sea Zone to New Britain
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Kwangsi to Shensi
1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Kwangsi to Suiyuyan
1 fighter moved from Kwangsi to Suiyuyan
1 infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 armour moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Hopei to SuiyuyanCombat - Japanese
Battle in 32 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Solomon Islands
Battle in New Britain
Battle in Suiyuyan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry; Russians defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Shensi to Yunnan
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Kweichow
3 armour moved from Shantung to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery and 3 infantry moved from Burma to India
1 armour moved from Shan State to India
1 infantry moved from Kwangsi to Hunan
2 fighters moved from Shan State to Kwangsi
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 carrier moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Kwangsi to Caroline Islands
2 submarines moved from 36 Sea Zone to 33 Sea Zone
6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from Java to 42 Sea Zone
3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Java to Caroline Islands
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 fighters placed in Japan
3 transports placed in 39 Sea Zone
1 carrier and 2 destroyers placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
2 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in Crete
Battle in West India
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Crete from Italians, taking West India from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 mech_infantrys moved from Trans-Jordan to Persia
2 armour moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
2 armour moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 aaGun moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Persia
1 fighter moved from Union of South Africa to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
4 fighters moved from 99 Sea Zone to Russia
1 battleship, 2 carriers and 2 cruisers moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to Tobruk
2 fighters moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Iraq to PersiaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 armour moved from Southern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 armour moved from Southern Italy to Yugoslavia
1 fighter moved from 99 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern Italy to Yugoslavia
1 infantry moved from Western Ukraine to BryanskPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 47 Sea ZoneCombat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 cruiser
Japanese defend with 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to Urals
1 mech_infantry moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
6 fighters moved from Bryansk to Tambov
1 bomber moved from Novgorod to Urals
3 bombers moved from Novgorod to Vologda
1 bomber moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Urals to Novgorod
4 bombers moved from Vologda to Novgorod
6 fighters moved from Tambov to Novgorod
4 tactical_bombers moved from Eastern Poland to Novgorod
4 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Rostov to Bryansk
2 armour and 8 mech_infantrys moved from Western Germany to Poland
3 armour moved from Novgorod to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 bombers and 2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs





