16L G40 Balanced Mod 2.0 Cyanight (Allies) vs Shin Ji (Axis)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to India
                2 armour moved from Eastern Persia to India
                7 mech_infantrys moved from West India to India
                1 tactical_bomber moved from West India to India
                2 armour moved from West India to India
                14 infantry moved from West India to India
                4 fighters moved from Eastern Persia to India
                3 fighters moved from Persia to India
                1 fighter moved from 80 Sea Zone to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 8 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    British win, taking India from Japanese with 4 armour, 8 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun and 7 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                8 fighters moved from India to West India
                1 tactical_bomber moved from India to West India
                3 aaGuns and 2 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery moved from Persia to Northwest Persia
                5 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                7 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_38057_UK_8.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to India
                2 armour moved from Eastern Persia to India
                7 mech_infantrys moved from West India to India
                1 tactical_bomber moved from West India to India
                2 armour moved from West India to India
                14 infantry moved from West India to India
                4 fighters moved from Eastern Persia to India
                3 fighters moved from Persia to India
                1 fighter moved from 80 Sea Zone to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 8 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    British win, taking India from Japanese with 4 armour, 8 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun and 7 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                8 fighters moved from India to West India
                1 tactical_bomber moved from India to West India
                3 aaGuns and 2 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery moved from Persia to Northwest Persia
                5 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                7 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 infantry
                EDIT: Adding units owned by British to West India: 2 infantry
                EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    triplea_38057_UK_8.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 35 PUs;
                British buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to India
                2 armour moved from Eastern Persia to India
                7 mech_infantrys moved from West India to India
                1 tactical_bomber moved from West India to India
                2 armour moved from West India to India
                14 infantry moved from West India to India
                4 fighters moved from Eastern Persia to India
                3 fighters moved from Persia to India
                1 fighter moved from 80 Sea Zone to India

    Combat - British
                Battle in India
                    British attack with 4 armour, 8 fighters, 14 infantry, 8 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    British win, taking India from Japanese with 4 armour, 8 fighters, 12 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun and 7 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                8 fighters moved from India to West India
                1 tactical_bomber moved from India to West India
                3 aaGuns and 2 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery moved from Persia to Northwest Persia
                5 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 artillery and 1 infantry placed in United Kingdom
                1 infantry placed in United Kingdom
                7 infantry placed in United Kingdom
                1 artillery placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 2 infantry
                EDIT: Adding units owned by British to West India: 2 infantry
                EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                EDIT: Adding units owned by British to 79 Sea Zone: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 fighter
                EDIT: Adding units owned by British to Caucasus: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38057_UK_8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Bessarabia to Bryansk
                1 armour moved from Yugoslavia to Bessarabia

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38057_Ita8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                1 infantry moved from New South Wales to 62 Sea Zone
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 factory_minor
                EDIT: Removing units owned by Americans from New South Wales: 4 fighters and 2 infantry
                EDIT: Turning off Edit Mode
                1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New South Wales: 1 factory_minor
                EDIT: Removing units owned by Americans from New South Wales: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Queensland: 4 fighters, 2 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_38057_ANZ8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from West India to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_38057_Fre8.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 bomber and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 armour, 3 artilleries, 1 destroyer, 7 infantry, 3 mech_infantrys and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                6 bombers, 6 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                2 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                5 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Volgograd to Samara
                4 armour and 5 mech_infantrys moved from Volgograd to Caucasus

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 2 armour, 3 artilleries, 6 bombers, 6 fighters, 7 infantry, 3 mech_infantrys and 4 tactical_bombers
                    British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
                    Germans captures 39PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 6 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 3 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for British: 5 aaGuns, 2 artilleries, 17 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 4 armour and 5 mech_infantrys
                    British defend with 1 armour, 1 fighter and 2 mech_infantrys
                    Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour, 1 fighter and 2 mech_infantrys
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
                triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British

    Non Combat Move - Germans
                5 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                6 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                3 armour placed in Novgorod
                1 bomber and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 106 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 111 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 116 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 126 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 131 PUs

    triplea_38057_Ger9.tsvg

  • '14 Customizer

    Well done sir!  Good Game :)

  • '15

    Thanks!  This was really fun.  Hope to do it again sometime.

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