16L G40 Balanced Mod 2.0 Cyanight (Allies) vs Shin Ji (Axis)

  • '15

    Intercept in Moscow?  I’m attacking with 6 ftrs and 3 bombers, you’ve got 4 ftrs to send up.

  • '14 Customizer

    No intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                4 fighters moved from Belarus to Russia
                2 fighters moved from Novgorod to Russia
                2 bombers moved from Belarus to Ukraine
                2 tactical_bombers moved from Belarus to Ukraine
                2 tactical_bombers moved from Novgorod to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Belarus to Nenetsia
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Bryansk
                9 armour, 7 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                8 armour moved from Eastern Poland to Bryansk
                3 artilleries moved from Novgorod to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 9 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 tactical_bombers moved from Ukraine to Eastern Poland
                2 bombers moved from Ukraine to Southern Italy
                1 bomber moved from Russia to Novgorod
                2 bombers moved from Russia to Novgorod
                3 aaGuns moved from Belarus to Bryansk
                1 fighter moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 8 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to France: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6,6,1,3,6,5,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38057_Ger6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Novgorod to Russia
                4 fighters moved from Belarus to Russia
                2 fighters moved from Novgorod to Russia
                2 bombers moved from Belarus to Ukraine
                2 tactical_bombers moved from Belarus to Ukraine
                2 tactical_bombers moved from Novgorod to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Belarus to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Belarus to Nenetsia
                1 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Bryansk
                9 armour, 7 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                8 armour moved from Eastern Poland to Bryansk
                3 artilleries moved from Novgorod to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 mech_infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 9 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,7,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 tactical_bombers moved from Ukraine to Eastern Poland
                2 bombers moved from Ukraine to Southern Italy
                1 bomber moved from Russia to Novgorod
                2 bombers moved from Russia to Novgorod
                3 aaGuns moved from Belarus to Bryansk
                1 fighter moved from Russia to Bryansk
                5 fighters moved from Russia to Bryansk
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 8 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Germans to France: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1,6,6,6,1,3,6,5,1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 2 bombers
                EDIT: Turning off Edit Mode

    triplea_38057_Ger6.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese

    triplea_38057_Jap6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 32 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                6 fighters and 6 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 artillery moved from 47 Sea Zone to New Britain
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 49 Sea Zone
                1 artillery moved from 49 Sea Zone to Solomon Islands
                1 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter moved from Kwangsi to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to Suiyuyan
                1 infantry moved from Sikang to Shensi
                1 armour and 1 mech_infantry moved from Buryatia to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 armour moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Hopei to Suiyuyan

    Combat - Japanese
                Battle in 32 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 6 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Solomon Islands
                Battle in New Britain
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry; Russians defend with 1 infantry
                    Japanese win, taking Solomon Islands from ANZAC, taking New Britain from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 armour and 1 mech_infantry moved from Jehol to Kweichow
                3 armour moved from Shantung to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 3 infantry moved from Burma to India
                1 armour moved from Shan State to India
                1 infantry moved from Kwangsi to Hunan
                2 fighters moved from Shan State to Kwangsi
                1 transport moved from 36 Sea Zone to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from 32 Sea Zone to 33 Sea Zone
                2 fighters moved from Kwangsi to Caroline Islands
                2 submarines moved from 36 Sea Zone to 33 Sea Zone
                6 fighters and 6 tactical_bombers moved from 55 Sea Zone to 49 Sea Zone
                3 artilleries and 3 infantry moved from Java to 42 Sea Zone
                3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 42 Sea Zone to 49 Sea Zone
                3 artilleries and 3 infantry moved from 49 Sea Zone to Solomon Islands
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                2 bombers moved from Java to Caroline Islands
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                3 transports placed in 39 Sea Zone
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 75 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_38057_Jap6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_38057_Chi6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Crete
                2 infantry moved from Eastern Persia to West India
                1 infantry moved from Eastern Persia to West India

    Combat - British
                Battle in Crete
                Battle in West India
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Crete from Italians, taking West India from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Trans-Jordan to Persia
                2 armour moved from Trans-Jordan to Iraq
                2 armour moved from Egypt to Iraq
                2 armour moved from Iraq to Persia
                1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 aaGun moved from Eastern Persia to Persia
                2 aaGuns moved from Eastern Persia to Persia
                1 fighter moved from Union of South Africa to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                4 fighters moved from 99 Sea Zone to Russia
                1 battleship, 2 carriers and 2 cruisers moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Libya to Tobruk
                2 fighters moved from Gibraltar to 98 Sea Zone
                1 tactical_bomber moved from Iraq to Persia

    Place Units - British
                1 factory_minor placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 fighter and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_38057_UK_6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 armour moved from Southern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                1 armour moved from Southern Italy to Yugoslavia
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 mech_infantrys moved from Southern Italy to Yugoslavia
                1 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 18 PUs; end with 18 PUs total

    triplea_38057_Ita6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_38057_ANZ6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to Iraq

    Turn Complete - French

    triplea_38057_Fre6.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 infantry moved from Smolensk to Vologda
                1 armour and 1 mech_infantry moved from Nenetsia to Urals
                1 mech_infantry moved from Bryansk to Vologda
                1 infantry moved from Bryansk to Tambov
                6 fighters moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Urals
                3 bombers moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 4 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 6 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Urals
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Urals to Novgorod
                4 bombers moved from Vologda to Novgorod
                6 fighters moved from Tambov to Novgorod
                4 tactical_bombers moved from Eastern Poland to Novgorod
                4 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Belarus to Bryansk
                4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Rostov to Bryansk
                2 armour and 8 mech_infantrys moved from Western Germany to Poland
                3 armour moved from Novgorod to Bryansk

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                2 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
                Germans collect 56 PUs (2 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_38057_Ger7.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 37 PUs;
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                7 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Caucasus
                    Russians attack with 7 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Kazakhstan to Caucasus
                2 infantry moved from Tsinghai to Kazakhstan
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs

    triplea_38057_Rus7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 carriers, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                2 infantry moved from 31 Sea Zone to Wake Island
                1 submarine moved from 49 Sea Zone to 30 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 47 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 47 Sea Zone
                2 bombers moved from Caroline Islands to 47 Sea Zone
                2 fighters moved from Caroline Islands to 47 Sea Zone
                4 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Shantung to Hunan
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Central Mongolia to Anhwe
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking 54 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 47 Sea Zone
                    Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Wake Island

    Non Combat Move - Japanese
                4 artilleries and 4 infantry moved from Solomon Islands to 49 Sea Zone
                4 artilleries, 2 battleships, 6 carriers, 2 cruisers, 4 infantry and 4 transports moved from 49 Sea Zone to 31 Sea Zone
                3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
                1 carrier and 1 submarine moved from 33 Sea Zone to 31 Sea Zone
                3 fighters and 1 tactical_bomber moved from 47 Sea Zone to 31 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
                2 bombers moved from 47 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                4 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island
                1 fighter moved from 33 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Hopei to 6 Sea Zone
                1 carrier and 2 destroyers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Yunnan to India
                1 aaGun moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Japan
                1 fighter moved from Kwangsi to 6 Sea Zone

    Place Units - Japanese
                3 carriers and 1 transport placed in 6 Sea Zone
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 39 Sea Zone: 3 transports
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_38057_Jap7.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese

    triplea_38057_Ame7.tsvg

  • '14 Customizer

    OOL for seazone 31 (Wake)

    I got 2 sub hits and applied them to your BBs
    then I got 13 more hits

  • '15

    Didn’t think you’d go for that!  So far the dice seem to be inclined to reward the brave.

    I’ll go best defense, more or less.  Leave the Dst alive as long as you’ve got subs left, though.

    So these 13 will go as follows:

    kill 5 ACs, tilt the other 2, and kill the sub.

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

    triplea_38057_Ame7.tsvg

  • '14 Customizer

    3 sub hits

  • '15

    Yep.  Kill the last two tilted ACs and one of the Cruisers.

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