16L G40 Balanced Mod 2.0 Cyanight (Allies) vs Shin Ji (Axis)

  • '15

    Didn’t think you’d go for that!  So far the dice seem to be inclined to reward the brave.

    I’ll go best defense, more or less.  Leave the Dst alive as long as you’ve got subs left, though.

    So these 13 will go as follows:

    kill 5 ACs, tilt the other 2, and kill the sub.

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

    triplea_38057_Ame7.tsvg

  • '14 Customizer

    3 sub hits

  • '15

    Yep.  Kill the last two tilted ACs and one of the Cruisers.

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

    triplea_38057_Ame7.tsvg

  • '15

    Lose the cruiser and the tacs.

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

    triplea_38057_Ame7.tsvg

  • '15

    Lose a battleship.

    You ain’t gonna get my transports that easy!

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans

    triplea_38057_Ame7.tsvg

  • '15

    Lose two fighters.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
                3 fighters moved from Hawaiian Islands to 31 Sea Zone
                5 fighters moved from Western United States to 31 Sea Zone
                5 submarines moved from 10 Sea Zone to 31 Sea Zone
                1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 31 Sea Zone
                    Americans attack with 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 6 submarines
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 11 fighters and 5 submarines
                    Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 6 tactical_bombers and 5 transports
                    3 fighters owned by the Japanese forced to land in Wake Island

    Non Combat Move - Americans
                1 armour moved from Iraq to Eastern Persia
                1 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
                2 aaGuns and 4 infantry moved from French Equatorial Africa to 82 Sea Zone
                2 aaGuns, 4 infantry and 3 transports moved from 82 Sea Zone to 71 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Iraq
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_38057_Ame7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kazakhstan: 1 bomber
                EDIT: Adding units owned by Americans to Eastern Persia: 1 bomber
                EDIT: Turning off Edit Mode
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan
                12 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_38057_Chi7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                11 infantry moved from Eastern Persia to West India
                2 armour, 7 mech_infantrys and 1 tactical_bomber moved from Persia to West India
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 armour moved from Iraq to Eastern Persia
                2 aaGuns moved from Persia to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Union of South Africa to 80 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Kazakhstan to Novosibirsk

    Place Units - British
                3 fighters placed in Persia
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to Eastern Persia: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    triplea_38057_UK_7.tsvg

  • '14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                11 infantry moved from Eastern Persia to West India
                2 armour, 7 mech_infantrys and 1 tactical_bomber moved from Persia to West India
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                2 armour moved from Iraq to Eastern Persia
                2 aaGuns moved from Persia to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery moved from Iraq to Persia
                1 mech_infantry moved from Trans-Jordan to Persia
                1 fighter moved from Egypt to Eastern Persia
                1 fighter moved from Union of South Africa to 80 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Tobruk to Alexandria
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from Kazakhstan to Novosibirsk

    Place Units - British
                3 fighters placed in Persia
                3 mech_infantrys placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from 80 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to Eastern Persia: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
                EDIT: Removing units owned by British from West India: 2 infantry
                EDIT: Adding units owned by British to Eastern Persia: 2 infantry
                EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_38057_UK_7.tsvg

  • '14 Customizer

    Use latest file. I change my noncombat transport from West India to East Persia.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 submarine
                    Italians win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                3 fighters moved from 97 Sea Zone to Southern Italy
                1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
                1 armour moved from Southern France to Yugoslavia

    Place Units - Italians
                1 artillery placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_38057_Ita7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 54 Sea Zone to Queensland
                6 armour moved from New South Wales to Queensland
                6 mech_infantrys moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                4 infantry moved from New South Wales to South Australia
                1 armour moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_38057_ANZ7.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Iraq to West India

    Turn Complete - French

    triplea_38057_Fre7.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 3 infantry and 8 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 2 infantry moved from France to Western Germany
                2 infantry moved from Finland to Norway
                2 armour moved from Poland to Western Germany
                3 mech_infantrys moved from Poland to Western Germany
                5 mech_infantrys moved from Poland to Western Ukraine
                3 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Vologda to Novosibirsk
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                2 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                2 bombers moved from Western Germany to United Kingdom
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                5 bombers, 6 fighters and 4 tactical_bombers moved from Novgorod to Western Germany

    Combat - Germans
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 7 damage total.
                Battle in Volgograd
                    Germans attack with 6 armour and 8 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 infantry placed in Western Germany
                1 destroyer and 8 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38057_Ger8.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Novosibirsk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Caucasus to Northwest Persia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_38057_Rus8.tsvg

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