@dawgoneit scramble 3 in 110
16L G40 variance vs Ktylu (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 98 PUs;
Germans buy 3 bombers, 2 carriers, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
4 bombers moved from Southern Italy to Tobruk
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
3 bombers moved from France to Egypt
1 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
2 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern PersiaCombat - Germans
Battle in Egypt
Germans attack with 11 armour, 3 bombers, 1 fighter, 8 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 7 infantry and 1 mech_infantry; French defend with 2 infantry; ANZAC defend with 2 infantry
Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 10 armour, 1 fighter, 8 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 aaGuns, 3 artilleries, 6 fighters, 7 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in Eastern Persia
Germans attack with 3 armour and 8 mech_infantrys
British defend with 3 armour, 1 fighter and 1 mech_infantry; ANZAC defend with 1 fighter
3 mech_infantrys owned by the Germans and 3 armour owned by the Germans retreated to Persia
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 5 mech_infantrys
Casualties for British: 3 armour and 1 mech_infantry
Battle in Tobruk
Germans attack with 4 bombers
Americans defend with 1 infantry and 2 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 bomber
Casualties for Americans: 1 infantry and 2 mech_infantrysNon Combat Move - Germans
3 bombers moved from Tobruk to Southern Italy
3 bombers moved from Egypt to Trans-Jordan
2 armour moved from Northwest Persia to Trans-Jordan
2 armour and 5 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 armour and 7 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Vologda to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Persia
3 bombers and 1 fighter placed in Western Germany
2 carriers and 1 destroyer placed in 112 Sea Zone
Germans undo move 2.
1 fighter placed in 112 Sea Zone
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,6,6,3
Germans collect 76 PUs (5 lost to blockades); end with 76 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - Russians
8 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Japanese
8 infantry moved from Kansu to NovosibirskCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Kansu to NovosibirskTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - Japanese
Non Combat Move - Japanese
1 aaGun, 3 artilleries and 5 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 3 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 infantry and 5 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 3 artilleries and 5 infantry moved from 81 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian CongoTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 bombers; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 bomber moved from India to Anglo Egyptian Sudan
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 bomber moved from India to Belgian Congo
1 infantry moved from French Equatorial Africa to Belgian Congo
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
4 transports moved from 82 Sea Zone to 87 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 infantry, 4 submarines and 6 transports moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 1 infantry and 3 mech_infantrys moved from French Equatorial Africa to Anglo Egyptian Sudan
6 bombers moved from French Equatorial Africa to Anglo Egyptian Sudan
2 bombers moved from Japan to Shan StateCombat - Americans
Battle in Union of South Africa
Battle in Belgian Congo
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Union of South Africa from Japanese, taking Belgian Congo from Japanese with 1 infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 1 artillery, 7 bombers, 3 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
Americans win, taking Anglo Egyptian Sudan from Japanese with 1 armour, 1 artillery, 7 bombers, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
7 bombers moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun moved from Tunisia to Libya
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
8 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Germans to Americans
EDIT: Changing ownership of Yakut S.S.R. from Germans to Americans
EDIT: Removing units owned by Americans from Sakha: 1 armour
EDIT: Adding units owned by Americans to Yakut S.S.R.: 1 armour
EDIT: Turning off Edit Mode
5 artilleries and 3 infantry moved from Jehol to ChaharNon Combat Move - Chinese
1 infantry moved from Szechwan to SikangPlace Units - Chinese
6 artilleries and 2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - British
1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Tobruk
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from West India to Eastern Persia
3 armour and 1 mech_infantry moved from India to Eastern Persia
2 artilleries and 3 infantry moved from India to West IndiaCombat - British
Battle in Normandy BordeauxNon Combat Move - British
2 aaGuns moved from India to West IndiaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 22 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Place Units - UK_Pacific
1 factory_minor placed in West India
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - Italians
Italians repair damage of 1x factory_minor; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Western Germany to 105 Sea ZoneCombat - Italians
Battle in 105 Sea Zone
Italians attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer and 1 transport
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from 105 Sea Zone to France
1 fighter moved from Trans-Jordan to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3,2,6,3,1,2,4,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Shan State
3 fighters moved from Shan State to Eastern Persia
1 fighter moved from Eastern Persia to Anglo Egyptian Sudan
3 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 38 Sea Zone to 79 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 bombers and 12 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
3 bombers moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
3 armour and 6 mech_infantrys moved from Persia to Eastern Persia
3 bombers moved from Trans-Jordan to Eastern Persia
1 armour moved from Egypt to Alexandria
Germans take Alexandria from British
1 armour moved from Alexandria to Egypt
3 bombers moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers
French defend with 1 destroyer
Germans win with 3 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Eastern Persia
Germans attack with 4 armour, 3 bombers and 8 mech_infantrys
British defend with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry; ANZAC defend with 1 artillery, 3 fighters and 3 infantry
Germans win, taking Eastern Persia from British with 2 armour and 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 armour and 8 mech_infantrys
Casualties for British: 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for ANZAC: 1 artillery, 3 fighters and 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 bombers moved from 98 Sea Zone to Egypt
2 armour moved from Trans-Jordan to Egypt
5 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
3 aaGuns moved from Northwest Persia to Persia
3 bombers moved from Eastern Persia to Iraq
2 armour and 9 mech_infantrys moved from Caucasus to Iraq
1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
8 mech_infantrys moved from Romania to Western Ukraine
2 carriers, 1 destroyer and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 119 Sea Zone to 122 Sea Zone
3 bombers moved from Normandy Bordeaux to Western Germany
1 aaGun and 6 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Volgograd
3 infantry placed in Russia
6 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,6,3,1,6,4,1,5,2
Germans collect 77 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Combat Move - Russians
16 infantry moved from Novosibirsk to Vologda
Russians take Vologda from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to VologdaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Combat Move - Japanese
2 tactical_bombers moved from Egypt to French Equatorial Africa
2 fighters moved from Egypt to French Equatorial Africa
2 battleships, 5 carriers, 2 cruisers and 4 destroyers moved from 81 Sea Zone to 97 Sea ZoneCombat - Japanese
Battle in French Equatorial Africa
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 7 bombers
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Americans: 7 bombers
Casualties for Japanese: 1 tactical_bomber
Battle in 97 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers and 4 destroyers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 3 submarines
Units damaged: 1 battleship owned by the British
Units damaged: 3 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Japanese
Japanese win, taking 97 Sea Zone from British with 2 battleships, 5 carriers, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 64
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Americans: 3 submarinesNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from French Equatorial Africa to Egypt
5 transports moved from 81 Sea Zone to 97 Sea ZoneTurn Complete - Japanese
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I just now see where i screwed myself i think, i can not believe i did that to my bombers. :{
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French Equatorial Africa battle… i realize i lost track of Japans 4 planes, but i wasnt that bad off. This rng hates me…trying to figure out if there is anything i can do…

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Yeah trying to liberate Egypt was going to be hard. London is in my sights now……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 8 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 87 Sea Zone to 89 Sea Zone
1 infantry moved from Union of South Africa to South West Africa
British take South West Africa from Japanese
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from Libya to Tobruk
3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from Shan State to India
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 infantry, 4 submarines and 6 transports moved from 38 Sea Zone to 79 Sea Zone
1 armour moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Germans
1 armour moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from GermansCombat - Americans
Non Combat Move - Americans
8 bombers moved from Eastern United States to United Kingdom
1 aaGun moved from Libya to Tobruk
2 artilleries and 2 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 4 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
5 artilleries and 3 infantry moved from Chahar to SuiyuyanNon Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Combat Move - British
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Japanese
1 armour moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Japanese
2 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 3 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 2 armour
British win, taking Eastern Persia from Germans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
2 aaGuns moved from West India to Eastern Persia
3 aaGuns moved from India to West IndiaPlace Units - British
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 11
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 2 mech_infantrys
Some Units in West India change ownership: 1 armour and 2 mech_infantrys





