@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Sakha
1 mech_infantry moved from Korea to Sakha
1 fighter moved from Japan to Sakha
1 mech_infantry moved from Korea to Buryatia
1 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
2 artilleries and 2 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Shantung to Kiangsi
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 39 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from French Indo China to Malaya
1 bomber moved from French Indo China to Kwangsi
1 fighter moved from 19 Sea Zone to Jehol
2 carriers, 1 destroyer and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 fighter moved from 19 Sea Zone to Kiangsi
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 6 Sea Zone
Japanese attack with 2 carriers, 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 2 carriers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Buryatia
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese win, taking Jehol from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 cruisers and 1 destroyer
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 fighter moved from Sakha to Amur
1 infantry moved from Korea to Amur
2 transports moved from 19 Sea Zone to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
3 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
2 carriers, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Malaya to French Indo China
1 infantry moved from French Indo China to Shan State
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Kiangsi to Kiangsu
1 aaGun moved from Shantung to Jehol
1 aaGun moved from Kiangsu to Anhwe
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from 39 Sea Zone to French Indo China
1 aaGun moved from Kwangtung to Kiangsi
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2
Japanese collect 53 PUs (5 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Assumed no scramble in 39, we can reroll if you like.
awwww dayum. axis turnin up da heat
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 bombers and 2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 destroyers moved from 92 Sea Zone to 94 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Italians scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 destroyer
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Americans attack with 6 bombers and 2 fighters
Germans defend with 1 carrier, 1 fighter and 2 transports; Italians defend with 1 destroyer, 4 fighters, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 fighter and 2 transports
Casualties for Italians: 1 destroyer, 4 fighters and 1 transport
Casualties for Americans: 4 bombers and 2 fighters
Non Combat Move - Americans
1 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 bombers moved from 98 Sea Zone to Anglo Egyptian Sudan
2 aaGuns, 4 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from Algeria to 92 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
1 bomber moved from Queensland to India
1 submarine moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Algeria
1 mech_infantry moved from Libya to Algeria
Place Units - Americans
4 artilleries and 4 infantry placed in Central United States
Americans undo move 1.
3 artilleries and 3 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
India : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
19 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 submarine
Central United States : 3 artilleries, 1 factory_major and 3 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 artilleries, 4 infantry and 1 marine
Anglo Egyptian Sudan : 2 armour, 2 bombers, 3 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 4 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Algeria : 1 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 marine
94 Sea Zone : 2 destroyers
93 Sea Zone : 1 flag, 1 destroyer and 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 1 destroyer, 2 submarines and 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 11 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Hopei
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Territory Summary for Chinese :
Kwangsi : 1 artillery and 1 infantry
Yunnan : 1 infantry
Kweichow : 2 artilleries and 9 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Chahar : 1 infantry
Burma : 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to West India
1 bomber and 2 fighters moved from India to West India
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Union of South Africa to West India
Combat - British
British creates battle in territory 20 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 20 Sea Zone from Japanese, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in West India
British attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 infantry
British win with 2 bombers and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 bombers and 2 fighters moved from West India to India
1 aaGun and 1 artillery moved from Yunnan to Burma
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Union of South Africa to French West Africa
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
3 aaGuns, 2 fighters and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 destroyers moved from 92 Sea Zone to 110 Sea Zone
Place Units - British
1 armour, 2 fighters and 1 infantry placed in United Kingdom
British undo move 1.
1 armour and 1 infantry placed in United Kingdom
2 fighters placed in 110 Sea Zone
British undo move 2.
2 fighters placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 4 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 aaGun and 1 artillery
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
20 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 2 armour, 1 infantry and 1 mech_infantry
French Equatorial Africa : 1 infantry
Normandy Bordeaux : 3 aaGuns, 3 fighters and 3 infantry
Algeria : 1 aaGun, 1 artillery and 2 infantry
French West Africa : 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
80 Sea Zone : 3 submarines
106 Sea Zone : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
83 Sea Zone : 1 transport
98 Sea Zone : 1 flag, 1 destroyer
110 Sea Zone : 2 destroyers and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Egypt to Turkmenistan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to India
Combat - Italians
Battle in India
Italians attack with 1 armour and 1 mech_infantry
British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Turkmenistan
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Turkmenistan to West India
2 artilleries and 5 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Southern France to France
2 infantry moved from Greece to Bulgaria
2 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,2,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from Egypt to Turkmenistan
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Eastern Persia to India
Combat - Italians
Battle in India
Italians attack with 1 armour and 1 mech_infantry
British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 bomber; UK_Pacific defend with 1 factory_major
UK_Pacific win with 3 aaGuns, 1 armour, 2 artilleries, 3 bombers, 2 fighters, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 artillery and 1 infantry
Battle in Turkmenistan
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Turkmenistan to West India
2 artilleries and 5 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Egypt
1 aaGun and 1 infantry moved from Southern France to France
2 infantry moved from Greece to Bulgaria
2 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
2 infantry and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,5,2,6,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Eastern Poland: 1 infantry
EDIT: Adding units owned by Italians to Bessarabia: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from South Australia to New South Wales
1 aaGun moved from South Australia to New South Wales
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from Queensland to India
2 fighters moved from Queensland to New Zealand
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
ANZAC undo move 1.
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Territory Summary for ANZAC :
India : 1 bomber
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 3 fighters and 1 harbour
New South Wales : 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Western Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Novgorod to Vologda
1 artillery and 1 infantry moved from Nenetsia to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 artillery and 2 infantry moved from Archangel to Smolensk
5 armour and 6 mech_infantrys moved from Eastern Persia to India
3 fighters and 1 tactical_bomber moved from Iraq to India
6 bombers moved from Egypt to India
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in India
Germans attack with 5 armour, 6 bombers, 3 fighters, 6 mech_infantrys and 1 tactical_bomber
British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry; Americans defend with 1 bomber; ANZAC defend with 1 bomber; UK_Pacific defend with 1 factory_major
retreated to India
UK_Pacific win with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 5 armour, 3 fighters and 6 mech_infantrys
Casualties for British: 3 aaGuns, 2 bombers and 8 infantry
Casualties for ANZAC: 1 bomber
Casualties for Americans: 1 bomber
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 marine
Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Western Ukraine
Germans attack with 1 fighter and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 3 infantry
1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Archangel
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Eastern Poland to Archangel
1 fighter moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 armour and 6 mech_infantrys moved from Yugoslavia to Bessarabia
1 armour moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Vologda to Novgorod
1 aaGun, 1 artillery and 10 infantry moved from Norway to Finland
1 cruiser and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Eastern Persia to West India
6 bombers and 1 tactical_bomber moved from India to West India
2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Eastern Persia to Persia
1 aaGun, 2 artilleries and 10 infantry moved from Southern France to France
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Western Germany
3 mech_infantrys moved from Western Germany to Germany
4 mech_infantrys moved from Southern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
2 infantry placed in Germany
1 artillery and 2 infantry placed in France
1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western Germany
Germans undo move 4.
1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
1 mech_infantry placed in Germany
Germans undo move 3.
1 artillery, 2 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3,4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,1
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 bomber moved from Russia to Caucasus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Vologda to Smolensk
3 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 2 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 artillery
Russians win, taking Caucasus from Italians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 bomber moved from Caucasus to India
1 infantry moved from Russia to Vologda
5 armour moved from Russia to Samara
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Bryansk to Rostov
1 armour moved from Rostov to Volgograd
1 infantry moved from Bryansk to Tambov
16 infantry moved from Bryansk to Russia
Place Units - Russians
3 artilleries placed in Volgograd
3 artilleries and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 2 infantry
EDIT: Adding units owned by Russians to Timguska: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
India : 1 bomber
Timguska : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 aaGun, 1 artillery and 1 infantry
Rostov : 1 aaGun and 1 infantry
Nenetsia : 1 infantry
Urals : 1 infantry
Russia : 1 airfield, 3 artilleries, 1 factory_major and 24 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 artillery
Vologda : 1 infantry
Volgograd : 1 armour, 3 artilleries and 1 factory_minor
Caucasus : 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
Samara : 5 armour and 4 mech_infantrys
125 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 armour, 1 infantry and 1 marine moved from Java to 42 Sea Zone
1 armour, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 marine moved from 39 Sea Zone to India
2 bombers and 2 fighters moved from French Indo China to India
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers
British defend with 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major; Russians defend with 1 bomber
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for British: 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry
Casualties for Russians: 1 bomber
Casualties for Japanese: 1 fighter, 1 infantry and 1 marine
Battle in 25 Sea Zone
Japanese attack with 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Midway
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Midway from Americans, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 armour moved from Malaya to French Indo China
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to West India
2 bombers moved from India to French Indo China
1 fighter moved from Kiangsu to 25 Sea Zone
2 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Amur to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 aaGun moved from Anhwe to Kiangsi
2 artilleries and 3 infantry moved from Jehol to Shantung
1 aaGun moved from Jehol to Shantung
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Amur to Korea
1 mech_infantry moved from Sakha to Korea
1 mech_infantry moved from Sakha to Manchuria
1 mech_infantry moved from Buryatia to Manchuria
1 aaGun and 1 artillery moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Soviet Far East to Amur
Place Units - Japanese
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery and 1 fighter placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Japanese collect 48 PUs (13 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 armour, 2 artilleries and 7 infantry moved from Normandy Bordeaux to Spain
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 marine moved from Gibraltar to Spain
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Spain
Americans attack with 2 armour, 5 artilleries, 12 infantry, 1 marine and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans win, taking 19 Sea Zone from Japanese, taking Spain from Neutral_True with 2 armour, 5 artilleries, 12 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
4 aaGuns moved from Normandy Bordeaux to Spain
1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 11 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Central United States to Western United States
3 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 bombers moved from Anglo Egyptian Sudan to Gibraltar
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
1 fighter and 1 tactical_bomber placed in Western United States
1 carrier, 3 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
35 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 5 destroyers, 2 submarines and 4 transports
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 bombers
Anglo Egyptian Sudan : 2 armour, 3 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 2 cruisers, 6 destroyers and 14 transports
Brazil : 1 flag
Spain : 1 flag, 4 aaGuns, 2 armour, 5 artilleries, 12 infantry, 1 marine and 1 mech_infantry
91 Sea Zone : 3 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
2 artilleries and 9 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Territory Summary for Chinese :
Jehol : 1 infantry
Yunnan : 1 artillery and 2 infantry
Hunan : 1 infantry
Anhwe : 2 artilleries and 15 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Burma to India
Combat - British
British creates battle in territory 41 Sea Zone
Battle in Holland Belgium
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking 41 Sea Zone from Japanese, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 artillery
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from French West Africa to Belgian Congo
1 tactical_bomber moved from Belgian Congo to Rhodesia
1 battleship, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 82 Sea Zone
1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Spain
1 aaGun, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
3 aaGuns and 2 infantry moved from Normandy Bordeaux to Spain
2 fighters moved from United Kingdom to 92 Sea Zone
3 fighters moved from Holland Belgium to Gibraltar
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 75 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Yunnan : 1 aaGun
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
36 Sea Zone : 1 submarine
20 Sea Zone : 1 flag, 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Anglo Egyptian Sudan : 2 armour, 2 infantry and 1 mech_infantry
Rhodesia : 1 tactical_bomber
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 submarine
76 Sea Zone : 1 submarine
75 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 aaGun, 1 artillery, 2 destroyers, 2 fighters, 2 infantry and 1 transport
72 Sea Zone : 1 submarine
82 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Spain : 3 aaGuns, 1 armour and 3 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
1 fighter moved from Southern Italy to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Northwest Persia
2 mech_infantrys moved from Northwest Persia to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 fighter, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
1 mech_infantry owned by the Italians retreated to Northwest Persia
Russians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun
Non Combat Move - Italians
1 fighter moved from Caucasus to Northwest Persia
1 mech_infantry moved from Iraq to Saudi Arabia
Italians take Saudi Arabia from Neutral_True
2 infantry moved from Persia to Northwest Persia
1 infantry moved from West India to Afghanistan
Italians take Afghanistan from Neutral_True
2 artilleries and 4 infantry moved from West India to Eastern Persia
1 bomber moved from West India to Kiangsu
1 aaGun and 12 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Poland to Belarus
Place Units - Italians
3 artilleries placed in Persia
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 16 PUs (5 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 34 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from New South Wales to New Zealand
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 bomber, 3 fighters and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer and 1 submarine