Scramble?
16L G40 Amon-Sul (Axis) vs Dawgoneit (Allies) - Balanced mode
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Vologda to Urals
2 infantry moved from Vologda to Nenetsia
2 infantry moved from Vologda to Archangel
1 artillery moved from Vologda to Archangel
1 fighter moved from Novosibirsk to Nenetsia
1 armour moved from Vologda to Urals
1 infantry moved from Vologda to Urals
2 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Bryansk to Russia
1 armour moved from Samara to RussiaCombat - Russians
Battle in Nenetsia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Nenetsia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 artillery
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Battle in Urals
Russians attack with 1 armour and 4 infantry
Germans defend with 2 artilleries
Russians win, taking Urals from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Nenetsia to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Japan to 8 Sea Zone
3 destroyers and 3 submarines moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 3 destroyers, 1 fighter, 3 submarines and 2 tactical_bombers
Americans defend with 1 battleship, 1 destroyer and 4 submarines
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 3 destroyers, 1 fighter and 3 submarines
Casualties for Americans: 1 battleship, 1 destroyer and 4 submarinesNon Combat Move - Japanese
2 tactical_bombers moved from 8 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
1 submarine moved from 20 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
1 aaGun moved from Szechwan to ShensiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in Malaya
1 carrier placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun and 1 artillery
Yunnan : 1 flag, 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 aaGun and 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun and 1 infantry
Anhwe : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 5 artilleries, 7 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 harbour
41 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
39 Sea Zone : 1 submarine
20 Sea Zone : 1 transport
6 Sea Zone : 1 carrier and 2 tactical_bombers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 8 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Sumatra to IndiaNon Combat Move - Americans
Place Units - Americans
8 destroyers and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Kenya to Rhodesia
1 mech_infantry moved from Belgian Congo to Rhodesia
2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from India to West IndiaNon Combat Move - British
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,6,5,5,6,5,1,4,5,3,4,4,6,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1
British collect 12 PUs (10 lost to blockades); end with 12 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 bomber, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Egypt to 81 Sea Zone
3 artilleries moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
4 artilleries, 1 battleship, 1 cruiser, 4 infantry and 4 transports moved from 81 Sea Zone to 71 Sea Zone
4 artilleries and 4 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from RussiansCombat - Italians
Battle in Union of South Africa
Italians attack with 4 artilleries and 4 infantry
British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Union of South Africa from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 72 Sea Zone to 70 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
1 armour and 5 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 fighter and 1 tactical_bomber moved from Syria to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptPlace Units - Italians
1 factory_minor placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 33 PUs; end with 33 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 5 infantry and 1 mech_infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Cyprus : 1 flag
Nigeria : 1 flag
Kenya : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 1 armour
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 artillery and 1 infantry
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag, 1 airfield
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys
70 Sea Zone : 1 submarine
Crete : 1 flag
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 2 infantry
72 Sea Zone : 1 submarine
71 Sea Zone : 1 battleship, 1 cruiser and 4 transports
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor -
nice game
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U resign?
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Thanks for the game :)





