I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?16L G40 Amon-Sul (Axis) vs Dawgoneit (Allies) - Balanced mode
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Rostov to Ukraine
2 aaGuns, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Belarus
2 infantry moved from Russia to Bryansk
8 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
I don’t no if I like this balanced mod when most of my French disappear
and the axis looks stronger -
I don’t no if I like this balanced mod when most of my French disappear
and the axis looks strongerGamerman says allies are stronger in BM.
then U can try Axis in BM :D
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Vichy thing is pretty cool 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 fighter moved from Kiangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 11 fighters, 2 infantry, 1 mech_infantry and 8 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 11 fighters, 1 mech_infantry and 8 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
2 artilleries and 4 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
1 armour moved from Manchuria to Jehol
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
5 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
3 fighters and 4 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 aaGuns, 1 artillery, 2 bombers, 8 fighters, 5 infantry and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 armour and 4 infantry
Siam : 2 infantry
Manchuria : 1 flag, 2 aaGuns and 3 infantry
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Suiyuyan : 1 flag, 1 artillery and 2 infantry
Kweichow : 1 flag, 2 artilleries and 5 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Anhwe : 1 flag, 2 fighters and 1 tactical_bomber
33 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 2 transports
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
6 Sea Zone : 2 submarines and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 tactical_bomber moved from Wake Island to 10 Sea Zone
1 bomber moved from Wake Island to Hawaiian Islands
1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Eastern United States to Western United StatesNon Combat Move - Americans
Place Units - Americans
2 carriers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 3 infantry moved from Szechwan to Yunnan
2 infantry moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Anhwe
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 1 tactical_bomber
Japanese win, taking Hunan from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KansuPlace Units - Chinese
4 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Malta to Trans-Jordan
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Shan State to Burma
1 artillery moved from Iraq to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Trans-Jordan to Iraq
1 artillery moved from Iraq to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_AlliesPlace Units - British
1 factory_minor placed in Iraq
2 armour and 1 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
1 bomber moved from Egypt to Greece
1 armour and 2 infantry moved from Albania to Greece
2 aaGuns and 2 infantry moved from Yugoslavia to Albania
2 aaGuns and 4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Ethiopia to Anglo Egyptian SudanPlace Units - Italians
2 marines and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 harbour and 1 infantry
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery
Tanganyika Territory : 1 flag, 1 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Tunisia : 1 flag
Albania : 2 aaGuns and 2 infantry
Northern Italy : 1 factory_major, 2 marines and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
Greece : 1 armour, 1 bomber and 2 infantry
Yugoslavia : 2 aaGuns and 4 infantry
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from Gibraltar to 91 Sea ZoneCombat - French
Battle in 91 Sea Zone
French attack with 1 fighter
Germans defend with 1 cruiser and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Holland Belgium to Gibraltar
5 fighters and 1 tactical_bomber moved from Alexandria to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to GibraltarCombat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 armour, 1 harbour and 3 infantry
Germans win, taking Gibraltar from British with 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 armour and 3 infantry
Battle in Iraq
Germans attack with 5 fighters and 1 tactical_bomber
British defend with 1 bomber, 1 factory_minor and 1 fighter
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber and 1 fighterNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
4 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 aaGun and 1 infantry moved from 83 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 carrier and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to Algeria
2 aaGuns, 2 artilleries and 8 infantry moved from Slovakia Hungary to Poland
5 armour and 3 mech_infantrys moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from Neutral_Axis
3 armour and 2 infantry moved from Greece to Bulgaria
3 armour moved from Bulgaria to Romania
1 fighter and 3 tactical_bombers moved from Southern Italy to AlgeriaPlace Units - Germans
5 mech_infantrys placed in Germany
1 factory_minor placed in Romania
2 destroyers and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Trans-Jordan : 4 fighters and 1 tactical_bomber
Gibraltar : 1 flag, 3 artilleries and 1 harbour
Morocco : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 bomber, 1 fighter and 3 tactical_bombers
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
French West Africa : 1 flag, 1 aaGun and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 6 armour and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 3 armour and 1 factory_minor
Poland : 4 aaGuns, 5 artilleries and 22 infantry
Germany : 1 factory_major and 5 mech_infantrys
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
109 Sea Zone : 1 submarine
Greece : 1 flag
83 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
Finland : 1 flag, 1 aaGun and 7 infantry
110 Sea Zone : 2 destroyers and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
8 infantry moved from Ukraine to Western UkraineNon Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Western Ukraine
2 aaGuns, 2 artilleries and 19 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 fighters and 1 tactical_bomber moved from Anhwe to Kansu
2 bombers moved from Kwangsi to Kansu
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Siam to Shan State
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Kweichow to Hunan
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 2 infantry moved from Suiyuyan to Kansu
2 fighters and 1 tactical_bomber moved from Anhwe to Kansu
2 bombers moved from Kwangsi to Kansu
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from Siam to Shan State
1 artillery moved from Kweichow to Hunan
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
1 battleship and 1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from Kweichow to Hunan
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 fighter moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Dutch New Guinea
Battle in Celebes
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Java from ANZAC, taking Kansu from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Malaya
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Szechwan from Chinese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in BorneoNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
5 fighters and 4 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 armour moved from Jehol to Kweichow
1 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Anhwe
2 aaGuns and 3 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to Yunnan
2 aaGuns moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Kweichow
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
1 airfield placed in KwangsiTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 8 fighters and 6 tactical_bombers
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 2 aaGuns and 3 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 aaGuns and 1 infantry
Suiyuyan : 1 flag, 1 aaGun, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Kweichow : 1 flag, 1 armour and 2 bombers
Hunan : 1 flag, 1 artillery and 1 infantry
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 artillery and 4 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries, 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
45 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 submarine
5 Sea Zone : 1 submarine
6 Sea Zone : 2 transports
55 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to MidwayPlace Units - Americans
1 destroyer and 2 fighters placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Eastern Persia to Persia
3 infantry moved from India to Burma
1 fighter moved from India to 42 Sea Zone
2 destroyers moved from 39 Sea Zone to 37 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Tanganyika Territory
British attack with 2 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery
Battle in Anglo Egyptian Sudan
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
1 mech_infantry owned by the British retreated to Belgian Congo
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 2 destroyers
Japanese defend with 1 destroyer and 1 transport
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - British
1 armour and 3 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 42 Sea Zone to SumatraPlace Units - British
1 armour and 2 fighters placed in Iraq
British undo move 1.
1 fighter placed in Union of South Africa
2 armour and 1 fighter placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5
British collect 28 PUs; end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 aaGun, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 battleship and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 marines moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Crete
Battle in CyprusNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from Neutral_Axis
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 artillery moved from Trans-Jordan to Syria
1 armour moved from Egypt to Syria
3 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 2 infantry moved from Albania to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns and 4 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 aaGuns and 1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 aaGun, 3 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 infantry
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Cyprus : 1 flag, 1 marine
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 artillery
Algeria : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 5 infantry
Tunisia : 1 flag
Romania : 2 aaGuns, 1 armour, 1 infantry and 1 mech_infantry
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_major and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Crete : 1 flag, 1 marine
Greece : 1 bomber and 2 infantry
99 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
97 Sea Zone : 1 transport
Yugoslavia : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 45 Sea Zone to Northern TerritoryPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3,5,4,6,3,3,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs





