I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
16L G40 Kamikaze pilot (Axis) vs. Dawgoneit (Allies + 21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
3 infantry moved from India to Burma
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Persia to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to West India
1 fighter moved from Trans-Jordan to West India
2 artilleries moved from Trans-Jordan to Iraq
7 infantry moved from Trans-Jordan to Iraq
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Burma
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Novgorod to Tambov
2 fighters moved from Ukraine to Tambov
2 armour and 2 mech_infantrys moved from Karelia to Archangel
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 2 fighters moved from Tambov to Ukraine
2 aaGuns, 2 artilleries and 4 infantry moved from Ukraine to RostovPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Normandy Bordeaux : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 2 aaGuns, 2 artilleries and 4 infantry
Archangel : 1 flag, 2 armour and 2 mech_infantrys
Eastern Poland : 1 flag
Ukraine : 1 bomber and 2 fighters
95 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
93 Sea Zone : 1 flag, 1 submarine
97 Sea Zone : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 80
Russians : 19 / 20
Japanese : 66 / 73
Americans : 59 / 79
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 6 / 3
Italians : 10 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 transports moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 carrier and 2 destroyers; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Volgograd to Russia
Germans take Tambov from Russians
15 armour moved from Bryansk to Russia
3 armour moved from Rostov to Russia
2 bombers, 4 fighters and 2 tactical_bombers moved from Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
1 armour and 1 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from France to Holland Belgium
3 mech_infantrys moved from Germany to Holland BelgiumCombat - Germans
Battle in Russia
Germans attack with 20 armour, 2 bombers, 4 fighters and 4 tactical_bombers
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 fighter and 24 infantry
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 14 armour
Casualties for Russians: 2 armour, 2 artilleries, 1 fighter and 24 infantry
Battle in Belarus
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys
Americans defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
3 artilleries moved from Ukraine to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Russia
2 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
2 bombers, 4 fighters and 4 tactical_bombers moved from Russia to UkrainePlace Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
3 armour placed in Volgograd
3 armour placed in Ukraine
1 bomber placed in Novgorod
Germans undo move 4.
1 bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 63 PUs (2 lost to blockades); end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 1 aaGun
Germany : 1 bomber and 1 factory_major
Holland Belgium : 1 artillery and 3 mech_infantrys
Belarus : 1 flag, 2 armour, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour
Rostov : 1 flag, 2 aaGuns and 3 artilleries
Vyborg : 1 flag
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 6 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 2 bombers, 1 factory_minor, 4 fighters and 4 tactical_bombers
Western Ukraine : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
112 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 103
Russians : 14 / 0
Japanese : 66 / 73
Americans : 53 / 79
Chinese : 0 / 2
British : 34 / 34
UK_Pacific : 6 / 3
Italians : 10 / 16
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to RussiaCombat - Russians
Battle in Russia
Russians attack with 2 infantry
Germans defend with 1 aaGun, 1 airfield, 6 armour and 1 factory_minor
Germans win with 1 aaGun and 6 armour remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.Turn Complete - Russians
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nice game
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Yep, you want to play another? :-)
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sure