@seancb we also use a giant piece of plywood because any oval table we could find won’t fit the whole board. Its much better to have something under the board (or vinyl) because prevents the board from getting knocked or moved and has at least some sideboard area for piles of chips and drinks and extras. Still, we need dice pits and another area to put most of our stuff because the game is simply that yuge.
Turn 1 Japan Attack?
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“whether or not the
territory being assaulted is the territory containing the
air base.”you do still have to have an airbase, somewhere. That’s where I was off.
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I see what you are saying. The Calcutta scramble is really bothersome. So assuming India makes no mistakes, three turns won’t happen. All in all you guys would say Turn 1 Japan attack is best though?
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I see what you are saying. The Calcutta scramble is really bothersome. So assuming India makes no mistakes, three turns won’t happen. All in all you guys would say Turn 1 Japan attack is best though?
There was a poll not long ago on this forum. The J1 DOW lobby is quite loud but it doesn’t appear to be the majority.
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J1 is a very different animal in Balance Mode
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What difference does BM make to the J1 DoW Variance?
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Japan gets rewarded for taking Wake (denies USA a NO) and on turn 2 you can use marines so you might build some. That makes Wild Bill’s pearl harbour attack much more worthwhile. China is still going to be a problem if you do this but its a better deal.
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Thanks for answering Variance. :-)
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I like the 3 transports + 1 marine build
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What is Balance Mode?
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