@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L (rematch)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 submarine moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport; Italians defend with 2 transports
British win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 transport
Casualties for Italians: 2 transports
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to Finland
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from French West Africa to French Central AfricaPlace Units - British
2 transports placed in 106 Sea Zone
1 submarine and 1 transport placed in 98 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to FinlandTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
15 armour and 16 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
14 artilleries and 15 infantry moved from Baltic States to Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Poland to Western Ukraine
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Western Germany to United Kingdom -
intercept in london?
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No Intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 49 PUs;
Germans buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
15 armour and 16 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bessarabia to Western Ukraine
14 artilleries and 15 infantry moved from Baltic States to Belarus
1 artillery moved from Bessarabia to Western Ukraine
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 bomber moved from Poland to Western Ukraine
1 bomber moved from Gibraltar to United Kingdom
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 2 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Belarus
Germans attack with 14 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 14 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 15 armour, 1 artillery, 3 infantry and 16 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 15 armour, 1 artillery, 3 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Western Ukraine to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Gibraltar to Southern Italy
1 fighter moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun, 1 artillery and 1 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 fighter placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Finland to Norway
Russians take Norway from Germans
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 1 infantryNon Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
4 aaGuns, 5 artilleries, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
1 armour and 2 mech_infantrys moved from Volgograd to Russia
1 armour moved from Egypt to Tobruk
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
3 mech_infantrys placed in Volgograd
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to India
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 cruiser moved from 37 Sea Zone to 42 Sea Zone -
intercept in India?
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Full Intercept all 3 fighters. Take the ANZAC Fighter as the first casualty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from French Indo China to India
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 cruiser moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 2 transports
ANZAC defend with 2 transports
Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 artilleries
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from New Guinea to Philippines
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
3 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
2 fighters moved from Japan to Manchuria
3 mech_infantrys moved from Shantung to Jehol
3 mech_infantrys moved from Jehol to Manchuria
2 bombers moved from India to Yunnan
2 fighters moved from Philippines to YunnanPlace Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 6 infantry, 2 mech_infantrys, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 2 transports
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 cruiser and 2 transports
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 6 infantry and 2 mech_infantrys
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers and 5 destroyers moved from 54 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from 55 Sea Zone to 41 Sea Zone
1 fighter moved from 46 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 bombers and 2 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Sikang
3 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 5 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 bomber, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 1 PUs;
UK_Pacific buy nothing; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 fighter moved from Finland to Russia
3 fighters moved from Egypt to Volgograd
2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Alexandria to Tobruk
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - ANZAC
Battle in Sumatra
Battle in New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 fighter moved from Finland to Russia -
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