You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L (rematch)
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your move isn’t finished yet…
I’ll go, assuming the French FTR is placed as is?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
13 artilleries and 13 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Western Ukraine to Bryansk
15 armour, 1 artillery, 3 infantry and 16 mech_infantrys moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
13 artilleries and 13 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Western Ukraine to Bryansk
15 armour, 1 artillery, 3 infantry and 16 mech_infantrys moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 15 armour, 15 artilleries, 16 infantry and 20 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 15 armour, 15 artilleries, 16 infantry and 20 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Germany
1 bomber moved from Normandy Bordeaux to Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Western Germany to Germany
1 artillery and 1 infantry moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
2 tactical_bombers moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Germany to Western Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
1 bomber placed in Western Germany
5 infantry placed in Western Germany
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Wow I’m sorry I didn’t realize my turn was incomplete. I wondered why you were taking your turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to TobrukCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Norway to Finland
1 infantry moved from Smolensk to Russia
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
1 mech_infantry moved from Italian Somaliland to EthiopiaPlace Units - Russians
9 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 46 Sea Zone
1 armour and 4 mech_infantrys moved from Yunnan to Shensi
3 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Sikang
1 destroyer moved from 16 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 5 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Philippines to 46 Sea Zone
1 armour and 4 mech_infantrys moved from Yunnan to Shensi
3 mech_infantrys moved from Yunnan to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from French Indo China to Burma
1 artillery moved from Yunnan to Burma
1 bomber moved from Yunnan to Burma
1 bomber moved from Yunnan to Sikang
1 destroyer moved from 16 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Sikang
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 artilleries and 1 mech_infantry moved from Yunnan to French Indo China
2 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to Yunnan
3 fighters moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
2 fighters moved from Manchuria to Anhwe
1 aaGun, 9 infantry and 3 mech_infantrys moved from Manchuria to Jehol
1 bomber moved from Sikang to Anhwe
1 bomber moved from Burma to AnhwePlace Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 110 Sea ZoneCombat - Americans
Battle in Borneo
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer
Americans win, taking Borneo from Japanese with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Midway
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 2 cruisers and 5 destroyers moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 26 Sea Zone to 63 Sea Zone
2 bombers moved from Western United States to United Kingdom
5 fighters and 1 tactical_bomber moved from 41 Sea Zone to PersiaPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
4 fighters placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 bomber, 1 destroyer, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Egypt to 94 Sea Zone
2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 94 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
3 aaGuns moved from India to Burma
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from French West Africa to 87 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Tobruk to Alexandria
3 fighters moved from Volgograd to Russia
2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 armour and 2 mech_infantrys moved from Iraq to Persia
1 fighter moved from United Kingdom to 110 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 destroyer and 1 transport placed in 110 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
I decided to undo the non-combat I did on Russia’s last turn of moving the infantry from Rostov to Tambov. I put it back. I hope you don’t mind.
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no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Northern Italy
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Dutch New Guinea
Battle in CelebesNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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I think I got it right this time. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 15 artilleries, 16 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
3 armour and 5 mech_infantrys moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Germany to Russia
1 bomber moved from Western Germany to Russia
1 destroyer moved from 93 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
13 armour, 15 artilleries, 16 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
3 armour and 5 mech_infantrys moved from Ukraine to Russia
2 tactical_bombers moved from Ukraine to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
2 bombers moved from Germany to Russia
1 bomber moved from Western Germany to Russia
1 destroyer moved from 93 Sea Zone to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 1 destroyer
British defend with 1 submarine
Germans win, taking 97 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Russia
Germans attack with 18 armour, 15 artilleries, 3 bombers, 16 infantry, 25 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 10 armour, 6 artilleries, 1 bomber, 1 factory_major, 3 fighters, 37 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians win with 10 armour, 2 artilleries, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -187
Casualties for Germans: 18 armour, 15 artilleries, 3 bombers, 16 infantry, 25 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 4 artilleries, 1 bomber, 37 infantry and 7 mech_infantrysNon Combat Move - Germans
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 artilleries, 1 infantry and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
I guess a 80% win chance is not enough for this game…
Good game, too major battles, two major losses = game over…
Happy for a rematch if you are?
I’ll post the loss.
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This was an excellent game. I lost a good number of small battles that I should have won too but I definitely had good fortune on the big ones that counted the most. Thanks for the game.
Switch sides?