Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
AetV (Allies + 18) vs Simon33 (Axis)
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Scramble in sz113?
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Full scramble to SZ113.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Buryatia to SiberiaCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bryansk
Russians attack with 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Bryansk, round 2 : 9/31 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 1 fighter
Japanese defend with 1 armour
Russians roll dice for 1 fighter in Siberia, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Siberia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Siberia
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 4 fighters and 2 infantry
Italians defend with 1 armour
Russians roll dice for 4 fighters and 2 infantry in Belarus, round 2 : 3/6 hits
Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 2 fighters
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 : 2/3 hits
1 cruiser owned by the Russians, 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
4 fighters moved from Belarus to Russia
9 infantry moved from Russia to Bryansk
2 aaGuns moved from Ukraine to Bryansk
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 fighter moved from Siberia to Buryatia
1 infantry moved from Buryatia to Sakha
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Russians
2 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 4 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Hainan to 43 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hainan to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kansu to Tsinghai
1 fighter and 2 tactical_bombers moved from Kansu to Tsinghai
1 fighter and 2 tactical_bombers moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 fighter moved from Kansu to Tsinghai
3 bombers moved from Kansu to Russia -
Intercept in Moscow? (3 bombers on 4 fighters)
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Send three to intercept please.
Thank you! -
@aequitas:
Send three to intercept please.
Thank you!Why 3? You have nothing to lose by sending the fourth.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 4 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Hainan to 43 Sea Zone
1 carrier and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Hainan to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Kansu to Tsinghai
1 fighter and 2 tactical_bombers moved from Kansu to Tsinghai
1 fighter and 2 tactical_bombers moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 fighter moved from Kansu to Tsinghai
3 bombers moved from Kansu to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 3 units heading to Russia
Russians launches 3 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Shensi
Japanese attack with 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 43 Sea Zone to 20 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Manchuria to Amur
1 bomber moved from Russia to Kansu
2 fighters and 1 tactical_bomber moved from Tsinghai to Kansu
2 fighters and 2 tactical_bombers moved from Shensi to KiangsiPlace Units - Japanese
1 factory_minor placed in Shantung
2 fighters placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
Americans take 109 Sea Zone from Germans
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to Scotland
1 bomber and 2 fighters moved from United Kingdom to ScotlandCombat - Americans
Battle in Scotland
Americans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 1 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Scotland to United Kingdom
2 bombers moved from Scotland to United Kingdom
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 artilleries, 1 fighter and 2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter and 4 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 1 artillery
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangsi to BurmaPlace Units - Chinese
1 artillery and 1 infantry placed in Hopei
1 artillery and 1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 21 PUs;
British buy 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to 80 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 fighter moved from Yunnan to 36 Sea ZoneCombat - British
Battle in British Somaliland
Battle in Eire
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win, taking British Somaliland from Italians, taking Eire from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
1 mech_infantry moved from Siam to Yunnan
2 aaGuns, 1 armour, 1 artillery and 2 infantry moved from French Indo China to Yunnan
1 aaGun, 1 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
2 mech_infantrys moved from Iraq to Caucasus
1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 bomber moved from Egypt to India
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in United Kingdom
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5,4,6,1
UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Northern Italy to Romania
2 fighters moved from Southern Italy to Romania
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Romania
Italians attack with 1 armour and 2 fighters
Russians defend with 1 armour
Italians win, taking Romania from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in GibraltarNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
2 fighters moved from Romania to Western UkrainePlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 2 destroyers and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Libya to TobrukPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer and 1 transport
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 105 Sea Zone to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Algeria
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
1 fighter moved from Western Ukraine to Belarus -
Scramble into SZ110?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 2 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone
1 carrier and 2 destroyers moved from 105 Sea Zone to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 105 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Algeria
1 armour moved from Western Ukraine to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Western Ukraine
1 fighter moved from Western Ukraine to BelarusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Morocco
Battle in Algeria
Germans attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 infantry
Germans win, taking Morocco from French, taking Algeria from French with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
4 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 4 infantry moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Poland
1 bomber moved from Algeria to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 aaGun, 1 artillery and 3 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
2 fighters placed in Western Germany
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
3 artilleries and 2 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
2 infantry placed in Western Germany
4 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 31 PUs;
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Belarus
3 artilleries moved from Smolensk to Belarus
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Russia to Belarus
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - Russians
Battle in Italian Somaliland
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Italian Somaliland from Italians, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 3 artilleries, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Smolensk to Archangel
2 aaGuns, 1 armour, 5 artilleries, 25 infantry and 3 mech_infantrys moved from Bryansk to Belarus
7 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 fighters moved from Ukraine to Russia
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 9 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 armour, 1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 bomber moved from Kansu to Kwangsi
3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 20 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Kansu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Japan to Siberia
1 fighter moved from Japan to Siberia
1 fighter moved from Japan to Kwangtung
1 artillery and 7 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 destroyer moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Siberia
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 6 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
1 fighter moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan
2 fighters moved from Siberia to 6 Sea Zone
2 aaGuns moved from Amur to Buryatia
1 fighter moved from Kwangsi to 20 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 41 PUs total