@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
AetV (Allies + 18) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to Siam
1 infantry moved from Shan State to Siam
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Siam
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Siam to Yunnan
1 fighter moved from Java to Yunnan
1 fighter moved from Java to India
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
French take 106 Sea Zone from Germans
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
French take 106 Sea Zone from Germans
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 8 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
6 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Scotland to Eire
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Eire
1 fighter moved from 110 Sea Zone to Eire
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
4 artilleries and 3 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Southern Italy to 98 Sea Zone -
Scramble to SZ109?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 8 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
6 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Scotland to Eire
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to Eire
1 fighter moved from 110 Sea Zone to Eire
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
4 artilleries and 3 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to Poland
1 fighter moved from Southern Italy to 98 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 submarines; Americans defend with 1 transport
Germans win, taking 109 Sea Zone from British with 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 submarines
Casualties for British: 2 submarines
Casualties for Americans: 1 transport
Battle in Eire
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans win, taking Eire from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Novgorod
Germans attack with 8 armour, 3 bombers and 2 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -43
Casualties for Germans: 8 armour, 3 bombers and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 4 artilleries, 1 fighter and 6 infantry
Battle in Karelia
Germans attack with 1 artillery and 6 infantry
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 98 Sea Zone
Germans attack with 1 fighter
French defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Germans
1 fighter moved from 98 Sea Zone to Greece
2 aaGuns, 4 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
4 artilleries moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 fighter moved from 109 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from Eire to Scotland
1 infantry moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Western Germany to Holland Belgium
1 aaGun and 1 infantry moved from Holland Belgium to Normandy BordeauxPlace Units - Germans
1 transport placed in 93 Sea Zone
3 infantry placed in Normandy Bordeaux
5 artilleries and 5 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Western Germany
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 armour, 5 artilleries, 23 infantry and 3 mech_infantrys moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 5 artilleries, 23 infantry and 3 mech_infantrys
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 2 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Rostov to Bryansk
2 aaGuns moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 fighter moved from Novgorod to Russia
3 artilleries and 3 infantry moved from Russia to Smolensk
2 fighters moved from Ukraine to Russia
1 submarine moved from 124 Sea Zone to 125 Sea Zone
2 aaGuns, 1 fighter and 10 infantry moved from Amur to BuryatiaPlace Units - Russians
1 fighter and 9 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Russians to Iraq: 1 infantry
EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
Just went looking for what happened to my IJN TTs. Interesting move with those USSR planes. Worked out well. I don’t think I expected you would take that chance.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 4 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 armour moved from Korea to Siberia
Japanese take Amur from Russians
Japanese take Siberia from Russians
2 artilleries and 8 infantry moved from Korea to Manchuria
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
1 armour, 3 artilleries and 2 infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 bomber moved from Philippines to Kweichow
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 3 bombers, 4 fighters and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Manchuria
Japanese attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
3 bombers, 2 fighters and 3 tactical_bombers moved from Kweichow to Kansu
1 aaGun moved from Jehol to Manchuria
1 aaGun moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Borneo to 36 Sea Zone
1 fighter moved from Kweichow to KansuPlace Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 fighters moved from 106 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
3 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 transport moved from 86 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from British Columbia to Western United States
1 mech_infantry moved from British Columbia to Central United States
2 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 armour and 2 infantry placed in Western United States
2 transports placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery and 2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Kweichow
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 20 PUs;
British buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from Egypt to 97 Sea Zone
1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
British roll dice for 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 : 3/9 hits
Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/7 hits
2 infantry owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 : 3/6 hits
Germans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 3 : 3/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British roll dice for 2 fighters and 1 mech_infantry in Scotland, round 4 : 2/3 hits
Germans roll dice for 1 fighter in Scotland, round 4 : 0/1 hits
1 fighter owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 27
Casualties for Germans: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for British: 6 infantry
Battle in French Indo China
British attack with 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry
Japanese defend with 1 armour, 5 artilleries and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry in French Indo China, round 2 : 5/15 hits
Japanese roll dice for 1 armour, 5 artilleries and 3 infantry in French Indo China, round 2 : 3/9 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry in French Indo China, round 3 : 1/12 hits
Japanese roll dice for 1 armour and 3 artilleries in French Indo China, round 3 : 2/4 hits
1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in French Indo China, round 4 : 3/10 hits
Japanese roll dice for 1 armour and 2 artilleries in French Indo China, round 4 : 3/3 hits
1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 8 infantry
Casualties for Japanese: 1 armour, 5 artilleries and 3 infantryNon Combat Move - British
2 fighters moved from French Indo China to Yunnan
2 aaGuns moved from Yunnan to French Indo China
1 mech_infantry moved from Iraq to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 bomber moved from 97 Sea Zone to Egypt
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Scotland to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,4,3,3,3
British collect 25 PUs (8 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,4,3,1,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from India to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 36 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the ANZAC lost in 36 Sea Zone
retreated to 36 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fighters
2 fighters owned by the Japanese forced to land in HainanNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from New South Wales to Queensland
1 aaGun, 1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 artillery and 4 infantry moved from Karelia to Novgorod
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Greece to BryanskCombat - Germans
Battle in Scotland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 mech_infantry
Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 carrier, 3 destroyers and 2 transports moved from 109 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 105 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Ukraine to Poland
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 aaGun, 4 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 3 infantry moved from Poland to Eastern Poland
4 artilleries and 4 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber and 2 fighters placed in Western Germany
1 artillery and 1 infantry placed in Southern France
2 infantry placed in Normandy Bordeaux
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Buryatia to SiberiaCombat - Russians
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Scramble in sz113?
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Full scramble to SZ113.





