AetV (Allies + 18) vs Simon33 (Axis)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 8 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Novgorod
                6 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                3 bombers moved from Western Germany to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                1 infantry moved from Scotland to Eire
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to Eire
                1 fighter moved from 110 Sea Zone to Eire
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                4 artilleries and 3 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland
                1 fighter moved from Southern Italy to 98 Sea Zone

    triplea_38019_Ger4.tsvg

  • '19 '17 '16

    Scramble to SZ109?


  • No scramble.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 8 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                1 armour moved from Eastern Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Novgorod
                6 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
                3 bombers moved from Western Germany to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 6 infantry moved from Finland to Karelia
                1 infantry moved from Scotland to Eire
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to Eire
                1 fighter moved from 110 Sea Zone to Eire
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
                4 artilleries and 3 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 2 submarines; Americans defend with 1 transport
                    Germans win, taking 109 Sea Zone from British with 1 carrier, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 submarines
                    Casualties for British: 2 submarines
                    Casualties for Americans: 1 transport
                Battle in Eire
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                    Germans win, taking Eire from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Novgorod
                    Germans attack with 8 armour, 3 bombers and 2 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -43
                    Casualties for Germans: 8 armour, 3 bombers and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 4 artilleries, 1 fighter and 6 infantry
                Battle in Karelia
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Karelia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 mech_infantry
                    Germans win, taking Poland from Russians with 1 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 1 fighter
                    French defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 98 Sea Zone to Greece
                2 aaGuns, 4 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
                4 artilleries moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Bessarabia to Western Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 fighter moved from 109 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from Eire to Scotland
                1 infantry moved from Holland Belgium to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to Scotland
                1 artillery moved from Western Germany to Holland Belgium
                1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                3 infantry placed in Normandy Bordeaux
                5 artilleries and 5 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 1 infantry placed in Western Germany
                4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38019_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                2 armour, 5 artilleries, 23 infantry and 3 mech_infantrys moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 5 artilleries, 23 infantry and 3 mech_infantrys
                    Italians defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Italians with 2 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                2 aaGuns moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 fighter moved from Novgorod to Russia
                3 artilleries and 3 infantry moved from Russia to Smolensk
                2 fighters moved from Ukraine to Russia
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 aaGuns, 1 fighter and 10 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia
                3 mech_infantrys placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Northwest Persia: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Russians to Iraq: 1 infantry
                EDIT: Adding units owned by Russians to Iraq: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_38019_Rus4.tsvg

  • '19 '17 '16

    Just went looking for what happened to my IJN TTs. Interesting move with those USSR planes. Worked out well. I don’t think I expected you would take that chance.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 4 SuicideAttackTokens; 6 PUs;

    Combat Move - Japanese
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 artilleries and 8 infantry moved from Korea to Manchuria
                1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Siam to French Indo China
                      Japanese take French Indo China from UK_Pacific
                1 armour, 3 artilleries and 2 infantry moved from Kwangsi to French Indo China
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 bombers, 3 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 bomber moved from Philippines to Kweichow
                1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 3 bombers, 4 fighters and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Manchuria
                    Japanese attack with 2 artilleries and 8 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Kansu
                3 bombers, 2 fighters and 3 tactical_bombers moved from Kweichow to Kansu
                1 aaGun moved from Jehol to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Borneo to 36 Sea Zone
                1 fighter moved from Kweichow to Kansu

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 52 PUs total

    triplea_38019_Jap4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 fighters, 2 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 mech_infantry moved from British Columbia to Western United States
                1 mech_infantry moved from British Columbia to Central United States
                2 carriers, 2 destroyers, 3 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 bomber and 2 fighters placed in Eastern United States
                1 armour and 2 infantry placed in Western United States
                2 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38019_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 2 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                1 infantry placed in Kweichow
                1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_38019_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 20 PUs;
                British buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry and 1 mech_infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 bomber moved from Egypt to 97 Sea Zone
                1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Scotland
                    British attack with 2 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                        British roll dice for 2 fighters, 6 infantry and 1 mech_infantry in Scotland, round 2 :  3/9 hits
                        Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 :  3/7 hits
                        2 infantry owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                        British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Scotland, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 3 :  3/4 hits
                        1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 3 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                        British roll dice for 2 fighters and 1 mech_infantry in Scotland, round 4 :  2/3 hits
                        Germans roll dice for 1 fighter in Scotland, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for British: 6 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 5 artilleries and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry in French Indo China, round 2 :  5/15 hits
                        Japanese roll dice for 1 armour, 5 artilleries and 3 infantry in French Indo China, round 2 :  3/9 hits
                        3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry and 1 mech_infantry in French Indo China, round 3 :  1/12 hits
                        Japanese roll dice for 1 armour and 3 artilleries in French Indo China, round 3 :  2/4 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry in French Indo China, round 4 :  3/10 hits
                        Japanese roll dice for 1 armour and 2 artilleries in French Indo China, round 4 :  3/3 hits
                        1 armour owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 8 infantry
                    Casualties for Japanese: 1 armour, 5 artilleries and 3 infantry

    Non Combat Move - British
                2 fighters moved from French Indo China to Yunnan
                2 aaGuns moved from Yunnan to French Indo China
                1 mech_infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 bomber moved from 97 Sea Zone to Egypt
                1 fighter moved from Gibraltar to United Kingdom
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 mech_infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,4,4,3,3,3
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,4,3,1,4
                UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    triplea_38019_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Western Ukraine to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38019_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Tobruk to Libya
                      ANZAC take Libya from Italians
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                2 fighters moved from Yunnan to 36 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 3 fighters in 36 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 36 Sea Zone, round 2 :  2/4 hits
                        2 fighters owned by the ANZAC lost in 36 Sea Zone
                    retreated to 36 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 fighters
                    2 fighters owned by the Japanese forced to land in Hainan

    Non Combat Move - ANZAC
                1 fighter moved from 36 Sea Zone to French Indo China
                1 fighter moved from New South Wales to Queensland
                1 aaGun, 1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_38019_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38019_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 artillery and 4 infantry moved from Karelia to Novgorod
                1 infantry moved from Eire to Scotland
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
                1 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Greece to Bryansk

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 mech_infantry
                    Germans win, taking Scotland from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 carrier, 3 destroyers and 2 transports moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Scotland to 105 Sea Zone
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Western Ukraine to Poland
                1 armour and 1 mech_infantry moved from Poland to Western Ukraine
                1 aaGun, 4 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                4 artilleries and 3 infantry moved from Poland to Eastern Poland
                4 artilleries and 4 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 bomber and 2 fighters placed in Western Germany
                1 artillery and 1 infantry placed in Southern France
                2 infantry placed in Normandy Bordeaux
                1 artillery placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 93 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_38019_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Germans
                      Russians take Romania from Germans
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                2 fighters moved from Russia to Belarus
                1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Buryatia to Siberia

    Combat - Russians

    triplea_38019_Rus5.tsvg


  • Scramble in sz113?

  • '19 '17 '16

    Full scramble to SZ113.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Ukraine to Romania
                      Russians take Bessarabia from Germans
                      Russians take Romania from Germans
                2 infantry moved from Smolensk to Belarus
                2 fighters moved from Russia to Belarus
                2 fighters moved from Russia to Belarus
                1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Buryatia to Siberia

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Bryansk
                    Russians attack with 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Bryansk, round 2 :  9/31 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Siberia
                    Russians attack with 1 fighter
                    Japanese defend with 1 armour
                        Russians roll dice for 1 fighter in Siberia, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Siberia, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Siberia
                    Russians win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Belarus
                    Russians attack with 4 fighters and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 4 fighters and 2 infantry in Belarus, round 2 :  3/6 hits
                        Italians roll dice for 1 armour in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer and 2 fighters
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 2 fighters in 113 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Russians, 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 113 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                4 fighters moved from Belarus to Russia
                9 infantry moved from Russia to Bryansk
                2 aaGuns moved from Ukraine to Bryansk
                1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Iraq to 80 Sea Zone
                1 fighter moved from Siberia to Buryatia
                1 infantry moved from Buryatia to Sakha
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Russians
                2 armour, 1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    triplea_38019_Rus5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 4 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from Hainan to 43 Sea Zone
                1 carrier and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Hainan to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kansu to Tsinghai
                1 fighter and 2 tactical_bombers moved from Kansu to Tsinghai
                1 fighter and 2 tactical_bombers moved from Kansu to Shensi
                1 fighter moved from Kansu to Shensi
                1 fighter moved from Kansu to Tsinghai
                3 bombers moved from Kansu to Russia

    triplea_38019_Jap5.tsvg

  • '19 '17 '16

    Intercept in Moscow? (3 bombers on 4 fighters)

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