16L G40 Russian techs dice -Pete (Axis) vs. Simon33 (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 30 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 battleships moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from French Indo China to Shan State
                2 bombers moved from Jehol to Shan State
                1 artillery moved from Kwangtung to Kwangsi
                5 fighters and 2 tactical_bombers moved from Jehol to Kwangsi
                1 infantry moved from French Indo China to Kwangsi

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 fighters and 3 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 3 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 3 infantry
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Chinese: 2 artilleries and 3 infantry
                Battle in Shan State
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Shan State to French Indo China
                1 fighter moved from Kwangsi to Kwangtung
                3 fighters moved from Kwangsi to Kwangtung
                2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Anhwe to Jehol
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 aaGun and 9 infantry moved from Jehol to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                2 carriers and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_38018_Jap4.tsvg

  • '19 '17 '16

    Looks like I forgot a USSR NCM, NW Persia -> Caucasus. Too late to add it? Can’t see how the Japanese turn affected it.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 bombers and 5 fighters; Remaining resources: 0 techTokens; 3 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from United Kingdom to France
                1 fighter moved from Scotland to 125 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                      Americans take 109 Sea Zone from Germans
                1 cruiser moved from 109 Sea Zone to 125 Sea Zone
                1 mech_infantry moved from Amur to Jehol
                1 fighter moved from Manchuria to Jehol

    Combat - Americans
                Strategic bombing raid in France
                    Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Japan
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 aaGuns and 4 infantry
                Battle in Jehol
                    Americans attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Jehol from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 cruiser and 1 fighter
                    Germans defend with 1 destroyer
                    Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Morocco to Algeria
                1 bomber moved from France to United Kingdom
                1 fighter moved from 125 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Amur to Korea
                1 fighter moved from Jehol to Korea
                2 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Eastern United States

    Place Units - Americans
                2 bombers and 5 fighters placed in Eastern United States
                Americans undo move 1.
                2 bombers and 1 fighter placed in Western United States
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38018_Ame4.tsvg


  • np about your ncm edit :wink:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Kweichow to Yunnan

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    triplea_38018_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from United Kingdom to Germany
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Yunnan to Shan State
                EDIT: 1 armour and 1 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Eastern Persia to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Shan State
                    British attack with 3 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    British win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from Shan State to India
                2 fighters moved from Shan State to Yunnan
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Germany to United Kingdom

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to 97 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 27 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_38018_UK_4.tsvg

  • '19 '17 '16

    Close in Japan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Persia
                      Italians take Persia from British
                1 armour moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                2 armour moved from Iraq to Northwest Persia
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Northwest Persia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 armour moved from Tunisia to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3
                Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

    triplea_38018_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 42 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38018_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_38018_Fre4.tsvg

  • '19 '17 '16

    Bump #1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans
                Germans spend 25 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Airborne_Forces

    Activate Technology - Germans
                Germans activating Airborne_Forces

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 20 PUs; 0 techTokens;
                Germans buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                4 armour, 5 artilleries and 23 infantry moved from Baltic States to Belarus
                1 armour moved from Eastern Poland to Belarus
                5 fighters moved from Western Germany to Belarus
                1 infantry moved from Western Germany to 113 Sea Zone
                2 armour and 3 infantry moved from Germany to 113 Sea Zone
                2 armour moved from 113 Sea Zone to Norway
                4 infantry moved from 113 Sea Zone to Norway

    Airborne Attack Move - Germans
                2 infantry moved from Western Germany to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 armour and 6 infantry
                    Russians defend with 1 armour and 1 infantry
                    Germans win, taking Norway from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Belarus
                    Germans attack with 5 armour, 5 artilleries, 5 fighters and 23 infantry
                    Russians defend with 2 aaGuns, 3 artilleries and 27 infantry
                    Germans win, taking Belarus from Russians with 5 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 1 fighter and 23 infantry
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 27 infantry

    Non Combat Move - Germans
                4 fighters moved from Belarus to Eastern Poland
                2 aaGuns moved from Eastern Poland to Belarus
                4 infantry moved from Poland to Eastern Poland
                1 aaGun and 1 infantry moved from Poland to Baltic States
                1 aaGun and 1 infantry moved from Poland to Eastern Poland
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 infantry moved from France to Western Germany

    Place Units - Germans
                1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_38018_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 6 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Karelia to Belarus
                2 artilleries moved from Karelia to Novgorod

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Belarus
                    Russians attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 5 armour and 4 artilleries
                    2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 5 armour and 4 artilleries remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 aaGuns
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                5 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 4 infantry moved from Ukraine to Bryansk
                1 armour moved from Caucasus to Bryansk
                1 infantry moved from Caucasus to Volgograd
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                1 artillery and 7 infantry moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Manchuria to Jehol

    Place Units - Russians
                4 infantry placed in Volgograd
                Russians undo move 1.
                1 artillery and 3 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 5 infantry placed in Russia
                Russians undo move 2.
                1 artillery and 2 infantry placed in Russia
                1 armour placed in Ukraine
                Russians undo move 4.
                1 armour placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
                Russians collect 39 PUs; end with 39 PUs total
                Russians collect 1 PU from War Bonds; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_38018_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                2 carriers and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
                4 fighters moved from Kwangtung to 6 Sea Zone
                1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 bombers, 1 carrier, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
                    Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 bombers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Chahar to Anhwe
                1 aaGun and 8 infantry moved from Anhwe to Kiangsi

    Place Units - Japanese
                4 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_38018_Jap5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to 6 Sea Zone
                1 mech_infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    triplea_38018_Ame5.tsvg

  • '19 '17 '16

    Intercept West Germany?
    Scramble SZ6?


  • double nope

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Yunnan to Burma
                5 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    triplea_38018_Chi5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 bomber and 1 fighter moved from United Kingdom to Western Germany
                2 fighters moved from 97 Sea Zone to Egypt
                1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from Belgian Congo to Egypt

    triplea_38018_Bri5.tsvg

  • '19 '17 '16

    Assuming no intercept in West Germany - we can add it later if you want to. No chance of hitting a bomber.

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