@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
3 armour, 1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
Combat - Italians
Battle in Iraq
Italians attack with 3 armour, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Iraq from British with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 2 artilleries and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from France to Normandy Bordeaux
Place Units - Italians
3 armour placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Italians collect 17 PUs (6 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to Java
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 aaGun and 1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
Combat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 99 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
French attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
French win, taking Normandy Bordeaux from Italians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 15 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
2 armour moved from Germany to Baltic States
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 transports moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 fighters moved from Finland to 125 Sea Zone
2 fighters moved from Finland to 125 Sea Zone
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
2 armour, 5 artilleries and 26 infantry moved from Eastern Poland to Baltic States
Combat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 2 fighters, 1 submarine and 1 tactical_bomber
1 submarine owned by the Germans retreated to 114 Sea Zone
Russians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 destroyer
Battle in Baltic States
Germans attack with 4 armour, 5 artilleries and 26 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries and 24 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 5 fighters
Russians defend with 1 submarine; Americans defend with 1 destroyer and 1 transport
Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 21
Casualties for Russians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Norway
Germans attack with 1 artillery and 4 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Norway from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 3 transports
Germans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Non Combat Move - Germans
1 carrier and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
5 fighters moved from 125 Sea Zone to Western Germany
2 aaGuns and 6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
Place Units - Germans
2 armour placed in Germany
2 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Germany does 6 damage to factory_major owned by Germans
Rockets in Novgorod roll: 6
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Karelia to Norway
Russians take Finland from Germans
2 fighters and 1 tactical_bomber moved from Novgorod to Norway
3 infantry moved from Ukraine to Western Ukraine
Airborne Attack Move - Russians
2 infantry moved from Novgorod to Norway
2 infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Norway from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 5 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Norway to Karelia
2 aaGuns, 3 artilleries and 7 infantry moved from Novgorod to Belarus
17 infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Ukraine
1 artillery and 6 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Korea to Manchuria
Place Units - Russians
2 artilleries and 2 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Russians collect 40 PUs (3 lost to blockades); end with 40 PUs total
Russians collect 6 PUs from War Bonds; end with 46 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 30 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Jet Power
Activate Technology - Japanese
Japanese activating Jet Power
Purchase Units - Japanese
Japanese buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
2 battleships moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to Shan State
2 bombers moved from Jehol to Shan State
1 artillery moved from Kwangtung to Kwangsi
5 fighters and 2 tactical_bombers moved from Jehol to Kwangsi
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 3 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 2 fighters, 2 infantry and 2 tactical_bombers
Casualties for ANZAC: 1 aaGun, 3 fighters and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in Shan State
Japanese attack with 2 bombers and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 fighter moved from Kwangsi to Kwangtung
3 fighters moved from Kwangsi to Kwangtung
2 carriers and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 aaGun and 9 infantry moved from Jehol to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 carriers and 2 destroyers moved from 35 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Looks like I forgot a USSR NCM, NW Persia -> Caucasus. Too late to add it? Can’t see how the Japanese turn affected it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers and 5 fighters; Remaining resources: 0 techTokens; 3 PUs;
Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from United Kingdom to France
1 fighter moved from Scotland to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Americans take 109 Sea Zone from Germans
1 cruiser moved from 109 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Amur to Jehol
1 fighter moved from Manchuria to Jehol
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Japan
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns and 4 infantry
Battle in Jehol
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
Americans win, taking 125 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 5
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from France to United Kingdom
1 fighter moved from 125 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Amur to Korea
1 fighter moved from Jehol to Korea
2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Eastern United States
Place Units - Americans
2 bombers and 5 fighters placed in Eastern United States
Americans undo move 1.
2 bombers and 1 fighter placed in Western United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
np about your ncm edit :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Germany
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Yunnan to Shan State
EDIT: 1 armour and 1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Persia to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Shan State
British attack with 3 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter moved from Shan State to India
2 fighters moved from Shan State to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Germany to United Kingdom
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 27 PUs; end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Close in Japan.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Eastern Persia
Italians take Eastern Persia from British
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
2 armour moved from Iraq to Northwest Persia
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from French
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Tunisia to Tobruk
1 artillery and 2 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
1 infantry placed in Southern Italy
1 fighter and 2 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,3
Italians collect 16 PUs (8 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Bump #1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 25 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 20 PUs; 0 techTokens;
Germans buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 armour, 5 artilleries and 23 infantry moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Belarus
5 fighters moved from Western Germany to Belarus
1 infantry moved from Western Germany to 113 Sea Zone
2 armour and 3 infantry moved from Germany to 113 Sea Zone
2 armour moved from 113 Sea Zone to Norway
4 infantry moved from 113 Sea Zone to Norway
Airborne Attack Move - Germans
2 infantry moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 2 armour and 6 infantry
Russians defend with 1 armour and 1 infantry
Germans win, taking Norway from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 5 armour, 5 artilleries, 5 fighters and 23 infantry
Russians defend with 2 aaGuns, 3 artilleries and 27 infantry
Germans win, taking Belarus from Russians with 5 armour, 4 artilleries and 4 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery, 1 fighter and 23 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 27 infantry
Non Combat Move - Germans
4 fighters moved from Belarus to Eastern Poland
2 aaGuns moved from Eastern Poland to Belarus
4 infantry moved from Poland to Eastern Poland
1 aaGun and 1 infantry moved from Poland to Baltic States
1 aaGun and 1 infantry moved from Poland to Eastern Poland
1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from France to Western Germany
Place Units - Germans
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
Germans collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 6 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Karelia to Belarus
2 artilleries moved from Karelia to Novgorod
Airborne Attack Move - Russians
2 infantry moved from Russia to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 5 armour and 4 artilleries
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 5 armour and 4 artilleries remaining. Battle score for attacker is -8
Casualties for Germans: 2 aaGuns
Casualties for Russians: 6 infantry
Non Combat Move - Russians
5 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 2 artilleries and 4 infantry moved from Ukraine to Bryansk
1 armour moved from Caucasus to Bryansk
1 infantry moved from Caucasus to Volgograd
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 artillery and 7 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Manchuria to Jehol
Place Units - Russians
4 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 3 infantry placed in Volgograd
1 armour, 1 artillery and 2 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Russia
Russians undo move 2.
1 artillery and 2 infantry placed in Russia
1 armour placed in Ukraine
Russians undo move 4.
1 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Russians collect 39 PUs; end with 39 PUs total
Russians collect 1 PU from War Bonds; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;
Combat Move - Japanese
2 carriers and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 6 Sea Zone
4 fighters moved from Kwangtung to 6 Sea Zone
1 battleship, 2 carriers and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 bombers, 1 carrier, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
2 bombers, 4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Chahar to Anhwe
1 aaGun and 8 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
4 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 techTokens; 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Western Germany
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Korea to 6 Sea Zone
2 bombers and 2 fighters moved from Western United States to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 mech_infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese