@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
Place Units - Chinese
1 infantry placed in Suiyuyan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 43 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 110 Sea Zone to 111 Sea Zone
Scramble SZ97?
Stroke of luck there, hitting tech UK1.
full scramble, max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after successful research.
British discover Long Range Aircraft
Activate Technology - British
British activating Long Range Aircraft
British giving technology to UK_Pacific: Long Range Aircraft
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 bomber and 1 fighter moved from United Kingdom to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from India to 43 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 110 Sea Zone to 111 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
1 mech_infantry retreated to Anglo Egyptian Sudan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Battle in 111 Sea Zone
British attack with 1 battleship
Germans defend with 1 battleship
Units damaged: 1 battleship owned by the British
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 battleship
Casualties for British: 1 battleship
Battle in 96 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Japanese: 1 cruiser
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -22
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 fighters
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 fighters moved from 37 Sea Zone to India
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
2 infantry moved from Burma to Shan State
3 aaGuns and 5 infantry moved from India to Burma
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
Place Units - British
1 artillery, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 3 PUs;
Combat Move - Italians
1 unit repaired.
Turning on Edit Mode
EDIT: Adding Technology Improved_Mech_Inf for Russians
EDIT: Adding Technology War Bonds for Russians
EDIT: Adding Technology Increased Factory Production for Russians
EDIT: Adding Technology Airborne_Forces for Russians
EDIT: Adding Technology Rockets Advance for Russians
EDIT: Adding Technology Improved Artillery Support for Russians
EDIT: Turning off Edit Mode
1 armour moved from Albania to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 armour, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 bomber moved from Northern Italy to Egypt
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Albania to Yugoslavia
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
Italians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Egypt
Italians attack with 2 armour, 1 bomber and 2 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Tobruk
2 aaGuns moved from Northern Italy to Yugoslavia
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 18 PUs total
i thought i had added russian techs already, but i added them on italy’s turn… can you roll in the forum for the warbonds you missed and edit them?
War bonds:
Rolling 1d6:
(2)
thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Russians from 37 to 39
EDIT: Turning off Edit Mode
1 infantry moved from Malaya to Shan State
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Meant to attack Sth France. Let’s do it here.
inf & art:
Rolling 2d6:
(2, 5)
Germ arm:
Rolling 1d6:
(6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
Combat - French
Battle in 91 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 submarine
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 armour
EDIT: Changing ownership of Southern France from Germans to French
EDIT: Turning off Edit Mode
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Germans spend 30 on tech rolls
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Bulgaria to Romania
2 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania
2 aaGuns, 3 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Northern Italy to Western Germany
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
1 destroyer placed in 114 Sea Zone
9 infantry placed in Germany
Germans undo move 2.
1 artillery and 8 infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Activate Technology - Russians
Trigger Russians Improved Mech Inf: Russians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Belarus to Karelia
Non Combat Move - Russians
1 armour moved from Turkmenistan to Caucasus
1 mech_infantry moved from Sikang to Yunnan
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
6 infantry moved from Novgorod to Belarus
2 artilleries moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
Place Units - Russians
4 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Russians collect 6 PUs from War Bonds; end with 43 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese removing all Technology Tokens after unsuccessful research.
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs; 0 techTokens;
Combat Move - Japanese
2 units repaired.
1 fighter moved from Japan to 16 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from French Indo China to Shan State
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Americans: 2 infantry and 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 8 fighters, 2 infantry and 7 tactical_bombers
ANZAC defend with 1 infantry; British defend with 5 infantry and 1 tactical_bomber
Japanese win with 2 bombers, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 5 infantry and 1 tactical_bomber
Battle in Malaya
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Shan State to French Indo China
1 infantry and 1 mech_infantry moved from Chahar to Hopei
1 aaGun and 6 infantry moved from Jehol to Chahar
1 mech_infantry moved from Hopei to Kweichow
3 artilleries and 5 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 infantry moved from Manchuria to Jehol
3 infantry moved from Manchuria to Jehol
1 submarine moved from 45 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 4 artilleries, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
1 bomber moved from Eastern United States to 118 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
Americans take 106 Sea Zone from Germans
1 destroyer, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Kamikaze on DD SZ6?
Scramble SZ6?
4 kami no scram
Oh wait, you have no Kamikaze’s left. Do you want to change the scramble? I’m going to assume not, since I hit twice in the first round.