Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 12 artilleries, 1 bomber, 1 fighter, 18 infantry, 1 marine, 21 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Western Germany to Denmark
5 mech_infantrys moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Russia
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier; Americans defend with 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 18 armour, 12 artilleries, 4 bombers, 1 fighter, 19 infantry, 1 marine, 23 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 5 artilleries, 3 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 7 artilleries, 1 bomber, 19 infantry, 1 marine and 18 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 15 artilleries, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Belarus
3 tactical_bombers moved from Russia to Belarus
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 armour and 6 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Novgorod
3 armour placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 1.
Germans undo move 3.
4 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Nenetsia
Japanese take Nenetsia from Russians
2 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Novosibirsk to Vologda
2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines and 1 transport
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun, 3 armour, 2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Shantung
2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from 22 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
EDIT: Adding units owned by Japanese to Urals: 1 aaGun
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Urals: 1 aaGun
EDIT: Adding units owned by Japanese to Kansu: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Caroline Islands to 21 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 21 Sea Zone to Caroline Islands
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
3 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Gold Coast to French West Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
10 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
5 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Norway to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 4 fighters
Germans defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 3 armour
British win, taking Iraq from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in Hopei
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
2 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 bomber and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea ZonePlace Units - British
2 infantry placed in Quebec
1 artillery and 7 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,5,2,6,3,1,4,5,4,5,1,6,2,1,3,6,3,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 bomber moved from Greece to Iraq
4 armour moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
1 fighter moved from Greece to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,6,3,4,4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Archangel
10 armour moved from Russia to Archangel
5 artilleries moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Russia to Tambov
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 bombers moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 13 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 13 infantry
Germans win, taking Archangel from Russians with 12 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 13 infantry
Battle in Tambov
Germans attack with 3 armour and 5 artilleries
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Tambov from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
2 armour moved from Russia to Volgograd
1 bomber moved from Bryansk to Western Germany
2 bombers moved from Archangel to Western Germany
3 tactical_bombers moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Archangel
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Denmark to Germany
1 armour moved from Denmark to Germany
5 mech_infantrys moved from Denmark to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
3 armour moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Germany
2 fighters moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 armour
EDIT: Adding units owned by Germans to Western Germany: 4 armour
EDIT: Turning off Edit Mode
2 fighters placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
7 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
5 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsi to Shensi
1 bomber moved from Kiangsi to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
3 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries moved from Kiangsi to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
2 tactical_bombers moved from Kiangsi to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from 20 Sea Zone to Chahar
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 5 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 5 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Volgograd
2 tactical_bombers moved from Shensi to Kansu
1 aaGun moved from Kiangsi to Anhwe
2 armour and 1 mech_infantry moved from Kiangsi to Chahar
2 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Amur to Jehol
1 mech_infantry moved from Nenetsia to Novgorod
3 armour and 3 mech_infantrys moved from Vologda to Volgograd
4 artilleries and 11 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Kiangsu to ChaharPlace Units - Japanese
3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Kweichow to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
1 cruiser and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
1 aaGun and 2 infantry moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 armour and 2 mech_infantrys moved from Yunnan to French Indo China
2 infantry moved from Yunnan to French Indo China
1 aaGun, 1 fighter and 12 infantry moved from Kweichow to Shensi
1 aaGun and 1 artillery moved from Yunnan to Kweichow
6 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Trans-Jordan to Normandy Bordeaux
3 aaGuns, 6 infantry, 1 marine and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 110 Sea Zone
3 aaGuns, 1 artillery, 9 infantry, 1 marine and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Norway to 110 Sea Zone
1 fighter moved from Finland to United Kingdom
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Eastern Persia to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
3 armour placed in Egypt
2 artilleries and 7 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter, 1 submarine and 1 tactical_bomber placed in 39 Sea Zone
UK_Pacific undo move 1.
1 fighter and 1 tactical_bomber placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,3,6,4,2,6,2,4,3,6,1,5,3,5,3,4,5,5,3
UK_Pacific collect 19 PUs (5 lost to blockades); end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 1 tactical_bomber
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Northwest Persia to Persia
1 bomber moved from Greece to PersiaCombat - Italians
Battle in Persia
Italians attack with 2 armour and 1 bomber
ANZAC defend with 2 infantry
Italians win, taking Persia from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
2 armour moved from Rostov to Northwest Persia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun and 2 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northwest PersiaPlace Units - Italians
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3
Italians collect 9 PUs (13 lost to blockades); end with 9 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from India to Eastern Persia
2 fighters moved from Eastern Persia to Persia
1 infantry moved from Iraq to Persia
1 fighter moved from Trans-Jordan to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 3 fighters and 1 infantry
Italians defend with 1 armour
ANZAC win, taking Persia from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
3 fighters moved from Persia to Iraq
2 transports moved from 80 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 57 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Queensland to Northern Territory
1 aaGun moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in Iraq
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 2 armour, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Novgorod to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
1 fighter moved from Novgorod to Western Germany
4 artilleries and 4 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour moved from Volgograd to Northwest Persia
3 armour moved from Tambov to Caucasus
1 artillery moved from Tambov to Volgograd
12 armour moved from Archangel to Bryansk
1 aaGun moved from Archangel to Novgorod
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
2 infantry placed in Germany
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
6 fighters moved from 36 Sea Zone to French Indo China
3 bombers moved from Japan to French Indo China
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys; Americans defend with 2 bombers, 2 fighters and 3 tactical_bombers -
Need OOL for FIC please.
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max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
6 fighters moved from 36 Sea Zone to French Indo China
3 bombers moved from Japan to French Indo China
1 tactical_bomber moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys; Americans defend with 2 bombers, 2 fighters and 3 tactical_bombers
UK_Pacific win with 1 fighter remaining. Battle score for attacker is -13
Casualties for British: 1 aaGun, 1 armour, 4 infantry and 4 mech_infantrys
Casualties for Americans: 2 bombers, 1 fighter and 3 tactical_bombers
Casualties for Japanese: 1 armour, 2 artilleries, 3 bombers, 6 fighters and 3 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 36 Sea Zone
2 armour and 9 mech_infantrys moved from Chahar to Kansu
2 tactical_bombers moved from Kansu to Northwest Persia
2 bombers moved from Volgograd to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 artilleries and 11 infantry moved from Archangel to NovgorodPlace Units - Japanese
1 artillery placed in Japan
1 fighter placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,2
Japanese collect 27 PUs (8 lost to blockades); end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 artilleries, 1 destroyer, 3 fighters, 9 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 submarines moved from 42 Sea Zone to 36 Sea Zone
Americans take 37 Sea Zone from Japanese
1 fighter moved from French Indo China to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 destroyers, 5 fighters and 4 submarines
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 3 transports
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 1 fighter and 3 transports remaining. Battle score for attacker is -40
Casualties for Japanese: 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 2 carriers, 2 destroyers, 5 fighters and 4 submarines
1 fighter owned by the Japanese forced to land in HainanNon Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 marine moved from Java to 42 Sea Zone
3 infantry, 1 marine and 2 transports moved from 42 Sea Zone to 39 Sea Zone
3 infantry and 1 marine moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
11 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 carrier, 2 fighters, 11 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone
11 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Finland to Norway
9 transports moved from 110 Sea Zone to 107 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
3 fighters placed in 110 Sea Zone
1 artillery and 2 infantry placed in Norway
1 destroyer and 5 transports placed in 101 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
Americans undo move 1.
Americans undo move 3.
3 fighters placed in Eastern United States
3 artilleries and 7 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Americans collect 72 PUs (1 lost to blockades); end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 airfield and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Italians
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 armour moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 armour moved from Shantung to Jehol
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
ANZAC loiter and taunt with 1 marine; British attack with 2 cruisers, 3 destroyers and 3 submarines
Japanese defend with 2 battleships and 3 transports
British win, taking 36 Sea Zone from Neutral with 2 cruisers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 55
Casualties for Japanese: 2 battleships and 3 transports
Casualties for British: 1 submarine
Battle in Holland Belgium
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland Belgium
2 artilleries and 10 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
3 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from India to West India
6 mech_infantrys moved from Yunnan to Shensi
1 aaGun and 1 artillery moved from Kweichow to Shensi
1 carrier moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
3 fighters placed in United Kingdom
1 airfield placed in MoroccoTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
Some Units in India change ownership: 6 mech_infantrys





