Also, did you mean to leave the infantry and tank on the transport in sz33, or did you want them on Caroline Islands?
16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from Burma to Shan State
1 armour and 1 mech_infantry moved from Burma to Shan State
1 artillery, 9 infantry and 1 mech_infantry moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Crete to 99 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Sardinia
1 artillery moved from 95 Sea Zone to Sicily
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Sicily
Battle in Shan State
British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Sicily from Italians, taking Shan State from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
British win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 9 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sardinia
Battle in SumatraNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
10 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour moved from Tobruk to Egypt
2 fighters moved from 96 Sea Zone to 81 Sea Zone
1 armour, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to United KingdomPlace Units - British
2 transports placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrys -
ugh carolines. you deserved much much much better.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
2 armour moved from Rostov to Northwest Persia
2 armour moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Southern Italy
2 armour and 1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern France to YugoslaviaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,3
Italians collect 13 PUs (11 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs -
Yea, that battle went pretty bad. I was hoping for at least 4 fighters left,lol
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 bombers moved from Bryansk to Volgograd
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 armour and 2 mech_infantrys moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Bryansk
1 marine moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from 115 Sea Zone to Novgorod
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 armour moved from France to Germany
1 armour moved from France to Western Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
3 tactical_bombers placed in Novgorod
3 bombers and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Samara
2 mech_infantrys moved from Samara to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 aaGun and 6 infantry moved from Novosibirsk to Samara
1 aaGun and 11 infantry moved from Novosibirsk to VologdaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 4 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Amur to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to 21 Sea Zone
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Yenisey to Kweichow
2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 20 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Marianas to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
1 transport moved from 22 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 destroyers moved from 22 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
2 armour, 4 artilleries, 11 infantry and 3 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 aaGun and 1 infantry moved from Yenisey to Timguska
1 bomber moved from Kweichow to KiangsuPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Japanese collect 48 PUs (7 lost to blockades); end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 marine and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery and 10 infantry moved from Yunnan to Kweichow
1 armour moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from Siam to French Indo China
1 artillery and 3 infantry moved from Shan State to French Indo China
1 fighter moved from Burma to Hunan
2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Yunnan to Kweichow
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 armour moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
2 fighters moved from 81 Sea Zone to Iraq
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to French Central Africa
1 bomber moved from Egypt to French Central Africa
1 armour moved from Egypt to IraqCombat - British
Battle in French Indo China
British attack with 1 armour, 1 artillery and 3 infantry
Japanese defend with 1 artillery
British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
British attack with 3 armour, 2 fighters and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in French Central Africa
British attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking French Central Africa from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Persia
British attack with 2 infantry
Germans defend with 1 mech_infantry
British win, taking Persia from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kweichow
British attack with 1 artillery and 16 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 artillery and 16 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kweichow
1 fighter moved from Hunan to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from French Central Africa to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 fighters moved from 95 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to Norway
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
1 marine placed in United Kingdom
2 infantry placed in Quebec
3 transports placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
British undo move 4.
British undo move 3.
British undo move 2.
3 transports placed in 106 Sea Zone
1 carrier placed in 110 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 mech_infantrys moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
3 armour moved from Northwest Persia to Iraq
1 armour moved from Caucasus to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Italians attack with 4 armour and 2 mech_infantrys
British defend with 3 armour
Italians win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 3 armour
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 infantry moved from Bulgaria to Greece
1 aaGun moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Greece
1 mech_infantry moved from Yugoslavia to Germany
1 mech_infantry moved from Romania to Germany
4 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to RostovPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Italians undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,5
Italians collect 14 PUs (11 lost to blockades); end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
18 armour, 12 artilleries, 1 bomber, 1 fighter, 18 infantry, 1 marine, 21 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber and 2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Western Germany to Denmark
5 mech_infantrys moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Germany to Denmark
2 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Russia
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 carrier; Americans defend with 1 transport
Units damaged: 1 carrier owned by the British
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 1 carrier
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 2 armour, 1 infantry and 5 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Russia
Germans attack with 18 armour, 12 artilleries, 4 bombers, 1 fighter, 19 infantry, 1 marine, 23 mech_infantrys and 4 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 15 artilleries, 1 factory_major, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 5 artilleries, 3 bombers, 1 fighter, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 7 artilleries, 1 bomber, 19 infantry, 1 marine and 18 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 15 artilleries, 2 fighters, 54 infantry, 1 mech_infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Bryansk
3 aaGuns moved from Bryansk to Belarus
3 tactical_bombers moved from Russia to Belarus
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Denmark
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
1 armour and 6 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in France
Germans undo move 4.
3 infantry placed in Novgorod
3 armour placed in Germany
Germans undo move 3.
3 infantry placed in France
Germans undo move 1.
Germans undo move 3.
4 armour and 3 mech_infantrys placed in Western Germany
Germans undo move 1.
3 mech_infantrys placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 47 PUs (4 lost to blockades); end with 61 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Kansu to Shensi
1 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Nenetsia
Japanese take Nenetsia from Russians
2 armour, 4 artilleries, 11 infantry and 2 mech_infantrys moved from Novosibirsk to Vologda
2 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 19 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 2 submarines and 1 transport
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Americans: 2 submarines and 1 transport
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kiangsi
1 aaGun, 3 armour, 2 artilleries and 3 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Manchuria to Shantung
2 tactical_bombers moved from 21 Sea Zone to Kiangsi
2 fighters moved from Japan to 20 Sea Zone
3 fighters moved from 21 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone
1 bomber moved from 22 Sea Zone to KiangsiPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
2 fighters placed in Japan
3 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Timguska: 1 aaGun
EDIT: Adding units owned by Japanese to Urals: 1 aaGun
EDIT: Removing units owned by Japanese from Timguska: 1 infantry
EDIT: Adding units owned by Japanese to Kansu: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Urals: 1 aaGun
EDIT: Adding units owned by Japanese to Kansu: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Japanese collect 45 PUs (1 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 factory_minor, 10 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 33 Sea Zone to 21 Sea Zone
2 bombers moved from Caroline Islands to 21 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 21 Sea Zone to Caroline Islands
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 marine moved from Borneo to 43 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 38 Sea Zone to Burma
3 artilleries moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 9 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Gold Coast to French West Africa
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Germany to NorwayPlace Units - Americans
10 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
5 transports placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 5 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Norway to 115 Sea Zone
1 fighter moved from 112 Sea Zone to 115 Sea ZoneCombat - British
Battle in 115 Sea Zone
British attack with 4 fighters
Germans defend with 1 transport
British win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 3 armour
British win, taking Iraq from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Italians: 3 armour
Battle in Hopei
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shensi
British attack with 1 artillery and 5 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shensi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Hopei to Kweichow
2 infantry moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
2 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from 115 Sea Zone to Finland
3 fighters moved from 115 Sea Zone to Norway
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 109 Sea Zone
3 transports moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 bomber and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea ZonePlace Units - British
2 infantry placed in Quebec
1 artillery and 7 infantry placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
6 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,5,5,2,6,3,1,4,5,4,5,1,6,2,1,3,6,3,2,4
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
Some Units in India change ownership: 6 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Persia to Iraq
1 armour moved from Persia to Iraq
1 bomber moved from Greece to Iraq
4 armour moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Iraq
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to Greece
1 fighter moved from Greece to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Italians
7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2,2,6,3,4,4,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Russia to Archangel
10 armour moved from Russia to Archangel
5 artilleries moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
3 armour moved from Russia to Tambov
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
2 bombers moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 13 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 13 infantry
Germans win, taking Archangel from Russians with 12 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 13 infantry
Battle in Tambov
Germans attack with 3 armour and 5 artilleries
Russians defend with 1 aaGun and 5 infantry
Germans win, taking Tambov from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries
Casualties for Russians: 1 aaGun and 5 infantryNon Combat Move - Germans
2 armour moved from Russia to Volgograd
1 bomber moved from Bryansk to Western Germany
2 bombers moved from Archangel to Western Germany
3 tactical_bombers moved from Belarus to Western Germany
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Belarus to Archangel
2 aaGuns moved from Belarus to Novgorod
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 armour moved from Denmark to Germany
1 armour moved from Denmark to Germany
5 mech_infantrys moved from Denmark to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Denmark to Western Germany
3 armour moved from Western Germany to Germany
6 mech_infantrys moved from Western Germany to Germany
2 fighters moved from Western Germany to GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 armour
EDIT: Adding units owned by Germans to Western Germany: 4 armour
EDIT: Turning off Edit Mode
2 fighters placed in Germany
2 fighters and 1 mech_infantry placed in Western Germany
7 infantry placed in Western Germany
Germans undo move 3.
3 infantry placed in Novgorod
5 infantry placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsi to Shensi
1 bomber moved from Kiangsi to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Shensi
3 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries moved from Kiangsi to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
2 tactical_bombers moved from Kiangsi to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 tactical_bomber moved from 20 Sea Zone to Chahar
1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 submarine and 3 transports
ANZAC defend with 1 submarine
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 5 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 artillery and 5 infantryNon Combat Move - Japanese
2 bombers moved from Shensi to Volgograd
2 tactical_bombers moved from Shensi to Kansu
1 aaGun moved from Kiangsi to Anhwe
2 armour and 1 mech_infantry moved from Kiangsi to Chahar
2 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Amur to Jehol
1 mech_infantry moved from Nenetsia to Novgorod
3 armour and 3 mech_infantrys moved from Vologda to Volgograd
4 artilleries and 11 infantry moved from Vologda to Archangel
3 mech_infantrys moved from Kiangsu to ChaharPlace Units - Japanese
3 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 37 PUs (5 lost to blockades); end with 37 PUs total





