16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 battleship and 1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 armour moved from Hopei to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Solomon Islands
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
1 armour moved from Shensi to Szechwan
1 mech_infantry moved from Kiangsu to Kweichow
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Chahar
1 fighter moved from Kwangsi to Shensi
1 bomber, 4 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 45 Sea Zone
1 battleship and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 43 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from 6 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kweichow to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 49 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
3 fighters moved from Gibraltar to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Algeria
Americans attack with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 carrier, 1 cruiser, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from 49 Sea Zone to 63 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 fighter moved from 55 Sea Zone to New South Wales
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 5 transports moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Algeria to MoroccoPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 armour moved from Morocco to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 infantry moved from Morocco to AlgeriaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 bomber and 3 fighters
Neutral_Axis defend with 2 infantry
British win, taking Tunisia from Neutral_Axis with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
3 fighters moved from Tunisia to Algeria
1 bomber moved from Tunisia to Algeria
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 infantry
EDIT: Removing units owned by British from 81 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier and 2 cruisers
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer and 1 transport
EDIT: Adding units owned by British to Iraq: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by British from Rhodesia: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 marine
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Tanganyika Territory: 1 armour
EDIT: Removing units owned by British from 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Iraq: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 80 Sea Zone: 1 transport
EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 cruiser and 2 destroyers
EDIT: Adding units owned by British to 94 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 94 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine
EDIT: Removing units owned by Americans from 92 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to 94 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 92 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 94 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
3 armour placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,2
British collect 28 PUs (2 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Egypt to 94 Sea Zone
1 battleship and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 submarine
British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 5 transports
Units damaged: 1 battleship owned by the British
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 6 transports remaining. Battle score for attacker is -40
Casualties for British: 2 destroyers
Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers and 1 submarine
Casualties for Americans: 1 submarine
Battle in Gibraltar
Battle in Malta
Battle in Cyprus
Battle in CreteNon Combat Move - Italians
2 aaGuns, 1 artillery and 4 infantry moved from Bessarabia to Western UkrainePlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
made a few assumptions as to casualties in the med navy battle that would not change the outcome… but feel free to edit your casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
4 fighters moved from Queensland to New South Wales
1 aaGun moved from Queensland to South Australia
3 mech_infantrys moved from Queensland to South Australia
1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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Bump
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ugh gg odds werent as good as i thought on italys turn
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Good Game, let me know if you want to start another
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sure you take axis this time?
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Yep, I will play the axis. Sorry I was busy yesterday. I will try to post later today