16L cyanight (Axis) vs Pete (Allies) Balanced 2.0 Game 2

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Bryansk to Belarus
                2 artilleries moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Ukraine to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour and 1 mech_infantry moved from Novgorod to Belarus
                5 infantry moved from Novgorod to Belarus
                4 infantry moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Belarus

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                8 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Russians to Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_38016_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Chahar
                1 infantry moved from Jehol to Chahar
                3 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 armour moved from Kwangsi to Hunan
                1 fighter moved from Kwangsi to Kiangsi
                1 infantry moved from Kiangsi to Kwangsi
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 33 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                2 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                2 carriers, 2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to Kwangsi
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 armour placed in Kiangsu
                1 infantry and 1 marine placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    triplea_38016_Jap2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 infantry moved from Western United States to Central United States
                1 artillery moved from Western United States to Central United States
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                2 destroyers and 2 submarines moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to Central United States
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 fighter moved from Eastern United States to 102 Sea Zone

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_38016_Ame2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                9 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_38016_Chi2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 30 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from Shan State to Burma
                3 aaGuns, 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 carrier moved from 81 Sea Zone to 72 Sea Zone
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 infantry moved from Rhodesia to Union of South Africa
                1 bomber moved from Quebec to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 fighters placed in Egypt
                1 artillery placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
                British collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

    triplea_38016_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from Trans-Jordan to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 4 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 aaGun, 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 battleship and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                2 infantry moved from Bulgaria to Romania
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 bomber and 1 fighter moved from Egypt to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan

    Place Units - Italians
                1 artillery placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,4,5
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38016_Ita2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Sumatra to India

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_38016_ANZ2.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger Axis Conquer All France Tunisia 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Tunisia 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove
                Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38016_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone
                2 artilleries and 10 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Finland to Novgorod
                      Germans take Karelia from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                8 infantry moved from Finland to Karelia
                1 armour moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                      Germans take Eastern Poland from Russians

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 submarine and 1 transport
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 114 Sea Zone to Western Germany
                4 fighters moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Romania
                1 aaGun moved from Romania to Bessarabia
                2 aaGuns, 1 armour, 6 artilleries and 19 infantry moved from Poland to Eastern Poland
                12 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                8 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 tactical_bomber moved from Trans-Jordan to Romania
                1 aaGun moved from Finland to Karelia
                1 fighter moved from Alexandria to Southern Italy
                1 bomber moved from Alexandria to Western Germany
                3 tactical_bombers moved from Alexandria to Romania
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38016_Ger3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    Germans winGermans win with no units remaining with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter moved from Novgorod to Bryansk
                3 aaGuns, 2 armour, 3 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 aaGun and 6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Volgograd to Northwest Persia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 mech_infantry placed in Volgograd
                1 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_38016_Rus3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Kwangsi to Suiyuyan
                2 infantry moved from Anhwe to Hopei
                2 armour moved from Kiangsu to Hopei
                2 tactical_bombers moved from Kwangsi to Hopei
                1 armour moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 bomber moved from Kwangsi to Malaya
                1 infantry moved from Yunnan to Burma
                3 fighters moved from Kwangsi to Burma
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Hunan to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 infantry moved from 37 Sea Zone to Malaya
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                4 infantry moved from Japan to 6 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Guam
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    British defend with 1 transport
                    Japanese win, taking Guam from Americans, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Hopei
                    Japanese attack with 2 armour, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 2 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 3 fighters and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to 6 Sea Zone
                1 infantry moved from Jehol to Chahar
                2 tactical_bombers moved from Hopei to Kweichow
                1 bomber moved from Suiyuyan to Kweichow
                1 mech_infantry moved from Kweichow to French Indo China
                      Japanese take French Indo China from Neutral_Axis
                1 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Shensi
                7 infantry moved from Kweichow to Shensi
                1 infantry moved from Jehol to Anhwe
                1 artillery moved from Kweichow to Hunan
                1 artillery moved from Kweichow to Shensi
                1 bomber moved from Malaya to Kwangsi
                3 fighters moved from Burma to Kwangsi
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    triplea_38016_Jap3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone
                1 mech_infantry moved from 87 Sea Zone to French West Africa

    Combat - Americans
                Battle in Morocco
                Battle in French West Africa

    Non Combat Move - Americans
                1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from 102 Sea Zone to Gibraltar
                1 carrier, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from Central United States to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 2 infantry and 5 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 5 transports
                EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_38016_Ame3.tsvg

  • '14 Customizer

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Tsinghai to Kansu

    triplea_38016_Chi3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Tsinghai to Kansu

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_38016_Chi3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 81 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Burma to India

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
                British collect 28 PUs; end with 28 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,2,1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 8 infantry

    triplea_38016_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 97 Sea Zone to 98 Sea Zone
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 aaGuns moved from Romania to Bessarabia
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                Italians undo move 1.
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Southern Italy
                Italians undo move 2.
                1 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_38016_Ita3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to Queensland
                3 fighters moved from South Australia to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                1 armour moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Kansu

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3,2,1,3,1
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_38016_ANZ3.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38016_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 bomber moved from Western Germany to Belarus
                1 tactical_bomber moved from Romania to Belarus

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun and 5 infantry moved from Karelia to Finland
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Finland
                1 aaGun, 14 armour, 6 artilleries, 17 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun, 2 artilleries and 8 infantry moved from Bessarabia to Western Ukraine
                8 mech_infantrys moved from Poland to Western Ukraine
                1 bomber and 1 tactical_bomber moved from Belarus to Poland
                1 bomber moved from Poland to Germany
                1 bomber moved from Novgorod to Germany
                1 artillery moved from Western Germany to France
                4 tactical_bombers moved from Romania to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                4 fighters moved from Egypt to Southern Italy
                2 submarines moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
                3 mech_infantrys moved from Germany to Western Germany
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                2 artilleries and 1 infantry placed in France
                Germans undo move 2.
                3 infantry placed in France
                Germans undo move 2.
                Germans undo move 1.
                1 transport placed in 113 Sea Zone
                1 artillery and 4 infantry placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 2 mech_infantrys placed in Western Germany
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38016_Ger4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Bryansk to Ukraine
                1 mech_infantry moved from Northwest Persia to Syria
                1 tactical_bomber moved from Northwest Persia to Syria

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Syria
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 2 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Kansu: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode
                2 fighters moved from Ukraine to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Rostov
                4 aaGuns, 2 armour, 2 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                1 tactical_bomber moved from Syria to Iraq
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_38016_Rus4.tsvg

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