@Tyzoq - forgot to move your sub, go ahead and make edit on your next move
16L Adam514 (Allies) vs Amon-Sul (Axis) - Balanced Mode - 2nd game
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(UK ships before US ships of the same type)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 43 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 43 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 aaGuns, 1 artillery, 1 fighter and 2 infantry moved from South Australia to Queensland
1 artillery and 1 marine moved from New South Wales to Queensland
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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U did not destroy my tra in sz 91?
with usa.
and u made a sneaky move there at malta ha.
No I wanted to bombard instead, though they all missed (hence why Morocco is still Italian).
so u can bombard all tough the enemy tra is there.
good to now.
Yup you can bombard from a sea zone as long as the ships haven’t participated in battle, so you have the option if there are only subs and tps in the sea zone.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 artilleries, 2 infantry, 1 mech_infantry and 6 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
1 carrier, 1 cruiser, 3 destroyers and 3 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber
British defend with 1 destroyer and 2 submarines; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Americans
1 cruiser owned by the Germans, 1 carrier owned by the Germans, 3 destroyers owned by the Germans and 2 submarines owned by the Germans retreated to 92 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -17
Casualties for Germans: 3 submarines and 1 tactical_bomber
Casualties for British: 2 submarines
3 fighters owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in GibraltarNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 92 Sea Zone
5 infantry moved from Bulgaria to Romania
5 mech_infantrys moved from Germany to Romania
3 aaGuns, 5 armour and 2 mech_infantrys moved from Slovakia Hungary to Romania
2 aaGuns, 8 armour, 5 artilleries, 22 infantry and 2 mech_infantrys moved from Romania to Bessarabia
4 artilleries and 4 infantry moved from Germany to Poland
1 aaGun and 7 infantry moved from Finland to Norway
1 mech_infantry moved from Southern France to Western GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
3 submarines placed in 113 Sea Zone
1 artillery and 1 infantry placed in France
2 artilleries, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Romania : 3 aaGuns, 1 factory_minor, 5 infantry and 5 mech_infantrys
Poland : 4 artilleries and 4 infantry
Germany : 1 factory_major
Norway : 1 aaGun and 7 infantry
Baltic States : 1 flag, 1 mech_infantry
Bessarabia : 2 aaGuns, 8 armour, 5 artilleries, 22 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 mech_infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 3 submarines
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
127 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 1 infantry -
If I had not make those stupid mistakes with Germany and Italy early on, this would be a pretty even game.
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Sneaky move with Germany it was, navy retreated to Med :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Russia to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
4 artilleries and 13 infantry moved from Karelia to FinlandCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Finland
Russians attack with 4 artilleries and 13 infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun and 2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 aaGun, 2 artilleries and 7 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 mech_infantry placed in Novgorod
1 infantry placed in Volgograd
10 infantry placed in Russia
Russians undo move 2.
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
Sneaky move with Germany it was, navy retreated to Med :-)
Might be illegal considering Gibraltar was Allied, but I’ll let it pass :-).
They won’t live long though.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 5 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi -
no luck :roll: :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 5 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Kweichow to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Aleutian Islands
Battle in Guam
Battle in Philippines
Japanese attack with 2 artilleries and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Wake Island
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine
Japanese win, taking Wake Island from Americans, taking Sumatra from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 submarines and 1 transport
Americans defend with 1 destroyer
1 transport owned by the Japanese retreated to 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Japanese: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
1 mech_infantry moved from Hopei to Szechwan
1 armour moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Kweichow
3 fighters moved from Chahar to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 aaGun and 4 infantry moved from Manchuria to Jehol
1 aaGun moved from Suiyuyan to ShensiPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 artillery and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag, 1 aaGun and 4 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers
Hunan : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun and 1 mech_infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 2 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
45 Sea Zone : 1 destroyer and 1 submarine
31 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
21 Sea Zone : 1 transport
16 Sea Zone : 1 artillery, 1 infantry and 1 transport
8 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
3 units repaired.
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 8 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese win with no units remaining. Battle score for attacker is -16
Casualties for Americans: 1 bomber, 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
Americans win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
Casualties for Americans: 3 submarines
Battle in 16 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 artillery, 1 infantry and 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery, 1 infantry and 1 transportNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 92 Sea Zone to Gibraltar
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber placed in Western United States
1 artillery, 1 infantry and 1 marine placed in Western United States
1 artillery and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
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