16L Adam514 (Allies) vs Amon-Sul (Axis) - Balanced Mode - 2nd game


  • no luck  :roll: :roll:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 5 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Aleutian Islands
                Battle in Guam
                Battle in Philippines
                    Japanese attack with 2 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Guam from Americans, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Wake Island
                Battle in Sumatra
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 submarine
                    Japanese win, taking Wake Island from Americans, taking Sumatra from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for ANZAC: 1 cruiser and 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                    1 transport owned by the Japanese retreated to 16 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 submarines
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Hunan
                1 mech_infantry moved from Hopei to Szechwan
                1 armour moved from Hopei to Kweichow
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 aaGun, 1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 aaGun moved from Yunnan to Szechwan
                1 aaGun moved from Hunan to Kweichow
                3 fighters moved from Chahar to Japan
                1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 aaGun and 4 infantry moved from Manchuria to Jehol
                1 aaGun moved from Suiyuyan to Shensi

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag, 1 aaGun and 4 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Yunnan : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 aaGun, 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers
        Hunan : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Szechwan : 1 flag, 1 aaGun and 1 mech_infantry
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield and 1 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Aleutian Islands : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 flag, 1 destroyer
        45 Sea Zone : 1 destroyer and 1 submarine
        31 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 3 transports
        21 Sea Zone : 1 transport
        16 Sea Zone : 1 artillery, 1 infantry and 1 transport
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport

    triplea_38015_Jap4.tsvg


  • @Adam514:

    @Amon-Sul:

    Sneaky move with Germany it was, navy retreated to Med� :-)

    Might be illegal considering Gibraltar was Allied, but I’ll let it pass� :-).

    They won’t live long though.

    Thanks, I ll give my best to use it :)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 3 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 units repaired.
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 bomber moved from United Kingdom to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber and 1 fighter moved from Queensland to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 21 Sea Zone
                1 submarine moved from 26 Sea Zone to 8 Sea Zone
                1 fighter moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 21 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking Morocco from Italians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 submarine
                    Japanese win with no units remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 bomber, 1 destroyer and 1 fighter
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 31 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 92 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                    Americans win with 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 66
                    Casualties for Germans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                    Casualties for Americans: 3 submarines
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 artillery, 1 infantry and 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 transport

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 fighter moved from 31 Sea Zone to 26 Sea Zone
                1 cruiser moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 bomber placed in Western United States
                1 artillery, 1 infantry and 1 marine placed in Western United States
                1 artillery and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_38015_Ame4.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    triplea_38015_Chi4.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians

    triplea_38015_Ita4.tsvg

  • '19 '17

    @Amon-Sul:

    @Adam514:

    @Amon-Sul:

    Sneaky move with Germany it was, navy retreated to Med� :-)

    Might be illegal considering Gibraltar was Allied, but I’ll let it pass� :-).

    They won’t live long though.

    Thanks, I ll give my best to use it :)

    ;) I moved btw, clicked through to Italy by mistake.


  • U were better.  I resign.

    I am ready to start with the Allies :)


  • and I would just like to know about the move with my German retreat, was it legal?

    since triple a allows it.

    when u have time, if u can, please explore it. thanks :)

  • '19 '17

    Thanks for the game!

    I’m nearly 100% sure that it is not legal if Gib is not owned by your side.

    Going to start the rematch soon, I’ll send the link by PM.

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