@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 3 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Scramboloni?
scramblerino, hirohito :lol:
brit dies last
Thought that you would scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 armour and 3 mech_infantrys moved from Germany to Baltic States
Combat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport; Russians defend with 1 submarine
Germans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 19 armour, 11 artilleries, 26 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from France to Western Germany
1 artillery moved from France to Western Germany
2 bombers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
2 armour and 2 mech_infantrys moved from Vologda to Novgorod
3 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 8 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Novgorod to Archangel
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun and 2 infantry moved from Bryansk to Smolensk
1 aaGun, 9 artilleries and 30 infantry moved from Bryansk to Russia
1 artillery and 2 infantry moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 11 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 destroyer, 1 fighter, 1 harbour, 1 marine and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to Suiyuyan
1 fighter, 1 infantry and 1 tactical_bomber moved from Kweichow to Hopei
1 bomber moved from French Indo China to Jehol
1 infantry moved from Yunnan to Szechwan
1 submarine moved from 37 Sea Zone to 58 Sea Zone
1 bomber moved from French Indo China to Amur
1 armour moved from Manchuria to Ulaanbaatar
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Ulaanbaatar
Japanese attack with 2 armour
Russians defend with 1 infantry
Japanese win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Jehol to Manchuria
1 bomber moved from Amur to Manchuria
4 submarines moved from 6 Sea Zone to 36 Sea Zone
4 submarines moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 battleship, 2 destroyers, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Chahar to Anhwe
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangsi to Yunnan
1 armour moved from French Indo China to Yunnan
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 36 Sea Zone
1 fighter and 1 marine placed in French Indo China
1 airfield and 1 harbour placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,3
Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Philippines
Battle in Borneo
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from French Equatorial Africa to Egypt
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 bombers and 1 infantry placed in Western United States
Americans undo move 2.
2 bombers placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Kansu to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
3 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 marine moved from Iraq to Persia
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt
2 fighters moved from Egypt to Gibraltar
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Eastern Persia to India
1 artillery and 3 infantry moved from Eastern Persia to West India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
1 destroyer placed in 106 Sea Zone
2 destroyers and 1 submarine placed in 98 Sea Zone
1 submarine placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Romania to Bessarabia
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
Scramble?
nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 7 infantry moved from Romania to Bessarabia
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
1 fighter moved from Southern France to 91 Sea Zone
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber, 3 fighters and 2 submarines
British defend with 1 destroyer; Americans defend with 2 transports
Italians win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 fighter moved from 91 Sea Zone to Morocco
1 bomber and 2 fighters moved from 91 Sea Zone to Morocco
1 infantry and 2 marines moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 armour moved from Eastern Poland to Bessarabia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,4,4,5
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 marine moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
kamikaz?
3 kamikaze’s
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
the cruiser died but the marine lived to take iwo jima… not sure if thats what the mod squad intended. I’ll post a question in the feedback forum.
I left it as is but we can edit based on their response
Also I hope you dont mind I edited americans in transport to australia. forgot them in south pacific on USA