Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38012_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    triplea_38012_Fre6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                2 tactical_bombers moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Tambov
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 fighters moved from Greece to Rostov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    triplea_38012_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Belarus to Archangel
                2 tactical_bombers moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Tambov
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                3 fighters moved from Greece to Rostov
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Russians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 fighters and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Rostov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 fighters moved from Rostov to Bryansk
                1 bomber moved from Tambov to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Ukraine to Bryansk
                3 mech_infantrys moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_38012_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    retreated to Tambov
                    Germans win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                2 aaGuns and 12 infantry moved from Samara to Russia
                3 infantry moved from Vologda to Russia

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs

    triplea_38012_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from Philippines to 42 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 marine moved from Kwangtung to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone

    triplea_38012_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 mech_infantry moved from India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 bomber moved from Philippines to 42 Sea Zone
                1 cruiser moved from 6 Sea Zone to 20 Sea Zone
                1 marine moved from Kwangtung to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Guam
                Battle in Siberia

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 bomber moved from 42 Sea Zone to Yunnan
                1 mech_infantry moved from Yunnan to Sikang
                3 mech_infantrys moved from Hunan to Shensi
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Kweichow to Yunnan
                1 tactical_bomber moved from Shan State to India
                1 armour, 1 artillery and 2 mech_infantrys moved from India to West India
                1 armour and 2 mech_infantrys moved from Burma to West India
                1 artillery and 1 infantry moved from Burma to India

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 mech_infantry placed in French Indo China
                1 infantry placed in Japan
                3 armour placed in India
                1 factory_minor placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38012_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from French Guiana to Morocco
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 25 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 bomber moved from Northern Territory to 21 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 cruiser
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 cruiser
                    Casualties for Americans: 1 fighter
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Celebes

    Non Combat Move - Americans
                1 bomber and 1 fighter moved from 21 Sea Zone to 34 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 34 Sea Zone to Paulau Island
                1 bomber moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 4 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_38012_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 1 armour, 2 artilleries and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Tobruk to Alexandria
                2 armour and 2 mech_infantrys moved from Tobruk to Egypt
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Trans-Jordan to Persia
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour moved from Iraq to Persia
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Union of South Africa to 80 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                2 fighters moved from Persia to Russia

    Place Units - British
                1 armour and 2 artilleries placed in Egypt
                1 airfield placed in Gibraltar
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    triplea_38012_UK_7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 mech_infantry moved from Tunisia to Morocco
                1 fighter moved from Tunisia to Morocco
                1 fighter moved from Southern Italy to Morocco

    triplea_38012_Ita7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 mech_infantry moved from Tunisia to Morocco
                1 fighter moved from Tunisia to Morocco
                1 fighter moved from Southern Italy to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 artillery and 1 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Tunisia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38012_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38012_Fre7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    triplea_38012_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Smolensk to Bryansk
                3 armour moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 tactical_bombers moved from Novgorod to Bryansk
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Germany
                Germans undo move 3.
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 59 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38012_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Smolensk to Bryansk
                3 armour moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                3 tactical_bombers moved from Novgorod to Bryansk
                3 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Germany
                Germans undo move 3.
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 59 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Tambov: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38012_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_38012_Rus8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from India to Caucasus
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 bomber moved from Yunnan to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 carriers moved from 6 Sea Zone to 24 Sea Zone
                2 carriers moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone

    triplea_38012_Jap8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Sikang to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 fighter moved from India to Caucasus
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 bomber moved from Yunnan to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 carriers moved from 6 Sea Zone to 24 Sea Zone
                2 carriers moved from 24 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 36 Sea Zone to 33 Sea Zone
                1 fighter moved from Philippines to 33 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 2 fighters and 1 transport
                    Americans defend with 1 submarine
                    Japanese win with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Midway
                Battle in Caucasus
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Midway from Americans, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Eastern Persia to West India
                3 armour moved from India to West India
                1 artillery and 1 infantry moved from India to West India
                1 bomber moved from 44 Sea Zone to Philippines
                1 fighter moved from 33 Sea Zone to Marianas
                1 artillery moved from Yunnan to Burma
                1 mech_infantry moved from Shensi to Kazakhstan
                1 mech_infantry moved from Shensi to Novosibirsk
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Yunnan
                2 infantry moved from Siberia to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                3 artilleries and 1 fighter placed in Japan
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_38012_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 destroyers, 4 fighters and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                6 fighters moved from Gibraltar to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Sumatra

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 51 Sea Zone
                2 fighters moved from Eastern United States to 51 Sea Zone
                1 carrier moved from 26 Sea Zone to 31 Sea Zone
                1 carrier moved from 31 Sea Zone to 24 Sea Zone
                1 carrier moved from 24 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Paulau Island to Hawaiian Islands
                1 fighter moved from Paulau Island to Queensland
                1 carrier, 3 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Trans-Jordan
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                2 destroyers and 3 submarines placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38012_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to India

    Combat - British
                Battle in India
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 tactical_bomber moved from India to 39 Sea Zone
                1 carrier and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from 80 Sea Zone to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                3 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 destroyer moved from 71 Sea Zone to 79 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_38012_UK_8.tsvg

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