Odonis (Axis) vs -Pete (Allies balanced Mod 2.0) G40L


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from Queensland to Dutch New Guinea
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - ANZAC
                Battle in Holland Belgium
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Dutch New Guinea
                    ANZAC attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 bomber and 1 mech_infantry
                    1 bomber owned by the ANZAC retreated
                Battle in Java

    Non Combat Move - ANZAC
                1 bomber moved from Dutch New Guinea to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_38012_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_38012_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 2 infantry, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                3 bombers and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                3 armour moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                31 armour, 5 artilleries, 4 fighters, 15 infantry, 41 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia

    triplea_38012_Ger11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 2 infantry, 11 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                3 bombers and 1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                1 mech_infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                3 armour moved from Volgograd to Russia
                3 armour moved from Ukraine to Russia
                31 armour, 5 artilleries, 4 fighters, 15 infantry, 41 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Holland Belgium from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Russia
                    Germans attack with 37 armour, 5 artilleries, 5 bombers, 4 fighters, 18 infantry, 42 mech_infantrys and 7 tactical_bombers
                    British defend with 2 fighters; Russians defend with 6 aaGuns, 1 airfield, 5 armour, 14 artilleries, 1 factory_major, 3 fighters, 85 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans captures 17PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 17 armour, 5 bombers, 3 fighters and 7 tactical_bombers remaining. Battle score for attacker is 76
                    Casualties for Germans: 20 armour, 5 artilleries, 1 fighter, 18 infantry and 42 mech_infantrys
                    Casualties for British: 2 fighters
                    Casualties for Russians: 6 aaGuns, 5 armour, 14 artilleries, 3 fighters, 85 infantry, 4 mech_infantrys and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                3 fighters moved from Russia to Novgorod
                4 tactical_bombers moved from Russia to Volgograd
                2 tactical_bombers moved from Russia to Novgorod
                1 tactical_bomber moved from Russia to Volgograd
                3 bombers moved from Russia to Novgorod
                2 bombers moved from Russia to Bryansk
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Russia
                1 mech_infantry moved from Novgorod to Finland
                1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from France to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                1 aaGun moved from France to Holland Belgium
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 artillery and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 fighter and 3 mech_infantrys placed in Western Germany
                2 infantry placed in France
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 63 PUs; end with 80 PUs total
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs

    triplea_38012_Ger11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 bomber moved from Borneo to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone

    triplea_38012_Jap11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from 35 Sea Zone to 43 Sea Zone
                2 fighters moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 bomber moved from Borneo to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 artillery, 2 infantry, 1 marine and 2 transports moved from 21 Sea Zone to 35 Sea Zone
                1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from 44 Sea Zone to Philippines
                2 fighters moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from 37 Sea Zone to Yunnan
                1 mech_infantry moved from Yunnan to India
                1 artillery moved from Burma to India
                3 artilleries moved from West India to India
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kansu to Kazakhstan
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 mech_infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 tactical_bomber placed in Japan
                1 carrier and 2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
                Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38012_Jap11.tsvg

  • '20 '19 '18 '15 '13

    went ahead with Japanese move but go ahead and non-com your Russian ships as you wish - hope this is ok?


  • absolutely, thanks


  • I’ll gg here. thanks for the game, it was fun, learned a fair bit too.

    rematch same sides ok with you?

  • '20 '19 '18 '15 '13

    sure, why not!

    I’ll set it up.

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