15L Playoff Rd2: Balladeer (Axis) vs. Alexgreat (Allies +26)

  • '17 '16 '15 '12

    I am on holidays, and the on button of my notebook is on strike….it has been unreliable before, but always worked in the end. I just spent 10 mins pushing it like Flash, to no avail.

    If I dont get it to work tomorrow, I hope we can make it like this: I yield as to not make others in the tourney wait even longer. I would yield for tournament purposes only and I hope we can continue for ranking after my return from hols. Thats sounds ok? Hopefully also for mods.

  • '18 '16 '15

    I’m not crazy about your proposal, I have a strong preference for just finishing this game as a tournament game. Yes the tournament will take long to finish, but it’s a slow game anyways, so so what. But if you feel this has to be the way, I’ll go with it.

    I definitely want to finish the game, so if not as tournament game, then indeed as a league game. We’ll have to ask the mods whether this is acceptable. Will you, after you figured out whether your notebook works or not?

    Have a nice holiday (even without notebook)!

  • '17 '16 '15 '12

    I am not crazy about it, either, its just sort of bad conscience after we had a post in our thread. If the next opponent is happy to wait, I am more than happy to take this forced break(age) and continue after my holidays. I try to get the notebook going, oc.

  • '18 '16 '15

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

  • '15 '14

    My opinion: I would find it somehow odd to have one game counting for 2 results.
    Alex offer would mean that he would concede this game in the play-offs (which are part of the league) but keep the chance to take a win from the same game in the league season.

    Not good imo and I assume ruling by Gamerman will not allow this.

    Of course theoretically Alex could have conceded the play-off game even before it started and you guys would have started this one as a normal league game outside the play-offs. But this did not really happen.

    So Alex, just speed it up as good as you can, Allies have a very decent position (just my two cents^^)

    Good luck both anyway regardless how this continues:D

  • '17 '16 '15 '12

    @Balladeer:

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

    i did not look at the state of their game….

  • '18 '16 '15

    @Gamerman: I don’t think he needs a pep-talk! The allies position is clearly crumbling! ;-)

  • '18 '16 '15

    @Balladeer:

    @Gamerman: I don’t think he needs a pep-talk! The allies position is clearly crumbling! ;-)

    Er, I meant @ JDOW, reading Gamerman in your post got me mixed up.

  • '15 '14

    @alexgreat:

    @Balladeer:

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

    i did not look at the state of their game….

    This game is crazy. Round 22 and 4050 Allies vs 2750 Axis TUV on the map. RPG44 is winning.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States
                1 artillery moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 bomber
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Baltic States, round 2 :  2/2 hits
                        Germans roll dice for 1 bomber in Baltic States, round 2 :  0/1 hits
                        1 bomber owned by the Italians lost in Baltic States
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Smolensk
                1 artillery and 6 infantry moved from Russia to Bryansk
                1 aaGun moved from Archangel to Smolensk
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                6 infantry moved from Timguska to Novosibirsk
                1 aaGun and 11 infantry moved from Amur to Buryatia
                1 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                1 mech_infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    triplea_38005_Rus4.tsvg

  • '17 '16 '15 '12

    never stopped hitting this button….to several questions like “what are you trying, exactly?”.

  • '18 '16 '15

    Er, what button?

  • '17 '16 '15 '12

    the unwilling on button of my notebook that I was talking about :)

  • '18 '16 '15

    Right lol, but you got it fixed? :)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Java to 42 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                2 artilleries and 7 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Jehol to Shensi
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from Shan State to Burma
                1 bomber and 1 tactical_bomber moved from French Indo China to Burma
                1 artillery moved from Shan State to Yunnan
                1 armour moved from Shan State to Yunnan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Burma
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries and 8 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Shensi to French Indo China
                1 aaGun moved from Hunan to Yunnan
                1 bomber and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 fighters moved from 42 Sea Zone to French Indo China
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Manchuria to French Indo China
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Manchuria to French Indo China
                1 infantry and 1 mech_infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 airfield, 1 armour and 2 mech_infantrys placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_38005_Jap4.tsvg

  • '17 '16 '15 '12

    @Balladeer:

    Right lol, but you got it fixed? :)

    fixed? no, just tried often enough……as I will have to again in case I fail to keep it powered up and on.

  • '18 '16 '15

    Hmm, tough position to be in while away…

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in Java
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking Java from Japanese, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 125 Sea Zone to United Kingdom
                1 destroyer moved from 118 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 bomber and 1 fighter placed in Western United States
                1 artillery placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Changing PUs for Americans from 1 to 5
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 56 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_38005_Ame4.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 bomber moved from Persia to Burma

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  0/2 hits
                        British roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Burma
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to India
                1 infantry moved from West India to India
                1 tactical_bomber moved from Persia to Bryansk
                1 fighter moved from Egypt to Persia
                1 artillery moved from Iraq to Persia
                1 artillery moved from Trans-Jordan to Iraq
                1 armour moved from Egypt to Iraq
                1 infantry moved from Alexandria to Egypt
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38005_UK_4.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                    Italians win, taking Western Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Normandy Bordeaux
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win, taking Normandy Bordeaux from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from France to Western Germany
                3 mech_infantrys moved from Northern Italy to Western Germany
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Slovakia Hungary to Belarus
                1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Eastern Poland

    Place Units - Italians
                2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_38005_Ita4.tsvg

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