15L Playoff Rd2: Balladeer (Axis) vs. Alexgreat (Allies +26)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour, 5 artilleries and 23 infantry moved from Poland to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 armour moved from Slovakia Hungary to Baltic States
                5 armour and 12 mech_infantrys moved from Germany to Baltic States
                1 submarine moved from 123 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in 118 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Baltic States
                    Germans attack with 8 armour, 5 artilleries, 23 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 8 armour, 5 artilleries, 23 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Poland
                2 infantry moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Greater Southern Germany to Poland
                4 infantry moved from Romania to Eastern Poland
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    triplea_38005_Ger3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Bessarabia
                1 infantry moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry; Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  3/6 hits
                        Italians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  3/5 hits
                        Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bessarabia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                3 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 aaGun moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    triplea_38005_Rus3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Kweichow
                1 infantry moved from French Indo China to Shan State
                1 armour moved from Malaya to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter moved from 37 Sea Zone to Java

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Celebes
                Battle in Sumatra
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 battleship and 2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Suiyuyan to Jehol
                1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Kwangsi to Manchuria
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from 35 Sea Zone to Manchuria
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 artillery and 1 infantry moved from Yunnan to Shan State
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 cruiser and 2 destroyers moved from 20 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_38005_Jap3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 118 Sea Zone
                1 bomber moved from United Kingdom to 118 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Philippines
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 artillery, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 110 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 118 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Queensland to 33 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 bomber moved from 118 Sea Zone to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_38005_Ame3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    triplea_38005_Chi3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Gibraltar to Iraq
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Eastern Persia to Iraq
                1 fighter moved from India to 41 Sea Zone
                2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        British roll dice for 2 infantry and 1 tactical_bomber in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 2 artilleries, 1 bomber, 1 infantry and 1 tactical_bomber in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries, 1 bomber and 1 tactical_bomber in Iraq, round 3 :  4/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Eastern Persia to India
                1 infantry moved from Eastern Persia to West India
                1 bomber moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 armour moved from Kenya to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 41 Sea Zone to India
                1 tactical_bomber moved from Burma to India
                1 battleship moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 carrier, 1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38005_UK_3.tsvg

  • '18 '16 '15

    You can’t unload 1 unit of a transport filled with 2 during combat move. I assume you still want to take Normandy and I’ll edit the artillery from Sz110 to Normandy.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland
                1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Eastern Poland
                    Italians attack with 2 armour, 2 artilleries, 1 bomber and 1 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Italians win, taking 97 Sea Zone from British, taking Eastern Poland from Russians with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Bulgaria to Romania
                1 bomber moved from Eastern Poland to Baltic States
                1 armour moved from Northern Italy to Slovakia Hungary
                2 aaGuns and 4 infantry moved from Northern Italy to France

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_38005_Ita3.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38005_Fre3.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                4 bombers moved from Western Germany to 98 Sea Zone
                8 armour, 5 artilleries, 23 infantry and 12 mech_infantrys moved from Baltic States to Belarus
                6 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Poland to Belarus

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers
                    British defend with 1 submarine; French defend with 1 destroyer
                    1 submarine owned by the British Submerged
                    Germans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Belarus
                    Germans attack with 9 armour, 5 artilleries, 23 infantry and 12 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 23 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from 98 Sea Zone to Southern Italy
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Poland to Western Germany
                3 aaGuns and 2 infantry moved from Poland to Eastern Poland
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 infantry placed in Western Germany
                2 infantry placed in France
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_38005_Ger4.tsvg

  • '17 '16 '15 '12

    move tomorrow!

  • '17 '16 '15 '12

    I am on holidays, and the on button of my notebook is on strike….it has been unreliable before, but always worked in the end. I just spent 10 mins pushing it like Flash, to no avail.

    If I dont get it to work tomorrow, I hope we can make it like this: I yield as to not make others in the tourney wait even longer. I would yield for tournament purposes only and I hope we can continue for ranking after my return from hols. Thats sounds ok? Hopefully also for mods.

  • '18 '16 '15

    I’m not crazy about your proposal, I have a strong preference for just finishing this game as a tournament game. Yes the tournament will take long to finish, but it’s a slow game anyways, so so what. But if you feel this has to be the way, I’ll go with it.

    I definitely want to finish the game, so if not as tournament game, then indeed as a league game. We’ll have to ask the mods whether this is acceptable. Will you, after you figured out whether your notebook works or not?

    Have a nice holiday (even without notebook)!

  • '17 '16 '15 '12

    I am not crazy about it, either, its just sort of bad conscience after we had a post in our thread. If the next opponent is happy to wait, I am more than happy to take this forced break(age) and continue after my holidays. I try to get the notebook going, oc.

  • '18 '16 '15

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

  • '15 '14

    My opinion: I would find it somehow odd to have one game counting for 2 results.
    Alex offer would mean that he would concede this game in the play-offs (which are part of the league) but keep the chance to take a win from the same game in the league season.

    Not good imo and I assume ruling by Gamerman will not allow this.

    Of course theoretically Alex could have conceded the play-off game even before it started and you guys would have started this one as a normal league game outside the play-offs. But this did not really happen.

    So Alex, just speed it up as good as you can, Allies have a very decent position (just my two cents^^)

    Good luck both anyway regardless how this continues:D

  • '17 '16 '15 '12

    @Balladeer:

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

    i did not look at the state of their game….

  • '18 '16 '15

    @Gamerman: I don’t think he needs a pep-talk! The allies position is clearly crumbling! ;-)

  • '18 '16 '15

    @Balladeer:

    @Gamerman: I don’t think he needs a pep-talk! The allies position is clearly crumbling! ;-)

    Er, I meant @ JDOW, reading Gamerman in your post got me mixed up.

  • '15 '14

    @alexgreat:

    @Balladeer:

    rgp44 and Soulblighter are still playing their game, so finishing this one now won’t advance the tournament any further, as I’d have to wait for them to finish…

    i did not look at the state of their game….

    This game is crazy. Round 22 and 4050 Allies vs 2750 Axis TUV on the map. RPG44 is winning.

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