Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
15L Playoff Rd2: Balladeer (Axis) vs. Alexgreat (Allies +26)
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np
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Archangel to Vologda
1 bomber moved from Germany to Vologda
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 infantry moved from Western Germany to Holland Belgium
2 fighters and 3 tactical_bombers moved from Denmark to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
9 armour, 5 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to BryanskCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
French defend with 1 infantry
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 28 infantry and 8 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 27 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Archangel
3 aaGuns moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Belarus
3 armour moved from Novgorod to Archangel
7 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Ukraine to Novgorod
2 fighters and 3 tactical_bombers moved from Holland Belgium to Denmark
2 bombers moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Germany to Baltic States
1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from 113 Sea Zone to Denmark
1 fighter moved from 113 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
2 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Volgograd to Russia
2 armour, 2 artilleries, 21 infantry and 4 mech_infantrys moved from Tambov to Russia
4 infantry moved from Samara to Russia
1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to VologdaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Chahar to Suiyuyan
1 bomber moved from Anhwe to Suiyuyan
1 bomber moved from Malaya to Hopei
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from French Indo China to IndiaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 armour and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 bomber moved from Hopei to Anhwe
1 bomber moved from Suiyuyan to Burma
2 armour moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to ChaharPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Malaya
1 submarine placed in 6 Sea Zone
1 destroyer placed in 19 Sea Zone
1 destroyer and 2 transports placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
Japanese collect 53 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Scramble orders for 112, pls
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None plz
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Queensland to 55 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 2 mech_infantrys moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Battle in 44 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 2 transports in 44 Sea Zone, round 2 : 2/7 hits
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Norway from Germans, taking 44 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Celebes
Americans attack with 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 infantry and 2 mech_infantrys in Celebes, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 2 mech_infantrys in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Americans roll dice for 1 mech_infantry in Celebes, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 6 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 7 : 0/1 hits
Americans roll dice for 1 mech_infantry in Celebes, round 8 : 0/1 hits
Japanese roll dice for 1 artillery in Celebes, round 8 : 1/1 hits
1 mech_infantry owned by the Americans lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Americans: 1 infantry and 2 mech_infantrys
Battle in 55 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 bomber moved from 112 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 123 Sea Zone to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Hopei
6 infantry moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from West India to India
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from West India to India
1 bomber moved from West India to IndiaCombat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in India
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 3/8 hits
Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters and 2 tactical_bombers moved from India to West India
1 bomber moved from India to West India
1 armour and 1 artillery moved from Eastern Persia to West India
1 artillery moved from Persia to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
4 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 1 artillery moved from 112 Sea Zone to Norway
4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Gibraltar to NorwayPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 1 artillery
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Norway: 1 aaGun
EDIT: Adding units owned by British to United Kingdom: 1 artillery
EDIT: Turning off Edit Mode
1 transport placed in 81 Sea Zone
1 armour and 1 infantry placed in Egypt
2 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
British undo move 3.
2 armour and 4 infantry placed in United Kingdom
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
Hmm, tough choice on whether to 50/50 that or not…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 battleship, 1 cruiser and 1 submarine -
2 hits in 97, not sure whether to take the sub or not…
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dam bb and lose sub, pls.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 battleship, 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the British
retreated to 97 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 submarineNon Combat Move - Italians
2 fighters moved from 97 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Denmark
1 artillery and 1 infantry moved from Northern Italy to France
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Western Ukraine to BryanskPlace Units - Italians
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 fighters moved from Queensland to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to PersiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from Eastern Persia to West IndiaTurn Complete - French
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Here goes nothing
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
7 mech_infantrys moved from Vyborg to Norway
1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
3 fighters and 5 tactical_bombers moved from Denmark to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Archangel to Norway
1 artillery and 2 infantry moved from Bryansk to Ukraine
9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys moved from Bryansk to RostovCombat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 9 armour, 4 artilleries, 23 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 4 fighters, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 4 aaGuns, 1 armour, 7 fighters and 5 infantry; French defend with 1 fighter; Americans defend with 2 infantry and 2 mech_infantrys -
OOl plz
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cant download before later in the night, I pray I wont be totally destroyed when I see what my 12 AA shots managed vs your 13 air.
Either huge swing in this battle might likely decide the game, I needed to force it.