15L Playoff Rd2: Balladeer (Axis) vs. Alexgreat (Allies +26)

  • '18 '16 '15

    np

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 infantry moved from Archangel to Vologda
                1 bomber moved from Germany to Vologda
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 infantry moved from Western Germany to Holland Belgium
                2 fighters and 3 tactical_bombers moved from Denmark to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                      Germans take Nenetsia from Russians
                9 armour, 5 artilleries, 28 infantry and 8 mech_infantrys moved from Belarus to Bryansk

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                    French defend with 1 infantry
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 28 infantry and 8 mech_infantrys
                    Russians defend with 3 infantry
                    Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 27 infantry and 8 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    retreated to Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Archangel
                3 aaGuns moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Belarus
                3 armour moved from Novgorod to Archangel
                7 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Ukraine to Novgorod
                2 fighters and 3 tactical_bombers moved from Holland Belgium to Denmark
                2 bombers moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Germany to Baltic States
                1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from 113 Sea Zone to Denmark
                1 fighter moved from 113 Sea Zone to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                2 artilleries, 3 infantry and 2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38005_Ger6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Volgograd to Russia
                2 armour, 2 artilleries, 21 infantry and 4 mech_infantrys moved from Tambov to Russia
                4 infantry moved from Samara to Russia
                1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_38005_Rus6.tsvg

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 61 PUs;
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Chahar to Suiyuyan
                1 bomber moved from Anhwe to Suiyuyan
                1 bomber moved from Malaya to Hopei
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                2 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from French Indo China to India

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Americans with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 mech_infantrys moved from Malaya to Burma
                1 infantry moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Jehol to Kweichow
                1 bomber moved from Hopei to Anhwe
                1 bomber moved from Suiyuyan to Burma
                2 armour moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Chahar

    Place Units - Japanese
                1 armour and 1 mech_infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Malaya
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 destroyer and 2 transports placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                Japanese collect 53 PUs (2 lost to blockades); end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_38005_Jap6.tsvg

  • '17 '16 '15 '12

    Scramble orders for 112, pls

    triplea_38005_US6_scramble112.tsvg

  • '18 '16 '15

    None plz

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 55 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 2 mech_infantrys moved from 44 Sea Zone to Celebes
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in 44 Sea Zone
                    Americans attack with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports
                    Japanese defend with 1 submarine and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 2 transports in 44 Sea Zone, round 2 :  2/7 hits
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking Norway from Germans, taking 44 Sea Zone from Japanese with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Celebes
                    Americans attack with 1 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Celebes, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Celebes
                        Americans roll dice for 2 mech_infantrys in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Celebes
                        Americans roll dice for 1 mech_infantry in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 7 :  0/1 hits
                        Americans roll dice for 1 mech_infantry in Celebes, round 8 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 8 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Celebes
                    Japanese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Americans: 1 infantry and 2 mech_infantrys
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38005_Ame6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                1 infantry moved from Shensi to Hopei
                6 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    triplea_38005_Chi6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from West India to India
                3 fighters and 1 tactical_bomber moved from West India to India
                1 tactical_bomber moved from Eastern Persia to India
                1 infantry moved from West India to India
                1 bomber moved from West India to India

    Combat - British
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in India
                    British attack with 3 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in India, round 2 :  3/8 hits
                        Japanese roll dice for 2 infantry in India, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in India
                    British win, taking India from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters and 2 tactical_bombers moved from India to West India
                1 bomber moved from India to West India
                1 armour and 1 artillery moved from Eastern Persia to West India
                1 artillery moved from Persia to Eastern Persia
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 armour and 1 infantry moved from 79 Sea Zone to West India
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                4 fighters moved from 110 Sea Zone to Norway
                1 fighter moved from United Kingdom to Norway
                4 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns and 1 artillery moved from 112 Sea Zone to Norway
                4 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Gibraltar to Norway

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Norway: 1 artillery
                EDIT: Removing units owned by British from United Kingdom: 1 aaGun
                EDIT: Adding units owned by British to Norway: 1 aaGun
                EDIT: Adding units owned by British to United Kingdom: 1 artillery
                EDIT: Turning off Edit Mode
                1 transport placed in 81 Sea Zone
                1 armour and 1 infantry placed in Egypt
                2 armour, 4 infantry and 1 mech_infantry placed in United Kingdom
                British undo move 3.
                2 armour and 4 infantry placed in United Kingdom
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total

    triplea_38005_UK_6.tsvg

  • '18 '16 '15

    Hmm, tough choice on whether to 50/50 that or not…

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Rostov
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from French
                1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Tobruk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 3 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 battleship, 1 cruiser and 1 submarine

    triplea_38005_Ita6.tsvg

  • '18 '16 '15

    2 hits in 97, not sure whether to take the sub or not…

  • '17 '16 '15 '12

    dam bb and lose sub, pls.

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Western Ukraine to Rostov
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from French
                1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                3 fighters moved from Western Germany to 97 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Italians win, taking Tobruk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 2 armour
                    Russians defend with 3 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 2 armour
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 3 fighters
                    British defend with 1 battleship, 1 cruiser and 1 submarine
                    Units damaged: 1 battleship owned by the British
                    retreated to 97 Sea Zone
                    British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Italians: 1 destroyer and 1 fighter
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 97 Sea Zone to Western Germany
                1 mech_infantry moved from Northern Italy to Denmark
                1 artillery and 1 infantry moved from Northern Italy to France
                2 artilleries and 2 infantry moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk

    Place Units - Italians
                2 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total

    triplea_38005_Ita6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 cruiser in Celebes, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to 44 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_38005_ANZ6.tsvg

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to Norway
                1 infantry moved from Eastern Persia to West India

    Turn Complete - French

    triplea_38005_Fre6.tsvg

  • '18 '16 '15

    Here goes nothing

  • '18 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Finland to Norway
                7 mech_infantrys moved from Vyborg to Norway
                1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                2 bombers and 1 fighter moved from Western Germany to Norway
                3 fighters and 5 tactical_bombers moved from Denmark to Norway
                1 bomber moved from Novgorod to Norway
                1 bomber moved from Archangel to Norway
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys moved from Bryansk to Rostov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Rostov from Russians with 9 armour, 4 artilleries, 23 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 4 bombers, 4 fighters, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
                    British defend with 4 aaGuns, 1 armour, 7 fighters and 5 infantry; French defend with 1 fighter; Americans defend with 2 infantry and 2 mech_infantrys

    triplea_38005_Ger7.tsvg

  • '18 '16 '15

    OOl plz

  • '17 '16 '15 '12

    cant download before later in the night, I pray I wont be totally destroyed when I see what my 12 AA shots managed vs your 13 air.

    Either huge swing in this battle might likely decide the game, I needed to force it.

Suggested Topics

  • 65
  • 35
  • 87
  • 368
  • 44
  • 57
  • 64
  • 76
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts