@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
Turn Complete - French
I had a lucky defense…
Pls check your Ita fighters, isnt it one too many?
nm, saw what you did after initially losing the fighter.
@alexgreat:
I had a lucky defense…
Pls check your Ita fighters, isnt it one too many?
Agreed, you diced well, well done ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
5 armour and 2 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
2 artilleries and 9 infantry moved from Slovakia Hungary to Poland
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
3 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
5 armour and 2 mech_infantrys moved from France to Germany
1 armour and 1 mech_infantry moved from Southern France to Greater Southern Germany
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Germany
2 artilleries and 9 infantry moved from Slovakia Hungary to Poland
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bulgaria: 5 infantry
EDIT: Adding units owned by Germans to Romania: 5 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 6 infantry moved from Bryansk to Belarus
9 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
5 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
6 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 111 Sea Zone to 104 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
you guys need to pick this game up or we’re going to be playing a 2015 playoff in 2017!
you are right, I certainly took my time. I will speed up, but I am also more than happy to forfeit this game in case this happens again, I dont want to make you wait.
@alexgreat:
you are right, I certainly took my time. I will speed up, but I am also more than happy to forfeit this game in case this happens again, I dont want to make you wait.
Erm, that wasn’t me posting, I don’t want you forfeiting to someone just saying that ;-)
I know, Balladeer, still I am serious. If I realize I dont manage my turns in the next few weeks, I am happy to speed it up otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers, 6 fighters and 5 tactical_bombers moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to Shan State
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Burma
1 cruiser moved from 34 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Kwangtung
1 battleship moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
1 artillery owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 bombers, 8 fighters and 6 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter and 8 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -61
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 8 infantry
Casualties for Japanese: 7 fighters and 4 tactical_bombers
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Chahar
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
2 bombers and 2 tactical_bombers moved from Burma to Kwangsi
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 50 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 101 Sea Zone to 118 Sea Zone
Americans take 106 Sea Zone from Germans
1 bomber moved from Eastern United States to 118 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 118 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 118 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 bomber moved from 118 Sea Zone to United Kingdom
1 artillery moved from Eastern United States to 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to Queensland
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
9 infantry moved from Shensi to Szechwan
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
1 mech_infantry moved from Ethiopia to Kenya
1 submarine moved from 96 Sea Zone to 97 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
2 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 battleship moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 battleship, 1 carrier, 3 cruisers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
Place Units - British
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
1 aaGun and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,3,5,2,4,3,3,5,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 1 destroyer; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 aaGuns and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern France to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 armour placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour, 5 artilleries and 23 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 armour moved from Slovakia Hungary to Baltic States
5 armour and 12 mech_infantrys moved from Germany to Baltic States
1 submarine moved from 123 Sea Zone to 118 Sea Zone
Combat - Germans
Battle in 118 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 8 armour, 5 artilleries, 23 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 8 armour, 5 artilleries, 23 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Poland
2 infantry moved from Germany to Poland
1 armour and 1 mech_infantry moved from Greater Southern Germany to Poland
4 infantry moved from Romania to Eastern Poland
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
Place Units - Germans
1 carrier placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 4 infantry; Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/6 hits
Italians roll dice for 1 armour and 4 infantry in Eastern Poland, round 2 : 1/5 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/5 hits
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Italians lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
3 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Archangel
1 artillery and 4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Kweichow
1 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from 37 Sea Zone to Java
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Sumatra
Battle in Java
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 battleship and 2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Suiyuyan to Jehol
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to Manchuria
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from Java to 42 Sea Zone
2 infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Kweichow to French Indo China
1 artillery and 1 infantry moved from Yunnan to Shan State
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 cruiser and 2 destroyers moved from 20 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs