@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
15L Playoff Rd2: Balladeer (Axis) vs. Alexgreat (Allies +26)
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for once, very fav for you.
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Huzzah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 bomber, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 mech_infantrys moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 armour and 3 mech_infantrys moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Samara to Bryansk
4 artilleries moved from Tambov to Rostov
63 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 4 artilleries and 63 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 63 infantry in Rostov, round 2 : 16/67 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 4 artilleries and 63 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour and 7 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 armour and 7 mech_infantrys in Bryansk, round 2 : 5/10 hits
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
2 infantry owned by the Germans, 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 4/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits
1 armour owned by the Germans, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 aaGun moved from Tambov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 aaGun moved from Tambov to Bryansk
1 aaGun and 11 infantry moved from Timguska to KansuPlace Units - Russians
1 bomber and 1 tactical_bomber placed in Russia
2 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Hey, my second son was born last night, so moving will be slow for a while, don’t know how long.
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ohh, congratulations!! all the best for the newly arrived and your family!
and take your time oc. the game will keep being interesting even with a break. -
Hey, my second son was born last night, so moving will be slow for a while, don’t know how long.
Wow, congratz! All the best for you guys!
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Thanks to both of you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Malaya to 41 Sea Zone
1 fighter moved from French Indo China to Kweichow
2 bombers moved from Philippines to India
1 artillery and 2 infantry moved from Burma to India
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 bomber and 2 infantryNon Combat Move - Japanese
1 bomber moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from Kweichow to French Indo China
2 fighters moved from 37 Sea Zone to Philippines
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to Malaya
2 infantry moved from Hopei to KweichowPlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 infantry and 1 mech_infantry placed in Malaya
1 infantry placed in French Indo China
1 armour placed in Kiangsu
Japanese undo move 4.
1 mech_infantry placed in French Indo China
1 fighter placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to Norway
2 bombers moved from United Kingdom to Norway
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Norway
Americans attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Germans defend with 5 armour
Americans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 5 armour in Norway, round 2 : 4/5 hits
3 armour owned by the Germans, 1 armour owned by the Americans, 2 bombers owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win with 2 armour remaining. Battle score for attacker is -15
Casualties for Germans: 3 armour
Casualties for Americans: 1 armour, 2 bombers and 1 infantry
1 fighter owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Norway to 125 Sea Zone
2 transports moved from 119 Sea Zone to 117 Sea Zone
1 aaGun moved from Algeria to Tunisia
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Midway
1 fighter moved from Queensland to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
7 infantry moved from Tsinghai to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 3 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from West India to India
3 fighters and 2 tactical_bombers moved from West India to India
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Greece
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Scotland to 111 Sea Zone
1 artillery and 1 transport moved from 111 Sea Zone to 125 Sea ZoneCombat - British
Battle in Norway
British attack with 1 artillery and 5 infantry
Germans defend with 2 armour
British roll dice for 1 battleship and 3 cruisers in Norway, round 2 : 1/4 hits
British roll dice for 1 artillery and 5 infantry in Norway, round 2 : 2/6 hits
Germans roll dice for 2 armour in Norway, round 2 : 2/2 hits
2 infantry owned by the British and 2 armour owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for British: 2 infantry
Battle in India
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/7 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 infantry moved from Persia to Iraq
1 bomber moved from Trans-Jordan to Egypt
1 battleship, 1 cruiser and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 aaGun, 3 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 aaGun
EDIT: Adding units owned by British to Norway: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
British collect 37 PUs (3 lost to blockades); end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total -
damned tanks hit 6/7. They really served their purpose.
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Ha, that’s the German tank for you! Didn’t see em in action before yet eh?
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;)
Hope everything is allright at home.
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Yep, everything going well!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 mech_infantrys moved from Greater Southern Germany to Bulgaria
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from British
1 fighter moved from Southern Italy to BulgariaCombat - Italians
Battle in Bulgaria
Italians attack with 1 fighter and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Bessarabia to Western Ukraine
1 artillery moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greater Southern Germany to Northern Italy
2 artilleries moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
it is a quick move, but cant do it before tomorrow night.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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Somehow I didn’t get the notification of this move, will play tomorrow probably.
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nw, Balladeer. Was excited and apprehensive at the same time to see what Germany is up to, but next days is easily good enough.