Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
2 hits in 97, not sure whether to take the sub or not…
dam bb and lose sub, pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Western Ukraine to Rostov
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tobruk
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians win, taking Tobruk from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 1 battleship, 1 cruiser and 1 submarine
Units damaged: 1 battleship owned by the British
retreated to 97 Sea Zone
British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 submarine
Non Combat Move - Italians
2 fighters moved from 97 Sea Zone to Western Germany
1 mech_infantry moved from Northern Italy to Denmark
1 artillery and 1 infantry moved from Northern Italy to France
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Queensland to 44 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Persia
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
1 infantry moved from Eastern Persia to West India
Turn Complete - French
Here goes nothing
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Norway
7 mech_infantrys moved from Vyborg to Norway
1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
3 fighters and 5 tactical_bombers moved from Denmark to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Archangel to Norway
1 artillery and 2 infantry moved from Bryansk to Ukraine
9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 9 armour, 4 artilleries, 23 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 4 fighters, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 4 aaGuns, 1 armour, 7 fighters and 5 infantry; French defend with 1 fighter; Americans defend with 2 infantry and 2 mech_infantrys
OOl plz
cant download before later in the night, I pray I wont be totally destroyed when I see what my 12 AA shots managed vs your 13 air.
Either huge swing in this battle might likely decide the game, I needed to force it.
Don’t know if it’s enough for you, but I got 10 hits.
Not sure if it was necessary for you to force this, but if either one wins with +50 TUV or more it’s probably game indeed…
10 keeps you in the fight, no let down at all. Huge swing against you already unlikely.
Remove the AAs, 5 UK infs and one US inf, pls.
So many 5 and 6 rolls. The AAs, the cruiser, your attack rolls. Wee bit underwhelmed by my AA gun, but better one than none :)
You got 8 hits, killing 3 inf and 5 mech inf, I have 2 mech inf, 1 artillery, 4 ftr, 4 tb and 4 sb remaining.
Got 6 more hits and you have 1 inf, 2 mech inf, 1 tank and 8 fighters (of which 1 french) remaing. can I assume you want to keep as many UK fighters as possible and take the rest?
To speed things up I’ll just assume you want that, if not we can always reroll afterwards.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Norway
7 mech_infantrys moved from Vyborg to Norway
1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 bombers and 1 fighter moved from Western Germany to Norway
3 fighters and 5 tactical_bombers moved from Denmark to Norway
1 bomber moved from Novgorod to Norway
1 bomber moved from Archangel to Norway
1 artillery and 2 infantry moved from Bryansk to Ukraine
9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys moved from Bryansk to Rostov
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 9 armour, 4 artilleries, 24 infantry and 17 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Rostov from Russians with 9 armour, 4 artilleries, 23 infantry and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 4 bombers, 4 fighters, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 4 aaGuns, 1 armour, 7 fighters and 5 infantry; French defend with 1 fighter; Americans defend with 2 infantry and 2 mech_infantrys
Germans win, taking Norway from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is -21
Casualties for Germans: 2 bombers, 4 fighters, 3 infantry, 7 mech_infantrys and 5 tactical_bombers
Casualties for British: 4 aaGuns, 1 armour, 7 fighters and 5 infantry
Casualties for French: 1 fighter
Casualties for Americans: 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 bombers moved from Norway to Western Germany
3 aaGuns and 1 infantry moved from Denmark to Western Germany
3 aaGuns moved from Bryansk to Rostov
1 infantry moved from Bryansk to Belarus
3 armour moved from Novgorod to Vyborg
3 armour moved from Archangel to Vyborg
2 mech_infantrys moved from Baltic States to Vyborg
1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
3 mech_infantrys moved from Germany to Baltic States
2 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
5 mech_infantrys placed in Germany
Germans undo move 1.
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
1 artillery, 3 fighters and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/5 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
2 armour moved from Russia to Samara
4 mech_infantrys moved from Russia to Samara
61 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Volgograd
3 aaGuns moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
1 aaGun and 11 infantry moved from Yenisey to Timguska
Place Units - Russians
1 armour and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Looks like you’ve forced me into a big battle here as well. I’m all for average rolls ;-)
“here” is Tambov? ;)
@alexgreat:
“here” is Tambov? ;)
Yea right, I mean in my current turn :-)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
3 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 bomber moved from Anhwe to 44 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to 44 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
2 artilleries and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
Combat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 3 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 artilleries and 3 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans